game-source/quake/flag.qc
2002-02-15 18:27:57 +00:00

8 lines
No EOL
141 B
C++

/*QUAKED item_deathball (.3 .3 1) (0 0 0) (32 32 32)
*/
void() deathball_touch;
void() item_deathball =
{
self.touch = deathball_touch;
};