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All hail the whitespace shambler!
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7 changed files with 49 additions and 55 deletions
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@ -77,7 +77,7 @@ multi_trigger =
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self.nextthink = time + self.wait;
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} else {
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// we can't just remove (self) here, because this is a touch function
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// called wheil C code is looping through area links...
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// called while C code is looping through area links...
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self.touch = SUB_Null;
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self.nextthink = time + 0.1;
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self.think = SUB_Remove;
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@ -110,7 +110,7 @@ multi_touch =
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if (v_forward * self.movedir < 0)
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return; // not facing the right way
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}
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self.enemy = other;
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multi_trigger ();
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};
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@ -368,7 +368,7 @@ spawn_tdeath =
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death.nextthink = time + 0.1;
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death.think = SUB_Remove;
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death.owner = death_owner;
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force_retouch = 2; // make sure even still objects get hit
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};
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