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loadsky command implemented:
loadsky skyname turns it on if env/skyname*.tga exists loadsky none turns it off, always. Clientside support. Serverside key needs to be added still
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6 changed files with 51 additions and 2 deletions
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@ -288,3 +288,13 @@ void R_SetSkyFrame (void)
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}
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/*
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R_LoadSkys
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Stub function for loading a skybox. Currently we only have support for
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skyboxes in GL targets, so we just do nothing here. --KB
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*/
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void
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R_LoadSkys (char * name)
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{
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}
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