game-source/maps/quake1/b_shell0.map
2006-12-23 02:43:47 +00:00

31 lines
606 B
Text

{
{
( 0 8 200 ) ( 0 0 200 ) ( 0 0 -8 ) SHOT0SID 0 0 0 1 1
( 16 24 200 ) ( 0 24 200 ) ( 0 24 -8 ) SHOT0SID 0 0 0 1 1
( 24 -8 200 ) ( 24 0 200 ) ( 24 0 -8 ) SHOT0SID 0 0 0 1 1
( 0 0 200 ) ( 16 0 200 ) ( 16 0 -8 ) SHOT0SID 0 0 0 1 1
( 0 0 24 ) ( 0 8 24 ) ( 16 8 24 ) SHOT0TOP 0 0 0 1 1
( 16 8 0 ) ( 0 8 0 ) ( 0 0 0 ) ROCKETTOP 0 0 0 1 1
}
"wad" "gfx/items.wad"
"classname" "worldspawn"
}
{
"light" "200"
"origin" "48 56 56"
"classname" "light"
}
{
"light" "200"
"origin" "-24 -16 -56"
"classname" "light"
}
{
"light" "200"
"origin" "-24 56 8"
"classname" "light"
}
{
"origin" "48 -16 8"
"classname" "light"
}