get it building on windows again.

cl_main.c:
    added #include "winquake.h" back in, since ming and msvc
    wouldn't build without it

qw_client.dsp and makefile.mgw:
    added vid_win.c
    (need to rename qw_*.dsp to qf_*.dsp one of these days...)
This commit is contained in:
Thad Ward 2001-01-25 04:56:27 +00:00
parent 0ec668bc4e
commit 04d66b0952
3 changed files with 44 additions and 39 deletions

View file

@ -218,25 +218,6 @@ SOURCE=.\cl_tent.c
# End Source File
# Begin Source File
SOURCE=.\sw_skin.c
!IF "$(CFG)" == "qw_client - Win32 Release"
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\cmd.c
# End Source File
# Begin Source File
@ -816,6 +797,25 @@ SOURCE=.\gl_screen.c
# End Source File
# Begin Source File
SOURCE=.\gl_skin.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_sky.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -854,25 +854,6 @@ SOURCE=.\gl_sky_clip.c
# End Source File
# Begin Source File
SOURCE=.\gl_skin.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_view.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -1393,6 +1374,25 @@ SOURCE=.\sw_model_sprite.c
# End Source File
# Begin Source File
SOURCE=.\sw_skin.c
!IF "$(CFG)" == "qw_client - Win32 Release"
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\sw_view.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -1481,6 +1481,10 @@ SOURCE=.\vid_wgl.c
# End Source File
# Begin Source File
SOURCE=.\vid_win.c
# End Source File
# Begin Source File
SOURCE=.\wad.c
# End Source File
# Begin Source File