game-source/maps/quake1/b_rock0.map

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{
{
( 0 8 200 ) ( 0 0 200 ) ( 0 0 -8 ) ROCK0SID 0 0 90 -1 1
( 48 16 200 ) ( 32 16 200 ) ( 32 16 -8 ) ROCK0SID 0 0 90 -1 1
( 16 8 200 ) ( 16 16 200 ) ( 16 16 -8 ) ROCK0SID 0 0 90 -1 1
( 16 0 200 ) ( 32 0 200 ) ( 32 0 -8 ) ROCK0SID 0 0 90 -1 1
( 16 0 32 ) ( 16 8 32 ) ( 32 8 32 ) ROCKETTOP 0 0 0 1 1
( 32 8 0 ) ( 16 8 0 ) ( 16 0 0 ) ROCKETTOP 0 0 0 1 1
}
"light" "200"
"wad" "gfx/items.wad"
"classname" "worldspawn"
}
{
"light" "200"
"origin" "40 56 56"
"classname" "light"
}
{
"light" "200"
"origin" "-40 -40 -56"
"classname" "light"
}
{
"light" "200"
"origin" "-40 40 8"
"classname" "light"
}
{
"origin" "40 -24 8"
"classname" "light"
}
{
"classname" "light"
"origin" "8 16 72"
"light" "200"
}