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778 lines
23 KiB
C
778 lines
23 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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/*****************************************************************************
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* name: be_aas_debug.c
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*
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* desc: AAS debug code
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*
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* $Archive: /MissionPack/code/botlib/be_aas_debug.c $
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*
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*****************************************************************************/
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#include "../qcommon/q_shared.h"
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#include "l_memory.h"
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#include "l_script.h"
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#include "l_precomp.h"
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#include "l_struct.h"
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#include "l_libvar.h"
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#include "aasfile.h"
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#include "botlib.h"
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#include "be_aas.h"
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#include "be_interface.h"
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#include "be_aas_funcs.h"
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#include "be_aas_def.h"
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#define MAX_DEBUGLINES 1024
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#define MAX_DEBUGPOLYGONS 8192
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static int debuglines[MAX_DEBUGLINES];
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static int debuglinevisible[MAX_DEBUGLINES];
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static int numdebuglines;
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static int debugpolygons[MAX_DEBUGPOLYGONS];
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ClearShownPolygons(void)
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{
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int i;
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//*
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for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
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{
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if (debugpolygons[i]) botimport.DebugPolygonDelete(debugpolygons[i]);
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debugpolygons[i] = 0;
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} //end for
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//*/
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/*
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for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
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{
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botimport.DebugPolygonDelete(i);
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debugpolygons[i] = 0;
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} //end for
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*/
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} //end of the function AAS_ClearShownPolygons
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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static void AAS_ShowPolygon(int color, int numpoints, vec3_t *points)
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{
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int i;
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for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
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{
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if (!debugpolygons[i])
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{
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debugpolygons[i] = botimport.DebugPolygonCreate(color, numpoints, points);
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break;
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} //end if
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} //end for
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} //end of the function AAS_ShowPolygon
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ClearShownDebugLines(void)
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{
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int i;
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//make all lines invisible
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for (i = 0; i < MAX_DEBUGLINES; i++)
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{
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if (debuglines[i])
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{
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//botimport.DebugLineShow(debuglines[i], NULL, NULL, LINECOLOR_NONE);
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botimport.DebugLineDelete(debuglines[i]);
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debuglines[i] = 0;
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debuglinevisible[i] = qfalse;
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} //end if
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} //end for
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} //end of the function AAS_ClearShownDebugLines
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_DebugLine(vec3_t start, vec3_t end, int color)
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{
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int line;
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for (line = 0; line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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debuglinevisible[line] = qfalse;
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numdebuglines++;
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} //end if
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if (!debuglinevisible[line])
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{
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botimport.DebugLineShow(debuglines[line], start, end, color);
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debuglinevisible[line] = qtrue;
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return;
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} //end else
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} //end for
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} //end of the function AAS_DebugLine
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_PermanentLine(vec3_t start, vec3_t end, int color)
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{
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int line;
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line = botimport.DebugLineCreate();
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botimport.DebugLineShow(line, start, end, color);
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} //end of the function AAS_PermenentLine
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_DrawPermanentCross(vec3_t origin, float size, int color)
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{
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int i, debugline;
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vec3_t start, end;
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for (i = 0; i < 3; i++)
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{
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VectorCopy(origin, start);
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start[i] += size;
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VectorCopy(origin, end);
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end[i] -= size;
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AAS_DebugLine(start, end, color);
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debugline = botimport.DebugLineCreate();
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botimport.DebugLineShow(debugline, start, end, color);
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} //end for
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} //end of the function AAS_DrawPermanentCross
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color)
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{
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int n0, n1, n2, j, line, lines[2];
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vec3_t start1, end1, start2, end2;
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//make a cross in the hit plane at the hit point
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VectorCopy(point, start1);
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VectorCopy(point, end1);
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VectorCopy(point, start2);
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VectorCopy(point, end2);
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n0 = type % 3;
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n1 = (type + 1) % 3;
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n2 = (type + 2) % 3;
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start1[n1] -= 6;
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start1[n2] -= 6;
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end1[n1] += 6;
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end1[n2] += 6;
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start2[n1] += 6;
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start2[n2] -= 6;
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end2[n1] -= 6;
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end2[n2] += 6;
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start1[n0] = (dist - (start1[n1] * normal[n1] +
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start1[n2] * normal[n2])) / normal[n0];
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end1[n0] = (dist - (end1[n1] * normal[n1] +
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end1[n2] * normal[n2])) / normal[n0];
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start2[n0] = (dist - (start2[n1] * normal[n1] +
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start2[n2] * normal[n2])) / normal[n0];
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end2[n0] = (dist - (end2[n1] * normal[n1] +
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end2[n2] * normal[n2])) / normal[n0];
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for (j = 0, line = 0; j < 2 && line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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numdebuglines++;
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} //end if
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else if (!debuglinevisible[line])
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{
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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} //end else
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} //end for
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botimport.DebugLineShow(lines[0], start1, end1, color);
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botimport.DebugLineShow(lines[1], start2, end2, color);
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} //end of the function AAS_DrawPlaneCross
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs)
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{
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vec3_t bboxcorners[8];
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int lines[3];
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int i, j, line;
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//upper corners
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bboxcorners[0][0] = origin[0] + maxs[0];
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bboxcorners[0][1] = origin[1] + maxs[1];
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bboxcorners[0][2] = origin[2] + maxs[2];
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//
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bboxcorners[1][0] = origin[0] + mins[0];
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bboxcorners[1][1] = origin[1] + maxs[1];
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bboxcorners[1][2] = origin[2] + maxs[2];
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//
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bboxcorners[2][0] = origin[0] + mins[0];
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bboxcorners[2][1] = origin[1] + mins[1];
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bboxcorners[2][2] = origin[2] + maxs[2];
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//
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bboxcorners[3][0] = origin[0] + maxs[0];
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bboxcorners[3][1] = origin[1] + mins[1];
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bboxcorners[3][2] = origin[2] + maxs[2];
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//lower corners
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Com_Memcpy(bboxcorners[4], bboxcorners[0], sizeof(vec3_t) * 4);
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for (i = 0; i < 4; i++) bboxcorners[4 + i][2] = origin[2] + mins[2];
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//draw bounding box
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for (i = 0; i < 4; i++)
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{
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for (j = 0, line = 0; j < 3 && line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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numdebuglines++;
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} //end if
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else if (!debuglinevisible[line])
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{
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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} //end else
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} //end for
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//top plane
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botimport.DebugLineShow(lines[0], bboxcorners[i],
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bboxcorners[(i+1)&3], LINECOLOR_RED);
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//bottom plane
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botimport.DebugLineShow(lines[1], bboxcorners[4+i],
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bboxcorners[4+((i+1)&3)], LINECOLOR_RED);
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//vertical lines
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botimport.DebugLineShow(lines[2], bboxcorners[i],
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bboxcorners[4+i], LINECOLOR_RED);
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} //end for
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} //end of the function AAS_ShowBoundingBox
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowFace(int facenum)
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{
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int i, color, edgenum;
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aas_edge_t *edge;
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aas_face_t *face;
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aas_plane_t *plane;
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vec3_t start, end;
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color = LINECOLOR_YELLOW;
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//check if face number is in range
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if (facenum >= aasworld.numfaces)
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{
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botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
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} //end if
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face = &aasworld.faces[facenum];
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//walk through the edges of the face
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for (i = 0; i < face->numedges; i++)
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{
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//edge number
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edgenum = abs(aasworld.edgeindex[face->firstedge + i]);
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//check if edge number is in range
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if (edgenum >= aasworld.numedges)
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{
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botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
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} //end if
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edge = &aasworld.edges[edgenum];
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if (color == LINECOLOR_RED) color = LINECOLOR_GREEN;
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else if (color == LINECOLOR_GREEN) color = LINECOLOR_BLUE;
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else if (color == LINECOLOR_BLUE) color = LINECOLOR_YELLOW;
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else color = LINECOLOR_RED;
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AAS_DebugLine(aasworld.vertexes[edge->v[0]],
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aasworld.vertexes[edge->v[1]],
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color);
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} //end for
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plane = &aasworld.planes[face->planenum];
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edgenum = abs(aasworld.edgeindex[face->firstedge]);
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edge = &aasworld.edges[edgenum];
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VectorCopy(aasworld.vertexes[edge->v[0]], start);
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VectorMA(start, 20, plane->normal, end);
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AAS_DebugLine(start, end, LINECOLOR_RED);
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} //end of the function AAS_ShowFace
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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static void AAS_ShowFacePolygon(int facenum, int color, int flip)
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{
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int i, edgenum, numpoints;
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vec3_t points[128];
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aas_edge_t *edge;
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aas_face_t *face;
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//check if face number is in range
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if (facenum >= aasworld.numfaces)
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{
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botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
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} //end if
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face = &aasworld.faces[facenum];
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//walk through the edges of the face
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numpoints = 0;
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if (flip)
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{
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for (i = face->numedges-1; i >= 0; i--)
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{
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//edge number
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edgenum = aasworld.edgeindex[face->firstedge + i];
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edge = &aasworld.edges[abs(edgenum)];
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VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
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numpoints++;
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} //end for
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} //end if
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else
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{
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for (i = 0; i < face->numedges; i++)
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{
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//edge number
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edgenum = aasworld.edgeindex[face->firstedge + i];
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edge = &aasworld.edges[abs(edgenum)];
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VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
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numpoints++;
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} //end for
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} //end else
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AAS_ShowPolygon(color, numpoints, points);
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} //end of the function AAS_ShowFacePolygon
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowArea(int areanum, int groundfacesonly)
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{
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int areaedges[MAX_DEBUGLINES];
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int numareaedges, i, j, n, color = 0, line;
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int facenum, edgenum;
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aas_area_t *area;
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aas_face_t *face;
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aas_edge_t *edge;
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//
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numareaedges = 0;
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//
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if (areanum < 0 || areanum >= aasworld.numareas)
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{
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botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
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areanum, aasworld.numareas);
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return;
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} //end if
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//pointer to the convex area
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area = &aasworld.areas[areanum];
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//walk through the faces of the area
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for (i = 0; i < area->numfaces; i++)
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{
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facenum = abs(aasworld.faceindex[area->firstface + i]);
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//check if face number is in range
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if (facenum >= aasworld.numfaces)
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{
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botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
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} //end if
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face = &aasworld.faces[facenum];
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//ground faces only
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if (groundfacesonly)
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{
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if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
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} //end if
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//walk through the edges of the face
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for (j = 0; j < face->numedges; j++)
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{
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//edge number
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edgenum = abs(aasworld.edgeindex[face->firstedge + j]);
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//check if edge number is in range
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if (edgenum >= aasworld.numedges)
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{
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botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
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} //end if
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//check if the edge is stored already
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for (n = 0; n < numareaedges; n++)
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{
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if (areaedges[n] == edgenum) break;
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} //end for
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if (n == numareaedges && numareaedges < MAX_DEBUGLINES)
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{
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areaedges[numareaedges++] = edgenum;
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} //end if
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} //end for
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//AAS_ShowFace(facenum);
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} //end for
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//draw all the edges
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for (n = 0; n < numareaedges; n++)
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{
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for (line = 0; line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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debuglinevisible[line] = qfalse;
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numdebuglines++;
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} //end if
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if (!debuglinevisible[line])
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{
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break;
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} //end else
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} //end for
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if (line >= MAX_DEBUGLINES) return;
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edge = &aasworld.edges[areaedges[n]];
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if (color == LINECOLOR_RED) color = LINECOLOR_BLUE;
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else if (color == LINECOLOR_BLUE) color = LINECOLOR_GREEN;
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else if (color == LINECOLOR_GREEN) color = LINECOLOR_YELLOW;
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else color = LINECOLOR_RED;
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botimport.DebugLineShow(debuglines[line],
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aasworld.vertexes[edge->v[0]],
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aasworld.vertexes[edge->v[1]],
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color);
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debuglinevisible[line] = qtrue;
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} //end for*/
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} //end of the function AAS_ShowArea
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly)
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{
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int i, facenum;
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aas_area_t *area;
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aas_face_t *face;
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//
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if (areanum < 0 || areanum >= aasworld.numareas)
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{
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botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
|
|
areanum, aasworld.numareas);
|
|
return;
|
|
} //end if
|
|
//pointer to the convex area
|
|
area = &aasworld.areas[areanum];
|
|
//walk through the faces of the area
|
|
for (i = 0; i < area->numfaces; i++)
|
|
{
|
|
facenum = abs(aasworld.faceindex[area->firstface + i]);
|
|
//check if face number is in range
|
|
if (facenum >= aasworld.numfaces)
|
|
{
|
|
botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
|
|
} //end if
|
|
face = &aasworld.faces[facenum];
|
|
//ground faces only
|
|
if (groundfacesonly)
|
|
{
|
|
if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
|
|
} //end if
|
|
AAS_ShowFacePolygon(facenum, color, face->frontarea != areanum);
|
|
} //end for
|
|
} //end of the function AAS_ShowAreaPolygons
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_DrawCross(vec3_t origin, float size, int color)
|
|
{
|
|
int i;
|
|
vec3_t start, end;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
VectorCopy(origin, start);
|
|
start[i] += size;
|
|
VectorCopy(origin, end);
|
|
end[i] -= size;
|
|
AAS_DebugLine(start, end, color);
|
|
} //end for
|
|
} //end of the function AAS_DrawCross
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_PrintTravelType(int traveltype)
|
|
{
|
|
#ifdef DEBUG
|
|
char *str;
|
|
//
|
|
switch(traveltype & TRAVELTYPE_MASK)
|
|
{
|
|
case TRAVEL_INVALID: str = "TRAVEL_INVALID"; break;
|
|
case TRAVEL_WALK: str = "TRAVEL_WALK"; break;
|
|
case TRAVEL_CROUCH: str = "TRAVEL_CROUCH"; break;
|
|
case TRAVEL_BARRIERJUMP: str = "TRAVEL_BARRIERJUMP"; break;
|
|
case TRAVEL_JUMP: str = "TRAVEL_JUMP"; break;
|
|
case TRAVEL_LADDER: str = "TRAVEL_LADDER"; break;
|
|
case TRAVEL_WALKOFFLEDGE: str = "TRAVEL_WALKOFFLEDGE"; break;
|
|
case TRAVEL_SWIM: str = "TRAVEL_SWIM"; break;
|
|
case TRAVEL_WATERJUMP: str = "TRAVEL_WATERJUMP"; break;
|
|
case TRAVEL_TELEPORT: str = "TRAVEL_TELEPORT"; break;
|
|
case TRAVEL_ELEVATOR: str = "TRAVEL_ELEVATOR"; break;
|
|
case TRAVEL_ROCKETJUMP: str = "TRAVEL_ROCKETJUMP"; break;
|
|
case TRAVEL_BFGJUMP: str = "TRAVEL_BFGJUMP"; break;
|
|
case TRAVEL_GRAPPLEHOOK: str = "TRAVEL_GRAPPLEHOOK"; break;
|
|
case TRAVEL_JUMPPAD: str = "TRAVEL_JUMPPAD"; break;
|
|
case TRAVEL_FUNCBOB: str = "TRAVEL_FUNCBOB"; break;
|
|
default: str = "UNKNOWN TRAVEL TYPE"; break;
|
|
} //end switch
|
|
botimport.Print(PRT_MESSAGE, "%s", str);
|
|
#endif
|
|
} //end of the function AAS_PrintTravelType
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor)
|
|
{
|
|
vec3_t dir, cross, p1, p2, up = {0, 0, 1};
|
|
float dot;
|
|
|
|
VectorSubtract(end, start, dir);
|
|
VectorNormalize(dir);
|
|
dot = DotProduct(dir, up);
|
|
if (dot > 0.99 || dot < -0.99) VectorSet(cross, 1, 0, 0);
|
|
else CrossProduct(dir, up, cross);
|
|
|
|
VectorMA(end, -6, dir, p1);
|
|
VectorCopy(p1, p2);
|
|
VectorMA(p1, 6, cross, p1);
|
|
VectorMA(p2, -6, cross, p2);
|
|
|
|
AAS_DebugLine(start, end, linecolor);
|
|
AAS_DebugLine(p1, end, arrowcolor);
|
|
AAS_DebugLine(p2, end, arrowcolor);
|
|
} //end of the function AAS_DrawArrow
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_ShowReachability(aas_reachability_t *reach)
|
|
{
|
|
vec3_t dir, cmdmove, velocity;
|
|
float speed, zvel;
|
|
aas_clientmove_t move;
|
|
|
|
AAS_ShowAreaPolygons(reach->areanum, 5, qtrue);
|
|
//AAS_ShowArea(reach->areanum, qtrue);
|
|
AAS_DrawArrow(reach->start, reach->end, LINECOLOR_BLUE, LINECOLOR_YELLOW);
|
|
//
|
|
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP ||
|
|
(reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
|
|
{
|
|
AAS_HorizontalVelocityForJump(aassettings.phys_jumpvel, reach->start, reach->end, &speed);
|
|
//
|
|
VectorSubtract(reach->end, reach->start, dir);
|
|
dir[2] = 0;
|
|
VectorNormalize(dir);
|
|
//set the velocity
|
|
VectorScale(dir, speed, velocity);
|
|
//set the command movement
|
|
VectorClear(cmdmove);
|
|
cmdmove[2] = aassettings.phys_jumpvel;
|
|
//
|
|
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
|
velocity, cmdmove, 3, 30, 0.1f,
|
|
SE_HITGROUND|SE_ENTERWATER|SE_ENTERSLIME|
|
|
SE_ENTERLAVA|SE_HITGROUNDDAMAGE, 0, qtrue);
|
|
//
|
|
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP)
|
|
{
|
|
AAS_JumpReachRunStart(reach, dir);
|
|
AAS_DrawCross(dir, 4, LINECOLOR_BLUE);
|
|
} //end if
|
|
} //end if
|
|
else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_ROCKETJUMP)
|
|
{
|
|
zvel = AAS_RocketJumpZVelocity(reach->start);
|
|
AAS_HorizontalVelocityForJump(zvel, reach->start, reach->end, &speed);
|
|
//
|
|
VectorSubtract(reach->end, reach->start, dir);
|
|
dir[2] = 0;
|
|
VectorNormalize(dir);
|
|
//get command movement
|
|
VectorScale(dir, speed, cmdmove);
|
|
VectorSet(velocity, 0, 0, zvel);
|
|
//
|
|
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
|
velocity, cmdmove, 30, 30, 0.1f,
|
|
SE_ENTERWATER|SE_ENTERSLIME|
|
|
SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
|
|
SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
|
|
} //end else if
|
|
else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMPPAD)
|
|
{
|
|
VectorSet(cmdmove, 0, 0, 0);
|
|
//
|
|
VectorSubtract(reach->end, reach->start, dir);
|
|
dir[2] = 0;
|
|
VectorNormalize(dir);
|
|
//set the velocity
|
|
//NOTE: the edgenum is the horizontal velocity
|
|
VectorScale(dir, reach->edgenum, velocity);
|
|
//NOTE: the facenum is the Z velocity
|
|
velocity[2] = reach->facenum;
|
|
//
|
|
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
|
velocity, cmdmove, 30, 30, 0.1f,
|
|
SE_ENTERWATER|SE_ENTERSLIME|
|
|
SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
|
|
SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
|
|
} //end else if
|
|
} //end of the function AAS_ShowReachability
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_ShowReachableAreas(int areanum)
|
|
{
|
|
aas_areasettings_t *settings;
|
|
static aas_reachability_t reach;
|
|
static int index, lastareanum;
|
|
static float lasttime;
|
|
|
|
if (areanum != lastareanum)
|
|
{
|
|
index = 0;
|
|
lastareanum = areanum;
|
|
} //end if
|
|
settings = &aasworld.areasettings[areanum];
|
|
//
|
|
if (!settings->numreachableareas) return;
|
|
//
|
|
if (index >= settings->numreachableareas) index = 0;
|
|
//
|
|
if (AAS_Time() - lasttime > 1.5)
|
|
{
|
|
Com_Memcpy(&reach, &aasworld.reachability[settings->firstreachablearea + index], sizeof(aas_reachability_t));
|
|
index++;
|
|
lasttime = AAS_Time();
|
|
AAS_PrintTravelType(reach.traveltype & TRAVELTYPE_MASK);
|
|
botimport.Print(PRT_MESSAGE, "\n");
|
|
} //end if
|
|
AAS_ShowReachability(&reach);
|
|
} //end of the function AAS_ShowReachableAreas
|
|
|
|
static void AAS_FloodAreas_r(int areanum, int cluster, int *done)
|
|
{
|
|
int nextareanum, i, facenum;
|
|
aas_area_t *area;
|
|
aas_face_t *face;
|
|
aas_areasettings_t *settings;
|
|
aas_reachability_t *reach;
|
|
|
|
AAS_ShowAreaPolygons(areanum, 1, qtrue);
|
|
//pointer to the convex area
|
|
area = &aasworld.areas[areanum];
|
|
settings = &aasworld.areasettings[areanum];
|
|
//walk through the faces of the area
|
|
for (i = 0; i < area->numfaces; i++)
|
|
{
|
|
facenum = abs(aasworld.faceindex[area->firstface + i]);
|
|
face = &aasworld.faces[facenum];
|
|
if (face->frontarea == areanum)
|
|
nextareanum = face->backarea;
|
|
else
|
|
nextareanum = face->frontarea;
|
|
if (!nextareanum)
|
|
continue;
|
|
if (done[nextareanum])
|
|
continue;
|
|
done[nextareanum] = qtrue;
|
|
if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
|
|
continue;
|
|
if (AAS_AreaCluster(nextareanum) != cluster)
|
|
continue;
|
|
AAS_FloodAreas_r(nextareanum, cluster, done);
|
|
} //end for
|
|
//
|
|
for (i = 0; i < settings->numreachableareas; i++)
|
|
{
|
|
reach = &aasworld.reachability[settings->firstreachablearea + i];
|
|
nextareanum = reach->areanum;
|
|
if (!nextareanum)
|
|
continue;
|
|
if (done[nextareanum])
|
|
continue;
|
|
done[nextareanum] = qtrue;
|
|
if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
|
|
continue;
|
|
if (AAS_AreaCluster(nextareanum) != cluster)
|
|
continue;
|
|
/*
|
|
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
|
|
{
|
|
AAS_DebugLine(reach->start, reach->end, 1);
|
|
}
|
|
*/
|
|
AAS_FloodAreas_r(nextareanum, cluster, done);
|
|
}
|
|
}
|
|
|
|
void AAS_FloodAreas(vec3_t origin)
|
|
{
|
|
int areanum, cluster, *done;
|
|
|
|
done = (int *) GetClearedMemory(aasworld.numareas * sizeof(int));
|
|
areanum = AAS_PointAreaNum(origin);
|
|
cluster = AAS_AreaCluster(areanum);
|
|
AAS_FloodAreas_r(areanum, cluster, done);
|
|
FreeMemory(done);
|
|
}
|