game-source/ParoxysmII/bin/makepack
Jeff Teunissen 5b81f01e3b Okay, this is the first import of my recovered (thanks, Despair!) PoxII tree.
It works, and is playable, but you need to symlink source/config.qw to
source/config.qw -- otherwise it won't build a qwprogs.dat for you. :)
2003-10-22 09:24:50 +00:00

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#! /bin/sh
gamename=paroxysm
LOCALRUNDIR=$HOME/.quake/paroxysm
gzip -9rv gfx maps progs sound
pushd source
make
cp qwprogs.dat qwprogs.sym ..
popd
for i in gfx.wad quake.rc qwprogs.dat qwprogs.sym; do
cat $i | gzip -9v > $i.gz
done
find gfx/ > file.list
find maps/ >> file.list
find progs/ >> file.list
find sound/ >> file.list
sort file.list -o file.list
echo gfx.wad.gz quake.rc.gz >> file.list
pak -cv -fpak0.pak `cat file.list`
cp pak0.pak qwprogs.*.gz $LOCALRUNDIR