mirror of
https://git.code.sf.net/p/quake/game-source
synced 2024-11-28 22:52:26 +00:00
5b81f01e3b
It works, and is playable, but you need to symlink source/config.qw to source/config.qw -- otherwise it won't build a qwprogs.dat for you. :)
30 lines
780 B
INI
30 lines
780 B
INI
// This is the default binding for the secondtrigger
|
|
bind alt secondtrigger
|
|
|
|
// Default binding for Target ID
|
|
bind i idtarget
|
|
|
|
// Default binding for gl_flashblend toggle
|
|
//NOTE: this item is not needed for software rendered Quake
|
|
bind g gllight
|
|
|
|
// These are the default bindings for Adding Bots
|
|
bind b addbot
|
|
bind n teambot
|
|
|
|
//This is the default binding for the ChaseCam
|
|
bind c chasecam
|
|
|
|
// These are the default bindings for the KasCam (Automatic Camera for Observing Only)
|
|
bind k autocam
|
|
bind ] camnext
|
|
|
|
//These are optional bindings for the Chasecam (Manual 3rd person Camera)
|
|
//To make them active, remove the comment tags '//'
|
|
|
|
//bind UPARROW camforward
|
|
//bind LEFTARROW camleft
|
|
//bind RIGHTARROW camright
|
|
//bind DOWNARROW cambackward
|
|
//bind HOME camup
|
|
//bind END camdown
|