The init sequence cleanup!

Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
This commit is contained in:
Zephaniah E. Hull 2000-10-29 15:35:24 +00:00
parent b0d4014885
commit 13bd5ce012
92 changed files with 912 additions and 422 deletions

View file

@ -109,6 +109,7 @@ extern int watertype;
void PlayerMove (void);
void Pmove_Init (void);
void Pmove_Init_Cvars (void);
int PM_HullPointContents (hull_t *hull, int num, vec3_t p);