newtree/include/win32/mingw/config.h

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/*
config.h
Configuration for Borland C++. This file would have been
autogenerated by configure, for any sane compiler.
Copyright (C) 2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
Author: Jukka Sorjonen
Date: 19 May 2000
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef _CONFIG_H
#define _CONFIG_H
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/* Define if you have string.h */
#define HAVE_STRING_H 1
/* Define to empty if the keyword does not work. */
#undef const
/* Define if you don't have vprintf but do have _doprnt. */
#undef HAVE_DOPRNT
/* Define if you have a working `mmap' system call. */
#undef HAVE_MMAP
/* Define if you have the vprintf function. */
#define HAVE_VPRINTF
/* Define as __inline if that's what the C compiler calls it. */
#define inline __inline
/* Define if you can safely include both <sys/time.h> and <time.h>. */
#undef TIME_WITH_SYS_TIME
/* Define if your <sys/time.h> declares struct tm. */
#undef TM_IN_SYS_TIME
/* Define if your processor stores words with the most significant
byte first (like Motorola and SPARC, unlike Intel and VAX). */
#undef WORDS_BIGENDIAN
/* Define if the X Window System is missing or not being used. */
#define X_DISPLAY_MISSING
/* Version string */
#include "version.h"
/* Define if you want to use QF-style defaults instead of Id-style */
#undef NEWSTYLE
/* Define this to the subdirectory name of the default game */
#ifdef NEWSTYLE
# define BASEGAME "base"
#else
# define BASEGAME "id1"
#endif
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/* Define this to the base directory for the client to download skins to */
#ifdef NEWSTYLE
# define SKINBASE "base"
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#else
# define SKINBASE "qw"
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#endif
/* Define if you have the XFree86 DGA extension */
#undef HAVE_DGA
/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY*/
#define GLAPIENTRY APIENTRY
/* Define this to something sane if you don't have stricmp */
#undef stricmp
/* Define this if you are using Mesa */
#undef XMESA
/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
#undef HAVE_GL_COLOR_INDEX8_EXT
/* Define this if C symbols are prefixed with an underscore */
#define HAVE_SYM_PREFIX_UNDERSCORE 1
/* Define this if you have a Linux-style CD-ROM API */
#undef USE_LINUX_CD
/* Define this if you have a BSD-style CD-ROM API */
#undef USE_BSD_CD
/* Define if you have the _ftime function. */
#undef HAVE__FTIME 1
/* Define if you have the _snprintf function. */
#define HAVE__SNPRINTF
/* Define if you have the _vsnprintf function. */
#define HAVE__VSNPRINTF 1
/* Define if you have the connect function. */
#define HAVE_CONNECT 1
/* Define if you have the fcntl function. */
#define HAVE_FCNTL 1
/* Define if you have the ftime function. */
#undef HAVE_FTIME 1
/* Define if you have the gethostbyname function. */
#define HAVE_GETHOSTBYNAME 1
/* Define if you have the gethostname function. */
#define HAVE_GETHOSTNAME 1
/* Define if you have the getpagesize function. */
#undef HAVE_GETPAGESIZE
/* Define if you have the gettimeofday function. */
#undef HAVE_GETTIMEOFDAY
/* Define if you have the getwd function. */
#undef HAVE_GETWD
/* Define if you have the mkdir function. */
#define HAVE_MKDIR 1
/* Define if you have the putenv function. */
#define HAVE_PUTENV 1
/* Define if you have the select function. */
#define HAVE_SELECT 1
/* Define if you have the snprintf function. */
#undef HAVE_SNPRINTF 1
/* Define if you have the socket function. */
#define HAVE_SOCKET 1
/* Define if you have the stat function. */
#define HAVE_STAT 1
/* Define if you have the strerror function. */
#define HAVE_STRERROR 1
/* Define if you have the strstr function. */
#define HAVE_STRSTR 1
/* Define if you have the vsnprintf function. */
#undef HAVE_VSNPRINTF 1
/* Define if you have the <arpa/inet.h> header file. */
#undef HAVE_ARPA_INET_H
/* Define if you have the <dsound.h> header file. */
#define HAVE_DSOUND_H 1
/* Define if you have the <fcntl.h> header file. */
#define HAVE_FCNTL_H 1
/* Define if you have the <fnmatch.h> header file. */
#undef HAVE_FNMATCH_H
/* Define if you have the <initguid.h> header file. */
#define HAVE_INITGUID_H 1
/* Define if you have the <linux/soundcard.h> header file. */
#undef HAVE_LINUX_SOUNDCARD_H
/* Define if you have the <machine/soundcard.h> header file. */
#undef HAVE_MACHINE_SOUNDCARD_H
/* Define if you have the <mme/mme_public.h> header file. */
#undef HAVE_MME_MME_PUBLIC_H
/* Define if you have the <mme/mmsystem.h> header file. */
#undef HAVE_MME_MMSYSTEM_H
/* Define if you have the <mmsystem.h> header file. */
#define HAVE_MMSYSTEM_H 1
/* Define if you have the <netdb.h> header file. */
#undef HAVE_NETDB_H
/* Define if you have the <netinet/in.h> header file. */
#undef HAVE_NETINET_IN_H
/* Define if you have the <sys/asoundlib.h> header file. */
#undef HAVE_SYS_ASOUNDLIB_H
/* Define if you have the <sys/audioio.h> header file. */
#undef HAVE_SYS_AUDIOIO_H
/* Define if you have the <sys/filio.h> header file. */
#undef HAVE_SYS_FILIO_H
/* Define if you have the <sys/ioctl.h> header file. */
#undef HAVE_SYS_IOCTL_H
/* Define if you have the <sys/mman.h> header file. */
#undef HAVE_SYS_MMAN_H
/* Define if you have the <sys/socket.h> header file. */
#undef HAVE_SYS_SOCKET_H
/* Define if you have the <sys/soundcard.h> header file. */
#undef HAVE_SYS_SOUNDCARD_H
/* Define if you have the <sys/stat.h> header file. */
#define HAVE_SYS_STAT_H 1
/* Define if you have the <sys/time.h> header file. */
#define HAVE_SYS_TIME_H
/* Define if you have the <sys/timeb.h> header file. */
#define HAVE_SYS_TIMEB_H 1
/* Define if you have the <unistd.h> header file. */
#define HAVE_UNISTD_H
/* Define if you have the <windows.h> header file. */
#define HAVE_WINDOWS_H 1
/* Define if you have the Xxf86dga library (-lXxf86dga). */
#undef HAVE_LIBXXF86DGA
/* Define if you have the Xxf86vm library (-lXxf86vm). */
#undef HAVE_LIBXXF86VM
/* Define if you have the db library (-ldb). */
#undef HAVE_LIBDB
/* Define if you have the m library (-lm). */
#undef HAVE_LIBM
/* Define if you have the zlib library (-lz). */
#define HAVE_ZLIB
/* Posix, needed for limits.h and Unix stuffs to work right */
//#define _POSIX_
/* Dir used for shared game data */
#define FS_SHAREPATH "."
/* Dir used for unshared (user) game data */
#define FS_USERPATH "."
/* Location of QuakeForge's global config file */
#define FS_GLOBALCFG "./quakeforge.conf"
/* Location of QuakeForge's user config file */
#define FS_USERCFG ""
//#define strcasecmp(s1, s2) stricmp((s1), (s2))
//#define strncasecmp(s1, s2, n) strnicmp((s1), (s2), (n))
/* Define if you have the <fnmatch.h> header file. */
//#define HAVE_FNMATCH_H 1
#define HAVE_FNMATCH_H 1
/* Define if you have the fnmatch proto file. */
#undef HAVE_FNMATCH_PROTO
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#define ZERO_LENGTH_ARRAY 0
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#define HAVE_WINSOCK_H
/* Experimental 3DNOW support */
#ifdef HAVE_3DNOW_ASM
# define atan _atan
# define atan2 _atan2
# define acos _acos
# define asin _asin
# define log _log
# define log10 _log10
# define pow _pow
# define exp _exp
# define sqrt _sqrt
# define fabs _fabs
# define ceil _ceil
# define floor _floor
# define frexp _frexp
# define ldexp _ldexp
# define modf _modf
# define fmod _fmod
# define sincos _sincos
# define sin _sin
# define cos _cos
# define tan _tan
#endif
#endif // _CONFIG_H