newtree/source/console.c

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/*
console.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
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#ifdef HAVE_CONFIG_H
# include "config.h"
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#endif
#include <stdarg.h>
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
#include "client.h"
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#include "cmd.h"
#include "commdef.h"
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#include "console.h"
#include "draw.h"
#include "input.h"
#include "keys.h"
#include "qargs.h"
#include "screen.h"
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#include "sys.h"
#include "va.h"
int con_ormask;
console_t con_main;
console_t con_chat;
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console_t *con; // point to either con_main or con_chat
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int con_linewidth; // characters across screen
int con_totallines; // total lines in console scrollback
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float con_cursorspeed = 4;
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cvar_t *con_notifytime; // seconds
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#define NUM_CON_TIMES 4
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float con_times[NUM_CON_TIMES]; // realtime time the line was generated
// for transparent notify lines
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int con_vislines;
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int con_notifylines; // scan lines to clear for notify lines
qboolean con_debuglog;
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#define MAXCMDLINE 256
extern char key_lines[32][MAXCMDLINE];
extern int edit_line;
extern int key_linepos;
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qboolean con_initialized;
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void
Key_ClearTyping (void)
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{
key_lines[edit_line][1] = 0; // clear any typing
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key_linepos = 1;
}
/*
================
Con_ToggleConsole_f
================
*/
void
Con_ToggleConsole_f (void)
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{
Key_ClearTyping ();
if (key_dest == key_console) {
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if (cls.state == ca_active)
key_dest = key_game;
} else
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key_dest = key_console;
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Con_ClearNotify ();
}
/*
================
Con_ToggleChat_f
================
*/
void
Con_ToggleChat_f (void)
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{
Key_ClearTyping ();
if (key_dest == key_console) {
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if (cls.state == ca_active)
key_dest = key_game;
} else
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key_dest = key_console;
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Con_ClearNotify ();
}
/*
================
Con_Clear_f
================
*/
void
Con_Clear_f (void)
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{
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con_main.numlines = 0;
con_chat.numlines = 0;
memset (con_main.text, ' ', CON_TEXTSIZE);
memset (con_chat.text, ' ', CON_TEXTSIZE);
con_main.display = con_main.current;
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}
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/*
================
Con_ClearNotify
================
*/
void
Con_ClearNotify (void)
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{
int i;
for (i = 0; i < NUM_CON_TIMES; i++)
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con_times[i] = 0;
}
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/*
================
Con_MessageMode_f
================
*/
void
Con_MessageMode_f (void)
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{
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if (cls.state != ca_active)
return;
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chat_team = false;
key_dest = key_message;
}
/*
================
Con_MessageMode2_f
================
*/
void
Con_MessageMode2_f (void)
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{
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if (cls.state != ca_active)
return;
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chat_team = true;
key_dest = key_message;
}
/*
================
Con_Resize
================
*/
void
Con_Resize (console_t *con)
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{
int i, j, width, oldwidth, oldtotallines, numlines, numchars;
char tbuf[CON_TEXTSIZE];
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width = (vid.width >> 3) - 2;
if (width == con_linewidth)
return;
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if (width < 1) { // video hasn't been initialized yet
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width = 38;
con_linewidth = width;
con_totallines = CON_TEXTSIZE / con_linewidth;
memset (con->text, ' ', CON_TEXTSIZE);
} else {
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oldwidth = con_linewidth;
con_linewidth = width;
oldtotallines = con_totallines;
con_totallines = CON_TEXTSIZE / con_linewidth;
numlines = oldtotallines;
if (con_totallines < numlines)
numlines = con_totallines;
numchars = oldwidth;
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if (con_linewidth < numchars)
numchars = con_linewidth;
memcpy (tbuf, con->text, CON_TEXTSIZE);
memset (con->text, ' ', CON_TEXTSIZE);
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for (i = 0; i < numlines; i++) {
for (j = 0; j < numchars; j++) {
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con->text[(con_totallines - 1 - i) * con_linewidth + j] =
tbuf[((con->current - i + oldtotallines) %
oldtotallines) * oldwidth + j];
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}
}
Con_ClearNotify ();
}
con->current = con_totallines - 1;
con->display = con->current;
}
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/*
================
Con_CheckResize
If the line width has changed, reformat the buffer.
================
*/
void
Con_CheckResize (void)
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{
Con_Resize (&con_main);
Con_Resize (&con_chat);
}
/*
================
Con_Init
================
*/
void
Con_Init (void)
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{
con_debuglog = COM_CheckParm ("-condebug");
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con = &con_main;
con_linewidth = -1;
Con_CheckResize ();
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Con_Printf ("Console initialized.\n");
//
// register our commands
//
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
Cmd_AddCommand ("togglechat", Con_ToggleChat_f);
Cmd_AddCommand ("messagemode", Con_MessageMode_f);
Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
Cmd_AddCommand ("clear", Con_Clear_f);
con_initialized = true;
}
void
Con_Init_Cvars (void)
{
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con_notifytime = Cvar_Get ("con_notifytime", "3", CVAR_NONE, "How long in seconds messages are displayed on screen");
}
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/*
===============
Con_Linefeed
===============
*/
void
Con_Linefeed (void)
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{
con->x = 0;
if (con->display == con->current)
con->display++;
con->current++;
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if (con->numlines < con_totallines)
con->numlines++;
memset (&con->text[(con->current % con_totallines) * con_linewidth]
, ' ', con_linewidth);
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}
/*
================
Con_Print
Handles cursor positioning, line wrapping, etc
All console printing must go through this in order to be logged to disk
If no console is visible, the notify window will pop up.
================
*/
void
Con_Print (char *txt)
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{
int y;
int c, l;
static int cr;
int mask;
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if (txt[0] == 1 || txt[0] == 2) {
mask = 128; // go to colored text
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txt++;
} else
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mask = 0;
while ((c = *txt)) {
// count word length
for (l = 0; l < con_linewidth; l++)
if (txt[l] <= ' ')
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break;
// word wrap
if (l != con_linewidth && (con->x + l > con_linewidth))
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con->x = 0;
txt++;
if (cr) {
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con->current--;
cr = false;
}
if (!con->x) {
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Con_Linefeed ();
// mark time for transparent overlay
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if (con->current >= 0)
con_times[con->current % NUM_CON_TIMES] = realtime;
}
switch (c) {
case '\n':
con->x = 0;
break;
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case '\r':
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con->x = 0;
cr = 1;
break;
default: // display character and advance
y = con->current % con_totallines;
con->text[y * con_linewidth + con->x] = c | mask | con_ormask;
con->x++;
if (con->x >= con_linewidth)
con->x = 0;
break;
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}
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}
}
/*
================
Con_Printf
Handles cursor positioning, line wrapping, etc
================
*/
#define MAXPRINTMSG 4096
void
Con_Printf (char *fmt, ...)
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{
va_list argptr;
char msg[MAXPRINTMSG];
va_start (argptr, fmt);
vsnprintf (msg, sizeof (msg), fmt, argptr);
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va_end (argptr);
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// also echo to debugging console
Sys_Printf ("%s", msg); // also echo to debugging console
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// log all messages to file
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if (con_debuglog)
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Sys_DebugLog (va ("%s/qconsole.log", com_gamedir), "%s", msg);
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if (!con_initialized)
return;
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// write it to the scrollable buffer
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Con_Print (msg);
}
/*
================
Con_DPrintf
A Con_Printf that only shows up if the "developer" cvar is set
================
*/
void
Con_DPrintf (char *fmt, ...)
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{
va_list argptr;
char msg[MAXPRINTMSG];
if (!developer->int_val)
return; // don't confuse non-developers with
// techie stuff...
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va_start (argptr, fmt);
vsnprintf (msg, sizeof (msg), fmt, argptr);
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va_end (argptr);
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Con_Printf ("%s", msg);
}
/*
==============================================================================
DRAWING
==============================================================================
*/
/*
================
Con_DrawInput
The input line scrolls horizontally if typing goes beyond the right edge
================
*/
void
Con_DrawInput (void)
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{
int y;
int i;
char *text;
char temp[MAXCMDLINE];
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if (key_dest != key_console && cls.state == ca_active)
return; // don't draw anything (allways draw
// if not active)
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text = strcpy (temp, key_lines[edit_line]);
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// fill out remainder with spaces
for (i = strlen (text); i < MAXCMDLINE; i++)
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text[i] = ' ';
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// add the cursor frame
if ((int) (realtime * con_cursorspeed) & 1)
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text[key_linepos] = 11;
// prestep if horizontally scrolling
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if (key_linepos >= con_linewidth)
text += 1 + key_linepos - con_linewidth;
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// draw it
y = con_vislines - 22;
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for (i = 0; i < con_linewidth; i++)
Draw_Character8 ((i + 1) << 3, con_vislines - 22, text[i]);
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}
/*
================
Con_DrawNotify
Draws the last few lines of output transparently over the game top
================
*/
void
Con_DrawNotify (void)
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{
int x, v;
char *text;
int i;
float time;
char *s;
int skip;
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v = 0;
for (i = con->current - NUM_CON_TIMES + 1; i <= con->current; i++) {
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if (i < 0)
continue;
time = con_times[i % NUM_CON_TIMES];
if (time == 0)
continue;
time = realtime - time;
if (time > con_notifytime->value)
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continue;
text = con->text + (i % con_totallines) * con_linewidth;
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clearnotify = 0;
scr_copytop = 1;
for (x = 0; x < con_linewidth; x++)
Draw_Character8 ((x + 1) << 3, v, text[x]);
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v += 8;
}
if (key_dest == key_message) {
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clearnotify = 0;
scr_copytop = 1;
if (chat_team) {
Draw_String8 (8, v, "say_team:");
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skip = 11;
} else {
Draw_String8 (8, v, "say:");
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skip = 5;
}
s = chat_buffer;
if (chat_bufferlen > (vid.width >> 3) - (skip + 1))
s += chat_bufferlen - ((vid.width >> 3) - (skip + 1));
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x = 0;
while (s[x]) {
Draw_Character8 ((x + skip) << 3, v, s[x]);
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x++;
}
Draw_Character8 ((x + skip) << 3, v,
10 + ((int) (realtime * con_cursorspeed) & 1));
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v += 8;
}
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if (v > con_notifylines)
con_notifylines = v;
}
/*
================
Con_DrawConsole
Draws the console with the solid background
================
*/
void
Con_DrawConsole (int lines)
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{
int i, j, x, y, n;
int rows;
char *text;
int row;
char dlbar[1024];
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if (lines <= 0)
return;
// draw the background
Draw_ConsoleBackground (lines);
// draw the text
con_vislines = lines;
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// changed to line things up better
rows = (lines - 22) >> 3; // rows of text to draw
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y = lines - 30;
// draw from the bottom up
if (con->display != con->current) {
// draw arrows to show the buffer is backscrolled
for (x = 0; x < con_linewidth; x += 4)
Draw_Character8 ((x + 1) << 3, y, '^');
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y -= 8;
rows--;
}
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row = con->display;
for (i = 0; i < rows; i++, y -= 8, row--) {
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if (row < 0)
break;
if (con->current - row >= con_totallines)
break; // past scrollback wrap point
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text = con->text + (row % con_totallines) * con_linewidth;
for (x = 0; x < con_linewidth; x++)
Draw_Character8 ((x + 1) << 3, y, text[x]);
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}
// draw the download bar
// figure out width
if (cls.download) {
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if ((text = strrchr (cls.downloadname, '/')))
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text++;
else
text = cls.downloadname;
x = con_linewidth - ((con_linewidth * 7) / 40);
y = x - strlen (text) - 8;
i = con_linewidth / 3;
if (strlen (text) > i) {
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y = x - i - 11;
strncpy (dlbar, text, i);
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dlbar[i] = 0;
strncat (dlbar, "...", sizeof (dlbar) - strlen (dlbar));
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} else
strncpy (dlbar, text, sizeof (dlbar));
strncat (dlbar, ": ", sizeof (dlbar) - strlen (dlbar));
i = strlen (dlbar);
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dlbar[i++] = '\x80';
// where's the dot go?
if (cls.downloadpercent == 0)
n = 0;
else
n = y * cls.downloadpercent / 100;
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for (j = 0; j < y; j++)
if (j == n)
dlbar[i++] = '\x83';
else
dlbar[i++] = '\x81';
dlbar[i++] = '\x82';
dlbar[i] = 0;
snprintf (dlbar + strlen (dlbar), sizeof (dlbar) - strlen (dlbar),
" %02d%%", cls.downloadpercent);
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// draw it
y = con_vislines - 22 + 8;
for (i = 0; i < strlen (dlbar); i++)
Draw_Character8 ((i + 1) << 3, y, dlbar[i]);
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}
// draw the input prompt, user text, and cursor if desired
Con_DrawInput ();
}