Due to snax's ping stuff not compiling under windows, I did a little

cleaning.

Specificly, the entire menu system has been completely and utterly
removed.

Flame me AFTER writing a replacement. <=:]
This commit is contained in:
Zephaniah E. Hull 2000-12-26 17:41:26 +00:00
parent 9f6b0bf758
commit 01238243c1
17 changed files with 6 additions and 2317 deletions

View file

@ -62,17 +62,4 @@ typedef int func_t;
typedef int string_t;
typedef byte pixel_t;
/*
typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
typedef enum {ev_void, ev_string, ev_float, ev_vector, ev_entity, ev_field, ev_function, ev_pointer} etype_t;
typedef void (*builtin_t) (void);
typedef enum {touchessolid, drawnode, nodrawnode} solidstate_t;
typedef enum { ST_SYNC=0, ST_RAND } synctype_t;
typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
typedef enum {MS_WINDOWED, MS_FULLSCREEN, MS_FULLDIB, MS_UNINIT} modestate_t;
typedef enum {mod_brush, mod_sprite, mod_alias} modtype_t;
*/
#endif // _QTYPES_H