mirror of
https://github.com/Q3Rally-Team/rallyunlimited-engine.git
synced 2024-11-22 20:31:10 +00:00
249 lines
4.9 KiB
C
249 lines
4.9 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "client.h"
|
|
#include "snd_codec.h"
|
|
|
|
static snd_codec_t *codecs;
|
|
|
|
static void S_CodecRegister( snd_codec_t *codec );
|
|
|
|
/*
|
|
=================
|
|
S_CodecGetSound
|
|
|
|
Opens/loads a sound, tries codec based on the sound's file extension
|
|
then tries all supported codecs.
|
|
=================
|
|
*/
|
|
static void *S_CodecGetSound( const char *filename, snd_info_t *info )
|
|
{
|
|
snd_codec_t *codec;
|
|
snd_codec_t *orgCodec = NULL;
|
|
qboolean orgNameFailed = qfalse;
|
|
char localName[ MAX_QPATH ];
|
|
const char *ext;
|
|
char altName[ MAX_QPATH ];
|
|
void *rtn = NULL;
|
|
|
|
Q_strncpyz( localName, filename, sizeof( localName ) );
|
|
|
|
ext = COM_GetExtension( localName );
|
|
|
|
if ( *ext )
|
|
{
|
|
// Look for the correct loader and use it
|
|
for ( codec = codecs; codec; codec = codec->next )
|
|
{
|
|
if ( !Q_stricmp( ext, codec->ext ) )
|
|
{
|
|
// Load
|
|
if ( info )
|
|
rtn = codec->load( localName, info );
|
|
else
|
|
rtn = codec->open( localName );
|
|
break;
|
|
}
|
|
}
|
|
|
|
// A loader was found
|
|
if ( codec )
|
|
{
|
|
if ( !rtn )
|
|
{
|
|
// Loader failed, most likely because the file isn't there;
|
|
// try again without the extension
|
|
orgNameFailed = qtrue;
|
|
orgCodec = codec;
|
|
COM_StripExtension( filename, localName, MAX_QPATH );
|
|
}
|
|
else
|
|
{
|
|
// Something loaded
|
|
return rtn;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Try and find a suitable match using all
|
|
// the sound codecs supported
|
|
for ( codec = codecs; codec; codec = codec->next )
|
|
{
|
|
if ( codec == orgCodec )
|
|
continue;
|
|
|
|
Com_sprintf( altName, sizeof( altName ), "%s.%s", localName, codec->ext );
|
|
|
|
// Load
|
|
if ( info )
|
|
rtn = codec->load( altName, info );
|
|
else
|
|
rtn = codec->open( altName );
|
|
|
|
if ( rtn )
|
|
{
|
|
if ( orgNameFailed )
|
|
{
|
|
Com_DPrintf( S_COLOR_YELLOW "WARNING: %s not present, using %s instead\n",
|
|
filename, altName );
|
|
}
|
|
|
|
return rtn;
|
|
}
|
|
}
|
|
|
|
Com_Printf( S_COLOR_YELLOW "WARNING: Failed to %s sound %s!\n", info ? "load" : "open", filename );
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
S_CodecInit
|
|
=================
|
|
*/
|
|
void S_CodecInit( void )
|
|
{
|
|
codecs = NULL;
|
|
|
|
// Register wav codec last so that it is always tried first when a file extension was not found
|
|
S_CodecRegister( &wav_codec );
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
S_CodecShutdown
|
|
=================
|
|
*/
|
|
void S_CodecShutdown( void )
|
|
{
|
|
codecs = NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
S_CodecRegister
|
|
=================
|
|
*/
|
|
static void S_CodecRegister( snd_codec_t *codec )
|
|
{
|
|
codec->next = codecs;
|
|
codecs = codec;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
S_CodecLoad
|
|
=================
|
|
*/
|
|
void *S_CodecLoad( const char *filename, snd_info_t *info )
|
|
{
|
|
return S_CodecGetSound( filename, info );
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
S_CodecOpenStream
|
|
=================
|
|
*/
|
|
snd_stream_t *S_CodecOpenStream( const char *filename )
|
|
{
|
|
return S_CodecGetSound( filename, NULL );
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
S_CodecCloseStream
|
|
=================
|
|
*/
|
|
void S_CodecCloseStream( snd_stream_t *stream )
|
|
{
|
|
stream->codec->close( stream );
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
S_CodecReadStream
|
|
=================
|
|
*/
|
|
int S_CodecReadStream( snd_stream_t *stream, int bytes, void *buffer )
|
|
{
|
|
return stream->codec->read( stream, bytes, buffer );
|
|
}
|
|
|
|
|
|
//=======================================================================
|
|
// Util functions (used by codecs)
|
|
|
|
/*
|
|
=================
|
|
S_CodecUtilOpen
|
|
=================
|
|
*/
|
|
snd_stream_t *S_CodecUtilOpen( const char *filename, snd_codec_t *codec )
|
|
{
|
|
snd_stream_t *stream;
|
|
fileHandle_t hnd;
|
|
int length;
|
|
|
|
// Try to open the file
|
|
length = FS_FOpenFileRead( filename, &hnd, qtrue );
|
|
if ( hnd == FS_INVALID_HANDLE )
|
|
{
|
|
Com_DPrintf( "Can't read sound file %s\n", filename );
|
|
return NULL;
|
|
}
|
|
|
|
// Allocate a stream
|
|
stream = Z_Malloc( sizeof( snd_stream_t ) );
|
|
if ( !stream )
|
|
{
|
|
FS_FCloseFile( hnd );
|
|
return NULL;
|
|
}
|
|
|
|
// Copy over, return
|
|
stream->codec = codec;
|
|
stream->file = hnd;
|
|
stream->length = length;
|
|
return stream;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_CodecUtilClose
|
|
=================
|
|
*/
|
|
void S_CodecUtilClose( snd_stream_t **stream )
|
|
{
|
|
FS_FCloseFile( ( *stream )->file );
|
|
Z_Free( *stream );
|
|
*stream = NULL;
|
|
}
|