mirror of
https://git.code.sf.net/p/quake/game-source
synced 2024-11-10 06:31:52 +00:00
36 lines
923 B
Text
36 lines
923 B
Text
{
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{
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( -6 6 44 ) ( -6 -18 44 ) ( -6 -18 -20 ) SLIPLITE 0 0 0 1 1
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( 18 6 44 ) ( -6 6 44 ) ( -6 6 -20 ) SLIPLITE 0 0 0 1 1
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( 6 -6 44 ) ( 6 18 44 ) ( 6 18 -20 ) SLIPLITE 0 0 0 1 1
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( -18 -6 44 ) ( 6 -6 44 ) ( 6 -6 -20 ) SLIPLITE 0 0 0 1 1
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( -16 -8 4 ) ( -16 16 4 ) ( 8 16 4 ) SLIPLITE 0 0 0 1 1
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( 8 16 -6 ) ( -16 16 -6 ) ( -16 -8 -6 ) SLIPLITE 0 0 0 1 1
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}
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{
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( -2 2 16 ) ( -2 -6 16 ) ( -2 -6 0 ) NMETAL2_6 0 0 0 1 1
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( 6 2 16 ) ( -2 2 16 ) ( -2 2 0 ) NMETAL2_6 0 0 0 1 1
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( 2 -2 16 ) ( 2 6 16 ) ( 2 6 0 ) NMETAL2_6 0 0 0 1 1
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( -6 -2 16 ) ( 2 -2 16 ) ( 2 -2 0 ) NMETAL2_6 0 0 0 1 1
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( -4 -4 12 ) ( -4 4 12 ) ( 4 4 12 ) NMETAL2_6 0 0 0 1 1
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( 4 4 0 ) ( -4 4 0 ) ( -4 -4 0 ) NMETAL2_6 0 0 0 1 1
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}
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"classname" "worldspawn"
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"wad" "/raid/quake/id1_/gfx/metal.wad"
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}
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{
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"classname" "light"
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"origin" "0 0 68"
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}
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{
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"classname" "light"
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"origin" "0 0 -56"
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}
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{
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"classname" "light"
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"origin" "68 40 0"
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}
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{
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"classname" "light"
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"origin" "-72 -56 0"
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}
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