game-source/maps/quake1/b_armor1.map

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{
{
( 0 32 80 ) ( 0 0 80 ) ( 0 0 0 ) ARMOR1 0 0 0 1 1
( 32 32 80 ) ( 0 32 80 ) ( 0 32 0 ) ARMOR1 0 0 0 1 1
( 32 0 80 ) ( 32 32 80 ) ( 32 32 0 ) ARMOR1 0 0 0 1 1
( 0 0 80 ) ( 32 0 80 ) ( 32 0 0 ) ARMOR1 0 0 0 1 1
( 0 0 32 ) ( 0 32 32 ) ( 32 32 32 ) ARMOR1 0 0 0 1 1
( 32 32 0 ) ( 0 32 0 ) ( 0 0 0 ) ARMOR1 0 0 0 1 1
}
"wad" "/raid/quake/id1_/gfx/items.wad"
"classname" "worldspawn"
}
{
"origin" "40 40 56"
"classname" "light"
}
{
"origin" "-40 -40 -56"
"classname" "light"
}
{
"light" "200"
"origin" "40 -40 0"
"classname" "light"
}
{
"light" "200"
"origin" "-40 40 0"
"classname" "light"
}