The Check-in checklist is kinda pointless now, it's checked in already!

This commit is contained in:
Joseph Carter 2000-05-22 19:34:06 +00:00
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commit 08b551f7ae
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Here's what we want to do before this tree can become public. Note that
these things need to be done in the order described here and checked off
when work is completed and tested. Those numbers with letter suffixes
have multiple parts which can be implemented simultaneously with other
items sharing the number.
-- NOTE -----------------------------------------------------------------
With Mega2k's impending release tonight, we have decided to forgo some
of these features to target a release in the next 24 to 36 hours, sooner
if possible. Once we have a release a tree with as much of this as we
can tomorrow (stamped as "test tree beta") we will finish it up before
officially commiting it. Knghtbrd will handle the source availability
till then.
Features which are -'d are not necessary for this quick release.
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M: Ender has built these binaries sucessfully with a makefile.
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[X] 1. The five conflicting files between client and server need to
have those conflicts removed.
[X] 2. One object per source
[X] 3a. Win32 binaries must be buildable for client and server
[X] 3b. Linux binaries should become buildable with auto*
[X] 4. Any structural changes to the tree we agree to make
[X] 5a. Linux targets need to be verified
[X] 5b Win32 targets need to be verified
[X] 6a. Mercury's speed cheat fix
<X> M2k. QSG Standards Version 1
[X] 6b. Cvar revamp
[X] 7. Global config file
[X] 8. fs_*path cvars
[ ] 9. Known buffer overflow issues need resolution
[-] 10. DGA support for Linux