2000-06-17 11:56:47 +00:00
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2000-05-14 20:49:50 +00:00
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Steps to compile standalone on win32 platforms with VC++.
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2000-06-17 11:56:47 +00:00
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To compile under "free" Borland C++, see couple of paragraphs below.
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2000-05-14 20:49:50 +00:00
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1) either: (reccommended)
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download and install MGL for VC++. it is available from Scitech at
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http://www.scitechsoft.com
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IMPORTANT: make sure you add the mgl include and lib paths to VC++'s
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options in Tools->Options->Directories
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// Tonik: latest MGL from Scitech seems to have a couple of bugs,
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like F10 and alt keys not working :(
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or:
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if you don't feel like downloading the latest version of the MGL,
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which is very highly recommended, you can get the scitech directory
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from the q1source.zip file, rename the MGLLT.LIB file in it to
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MGLFX.LIB, and put the appropriate paths into VC++'s options, as
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above.
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2) Build the gas2masm Debug program first. all the other targets depend
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on this one.
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3) Build the other targets.
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2000-06-17 11:56:47 +00:00
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-----------------------------------------------------------------------
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COMPILING QUAKEFORGE TREE (http://quake.sourceforge.net)
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UNDER BORLAND C++ 5.02 and 5.5
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2000-06-27 06:09:49 +00:00
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0) Get latest Quakeforge CVS snapshot if you don't have it already.
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2000-06-17 11:56:47 +00:00
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1) Get and install latest SCITECH MGL (http://www.scitechsoft.com), you
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don't need to install sources and demo's, just libraries and includes
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2) Get and install Dirext-X 7.0 libraries and header files
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(headers http://www.microsoft.com/downloads/release.asp?ReleaseID=12471)
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(borland lib: http://www.microsoft.com/downloads/release.asp?ReleaseID=17051)
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3) If you don't have Borland complier (5.02 or 5.5), get and install
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2000-06-27 06:09:49 +00:00
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FREE Borland C++ complier 5.5.
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2000-06-17 11:56:47 +00:00
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(http://www.borland.com/bcppbuilder/freecompiler/)
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4) For GL targets, you'll need to have import library for OPENGL stuffs
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one coming with Borland C++ itself is screwed!
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implib -c -f opengl32.lib c:\windows\system\opengl32.dll
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5) Borland preprocessor can't process quake .S files. You need to get
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.ASM files or use some other complier to preprocess them. .ASM files
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must be placed on SOURCE dir.
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2000-06-27 06:09:49 +00:00
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(http://www.saunalahti.fi/~mipes/qf-asms.zip)
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2000-06-17 11:56:47 +00:00
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6) You need to have either MASM or TASM to compile ASM files.
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(For MASM: http://www.microsoft.com/ddk/download/98/BINS_DDK.EXE)
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(MASM patch: http://support.microsoft.com/support/kb/articles/Q228/4/54.asp)
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7) Check all paths in all makefiles and correct them to suit your system.
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8) When everything else is done, just start making
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cd source
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make -fqf-client-win
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make -fqf-client-wgl
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...
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and you should be on your way.
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2000-06-27 06:09:49 +00:00
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-----------------------------------------------------------------------
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For BC 5.5 complier and linker options or for using BC 5.5 under 5.02 IDE:
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http://nextera.sirma.bg/knowledgebase/
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For FREE IDE for your BC 5.5:
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http://www.objectcentral.com/vide.htm
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