mirror of
https://git.code.sf.net/p/quake/game-source
synced 2024-11-22 20:11:49 +00:00
38 lines
724 B
C++
38 lines
724 B
C++
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#ifndef CONFIG_qh
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#define CONFIG_qh 1
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// ========== User configurable stuff ============
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#define CONFIG_STATS_DELAY 0.2
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#define CONFIG_START_CURRENCY 15000
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#define CONFIG_START_HEALTH 100
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#define CONFIG_MAX_HEALTH 100
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#define CONFIG_START_ARMOR 0
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#define CONFIG_START_ARMOR_TYPE 0
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#define CONFIG_MAX_ARMOR 200
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#define CONFIG_START_SHELLS 15
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#define CONFIG_MAX_SHELLS 100
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#define CONFIG_START_NAILS 0
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#define CONFIG_MAX_NAILS 200
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#define CONFIG_START_ROCKETS 0
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#define CONFIG_MAX_ROCKETS 100
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#define CONFIG_START_CELLS 0
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#define CONFIG_MAX_CELLS 100
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#define CONFIG_GIB_HEALTH -40
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#define CONFIG_LAND_SOUND 600
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#define CONFIG_LAND_HURT 1300
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#define CONFIG_BODYQUE_MAX 3
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#define CONFIG_BODYQUE_FADE_MAX 7
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#endif
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