game-source/maps/quake1/b_shell1.map
2006-12-23 02:43:47 +00:00

31 lines
610 B
Text

{
{
( 0 16 200 ) ( 0 8 200 ) ( 0 8 -8 ) SHOT1SID 0 0 0 1 1
( 16 32 200 ) ( 0 32 200 ) ( 0 32 -8 ) SHOT1SID 0 0 0 1 1
( 32 0 200 ) ( 32 8 200 ) ( 32 8 -8 ) SHOT1SID 0 0 0 1 1
( 0 0 200 ) ( 16 0 200 ) ( 16 0 -8 ) SHOT1SID 0 0 0 1 1
( 0 8 24 ) ( 0 16 24 ) ( 16 16 24 ) SHOT1TOP 0 0 0 1 1
( 16 16 0 ) ( 0 16 0 ) ( 0 8 0 ) ROCKETTOP 0 0 0 1 1
}
"classname" "worldspawn"
"wad" "gfx/items.wad"
}
{
"classname" "light"
"origin" "48 56 56"
"light" "200"
}
{
"classname" "light"
"origin" "-24 -16 -56"
"light" "200"
}
{
"classname" "light"
"origin" "-24 56 8"
"light" "200"
}
{
"classname" "light"
"origin" "48 -16 8"
}