more "self" cleanup

This commit is contained in:
Bill Currie 2003-07-30 16:53:57 +00:00
parent 34f4aaa1c7
commit e1d70fa840
3 changed files with 22 additions and 22 deletions

View file

@ -127,7 +127,7 @@ weapon_range =
if (waypoint_mode > WM_LOADED)
return;
self.avoid = NIL;
avoid = NIL;
if (ent.enemy) {
v = ent.origin - realorigin (ent.enemy);
@ -144,30 +144,30 @@ weapon_range =
flen = vlen (foe.origin - ent.origin);
if (flen < avdist) {
avdist = flen;
self.avoid = foe;
avoid = foe;
}
foe = find (foe, classname, "grenade");
}
if (!self.avoid) {
if (!avoid) {
foe = find (NIL, classname, "missile");
while (foe) {
if (foe.owner != ent) {
flen = vlen (foe.origin - ent.origin);
if (flen < avdist) {
avdist = flen;
self.avoid = foe;
avoid = foe;
}
}
foe = find(foe, classname, "missile");
}
if (!self.avoid) {
if (!avoid) {
foe = find(NIL, classname, "spike");
while (foe) {
if (foe.owner != ent) {
flen = vlen(foe.origin - ent.origin);
if (flen < avdist) {
avdist = flen;
self.avoid = foe;
avoid = foe;
}
}
foe = find (foe, classname, "spike");
@ -211,7 +211,7 @@ weapon_range =
tsz = [self size_player:foe];
if (tsz < foesz) {
/*XXX
if (fov(foe) || foe.b_sound > time || self.b_skill == 3) {
if (fov(foe) || foe.b_sound > time || b_skill == 3) {
if ([self canSee:foe]) {
ent.enemy = foe;
foedist = vlen (foe.origin - ent.origin);
@ -322,7 +322,7 @@ attacking an enemy.
}
org = realorigin (ent.enemy);
makevectors (self.v_angle);
makevectors (v_angle);
// decide if I should shoot
foedist = vlen (org - ent.origin);
@ -339,7 +339,7 @@ attacking an enemy.
} else
[self weapon_switch:foedist];
if (!(self.b_aiflags & (AI_PRECISION | AI_BLIND | AI_OBSTRUCTED))) {
if (!(b_aiflags & (AI_PRECISION | AI_BLIND | AI_OBSTRUCTED))) {
foesz = [self size_player:ent.enemy];
mysz = [self size_player:self] + 5;
@ -347,23 +347,23 @@ attacking an enemy.
if (teamplay) {
if (random () < 0.02) {
[self start_topic:5];
self.b_chattime = 1;
b_chattime = 1;
}
}
return;
} else if (mysz < 140)
return;
else if (self.avoid) {
if (self.avoid.velocity)
v = self.avoid.velocity;
else if (avoid) {
if (avoid.velocity)
v = avoid.velocity;
else
v = normalize (self.avoid.origin - ent.origin);
v = normalize (avoid.origin - ent.origin);
v1_x = v_y;
v1_y = v_y * -1;
v2_x = v_y;
v2_y = v_y * -1;
foedist = vlen (self.avoid.origin - (ent.origin + v1));
if (foedist < vlen (self.avoid.origin - (ent.origin + v2)))
foedist = vlen (avoid.origin - (ent.origin + v1));
if (foedist < vlen (avoid.origin - (ent.origin + v2)))
[self walkmove:v2];
else
[self walkmove:v1];
@ -372,7 +372,7 @@ attacking an enemy.
[self walkmove:ent.origin - org];
else if (foedist - 32 > v_x)
[self walkmove:org - ent.origin];
else if (self.wallhug)
else if (wallhug)
[self walkmove:v_right];
else
[self walkmove:v_right * -1];
@ -385,7 +385,7 @@ attacking an enemy.
return;
else if (mysz < 140)
return;
self.keys &= 960;
keys &= 960;
}
}
@end

View file

@ -394,7 +394,7 @@ blah
[self dodge_obstruction];
[self recognize_plat: TRUE];
if (self.b_aiflags & AI_OBSTRUCTED)
if (b_aiflags & AI_OBSTRUCTED)
return FALSE;
else
return TRUE;

View file

@ -423,7 +423,7 @@ void () BotImpulses =
[self start_topic:9];
} else
[self start_topic:2];
self.b_frags = ent.frags;
b_frags = ent.frags;
}
[self dynamicWaypoint];
return FALSE;
@ -431,9 +431,9 @@ void () BotImpulses =
- (integer) postFrame
{
if (self.b_clientno == -1)
if (b_clientno == -1)
return TRUE;
if (self.ishuman)
if (ishuman)
BotImpulses ();
return FALSE;
}