game-source/maps/quake1/b_bomb.map
2006-12-23 02:43:47 +00:00

36 lines
923 B
Text

{
{
( -6 6 44 ) ( -6 -18 44 ) ( -6 -18 -20 ) SLIPLITE 0 0 0 1 1
( 18 6 44 ) ( -6 6 44 ) ( -6 6 -20 ) SLIPLITE 0 0 0 1 1
( 6 -6 44 ) ( 6 18 44 ) ( 6 18 -20 ) SLIPLITE 0 0 0 1 1
( -18 -6 44 ) ( 6 -6 44 ) ( 6 -6 -20 ) SLIPLITE 0 0 0 1 1
( -16 -8 4 ) ( -16 16 4 ) ( 8 16 4 ) SLIPLITE 0 0 0 1 1
( 8 16 -6 ) ( -16 16 -6 ) ( -16 -8 -6 ) SLIPLITE 0 0 0 1 1
}
{
( -2 2 16 ) ( -2 -6 16 ) ( -2 -6 0 ) NMETAL2_6 0 0 0 1 1
( 6 2 16 ) ( -2 2 16 ) ( -2 2 0 ) NMETAL2_6 0 0 0 1 1
( 2 -2 16 ) ( 2 6 16 ) ( 2 6 0 ) NMETAL2_6 0 0 0 1 1
( -6 -2 16 ) ( 2 -2 16 ) ( 2 -2 0 ) NMETAL2_6 0 0 0 1 1
( -4 -4 12 ) ( -4 4 12 ) ( 4 4 12 ) NMETAL2_6 0 0 0 1 1
( 4 4 0 ) ( -4 4 0 ) ( -4 -4 0 ) NMETAL2_6 0 0 0 1 1
}
"classname" "worldspawn"
"wad" "/raid/quake/id1_/gfx/metal.wad"
}
{
"classname" "light"
"origin" "0 0 68"
}
{
"classname" "light"
"origin" "0 0 -56"
}
{
"classname" "light"
"origin" "68 40 0"
}
{
"classname" "light"
"origin" "-72 -56 0"
}