mirror of
https://git.code.sf.net/p/quake/game-source
synced 2024-12-03 00:51:58 +00:00
40 lines
592 B
Text
40 lines
592 B
Text
|
qwprogs.dat
|
||
|
|
||
|
defs.qc
|
||
|
|
||
|
poxdefs.qc // POX - some extra prototypes and variables
|
||
|
|
||
|
subs.qc
|
||
|
combat.qc
|
||
|
items.qc
|
||
|
|
||
|
sectrig.qc // POX - Second Trigger Functions
|
||
|
targid.qc // POX - Target Identifier
|
||
|
|
||
|
weapons.qc
|
||
|
world.qc
|
||
|
|
||
|
flash.qc // POX - Flashlight code (for DarkMode)
|
||
|
observe.qc // POX - Last Man Standing Observer
|
||
|
|
||
|
client.qc
|
||
|
spectate.qc
|
||
|
player.qc
|
||
|
doors.qc
|
||
|
buttons.qc
|
||
|
triggers.qc
|
||
|
plats.qc
|
||
|
misc.qc
|
||
|
|
||
|
server.qc
|
||
|
|
||
|
// POX - new files below...
|
||
|
sheilds.qc //Regen Station
|
||
|
wall.qc //Gibbable object
|
||
|
dynlight.qc //Dynamic Lighting
|
||
|
hiprot.qc //Rotating BSP model
|
||
|
|
||
|
specfx.qc //Misc Special Entities
|
||
|
|
||
|
|