No description
Find a file
Bill Currie 567f58c2fe reconstruct the player linked list when a player comes in because the server
zaps the edict wholesale. this fixes the runaway loop problem when an
incoming player takes the place of a bot. unfortunatly, the bot just
vanishes without a trace. Fixing that will take server extensions.
2003-02-21 15:33:05 +00:00
ctf clean up the warnings 2003-01-28 21:52:15 +00:00
fbxa reconstruct the player linked list when a player comes in because the server 2003-02-21 15:33:05 +00:00
nqw bring in the killtarget fixes from quakeworld 2002-10-24 19:57:00 +00:00
paroxysm quad dropping should work now 2003-01-13 21:47:24 +00:00
quake whitespace 2002-10-21 21:41:52 +00:00
quakeworld fix some uninit warnings 2002-09-13 02:43:47 +00:00