mirror of
https://github.com/Q3Rally-Team/rallyunlimited-engine.git
synced 2024-11-13 00:34:18 +00:00
371 lines
13 KiB
YAML
371 lines
13 KiB
YAML
name: build
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on:
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pull_request:
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paths-ignore:
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- '**.md'
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- '*.txt'
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- '.gitignore'
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- 'docs/*'
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push:
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branches:
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- master
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paths-ignore:
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- '**.md'
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- '*.txt'
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- '.gitignore'
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- 'docs/*'
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release:
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types: [published]
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workflow_dispatch:
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jobs:
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windows-msys:
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name: ${{ matrix.btype }} Windows-GCC ${{ matrix.arch }}
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runs-on: windows-2019
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strategy:
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fail-fast: false
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matrix:
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arch: [x86, x86_64]
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cc: [gcc]
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btype: [Release, Debug]
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include:
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- arch: x86
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msystem: MINGW32
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prefix: mingw-w64-i686
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- arch: x86_64
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msystem: MINGW64
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prefix: mingw-w64-x86_64
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- btype: Release
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rule: install
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- btype: Debug
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rule: debug install
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defaults:
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run:
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shell: msys2 {0}
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steps:
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- uses: msys2/setup-msys2@v2
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with:
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install: ${{ matrix.prefix }}-binutils ${{ matrix.prefix }}-make ${{ matrix.prefix }}-${{ matrix.cc }}
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msystem: ${{ matrix.msystem }}
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path-type: minimal
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release: false
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update: false
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- uses: actions/checkout@v3.1.0
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with:
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submodules: recursive
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- name: Build
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if: ${{ github.event_name != 'release' || matrix.btype != 'Debug' }} # skip Debug configuration in Release build
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run: |
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make clean ARCH=${{ matrix.arch }}
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make ${{ matrix.rule }} -j 8 ARCH=${{ matrix.arch }} CC=${{ matrix.cc }} DESTDIR=bin USE_SDL=0 USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=vulkan CNAME=quake3e-vulkan BUILD_SERVER=0
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make clean ARCH=${{ matrix.arch }}
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make ${{ matrix.rule }} -j 8 ARCH=${{ matrix.arch }} CC=${{ matrix.cc }} DESTDIR=bin USE_SDL=0 USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=opengl
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- uses: actions/upload-artifact@v3.1.1
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if: matrix.cc == 'gcc' && matrix.btype == 'release'
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with:
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name: windows-mingw-${{ matrix.arch }}
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path: bin
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if-no-files-found: error
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retention-days: 5
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windows-msvc:
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name: ${{ matrix.btype }} Windows-MSVC ${{ matrix.arch }}
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runs-on: windows-2019
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strategy:
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fail-fast: false
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matrix:
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arch: [arm64, x86, x64]
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btype: [Release, Debug]
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include:
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- arch: arm64
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platform: ARM64
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suffix: .arm64
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pkg_suffix: arm64
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- arch: x86
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platform: Win32
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pkg_suffix: x86
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- arch: x64
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platform: x64
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suffix: .x64
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pkg_suffix: x86_64
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steps:
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- uses: microsoft/setup-msbuild@v1.1.3
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- uses: actions/checkout@v3.1.0
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with:
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submodules: recursive
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- name: Build
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if: ${{ github.event_name != 'release' || matrix.btype != 'Debug' }} # skip Debug configuration in Release build
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run: |
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mkdir bin
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msbuild code\win32\msvc2017\quake3e-ded.vcxproj -p:TargetName=quake3e.ded,Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }}
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copy code\win32\msvc2017\output\quake3e.ded.exe bin\quake3e.ded${{ matrix.suffix }}.exe
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msbuild code\win32\msvc2017\quake3e-ded.vcxproj -p:TargetName=quake3e.ded,Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }} -t:Clean
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msbuild code\win32\msvc2017\renderer.vcxproj -p:Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }}
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msbuild code\win32\msvc2017\quake3e.vcxproj -p:TargetName=quake3e,Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }},UseWasapi=USE_WASAPI=0
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copy code\win32\msvc2017\output\quake3e.exe bin\quake3e${{ matrix.suffix }}.exe
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msbuild code\win32\msvc2017\renderer.vcxproj -p:Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }} -t:Clean
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msbuild code\win32\msvc2017\quake3e.vcxproj -p:TargetName=quake3e,Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }},UseWasapi=USE_WASAPI=0 -t:Clean
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msbuild code\win32\msvc2017\renderervk.vcxproj -p:Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }}
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msbuild code\win32\msvc2017\quake3e.vcxproj -p:TargetName=quake3e,Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }},UseWasapi=USE_WASAPI=0
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copy code\win32\msvc2017\output\quake3e.exe bin\quake3e-vulkan${{ matrix.suffix }}.exe
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msbuild code\win32\msvc2017\renderervk.vcxproj -p:Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }} -t:Clean
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msbuild code\win32\msvc2017\quake3e.vcxproj -p:TargetName=quake3e,Configuration=${{ matrix.btype }},Platform=${{ matrix.platform }},UseWasapi=USE_WASAPI=0 -t:Clean
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- uses: actions/upload-artifact@v3.1.1
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if: ${{ matrix.btype == 'release' }}
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with:
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name: windows-msvc-${{ matrix.pkg_suffix }}
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path: bin
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if-no-files-found: error
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retention-days: 5
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ubuntu-x86:
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name: ${{ matrix.btype }} Ubuntu ${{ matrix.arch }}
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runs-on: ubuntu-22.04
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strategy:
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fail-fast: false
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matrix:
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arch: [x86, x86_64]
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cc: [gcc]
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btype: [Release, Debug]
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include:
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- btype: Release
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rule: install
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- btype: Debug
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if: ${{ github.event_name != 'release' }}
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rule: debug install
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- arch: x86
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use_sdl: USE_SDL=0
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- arch: x86_64
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use_sdl: USE_SDL=1
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steps:
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- name: Install tools
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run: |
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if [ ${{ matrix.arch }} == "x86" ]; then
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sudo dpkg --add-architecture i386
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sudo apt-get -qq update
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sudo apt-get -y install gcc-multilib libcurl4-openssl-dev:i386 mesa-common-dev:i386 libxxf86dga-dev:i386 libxrandr-dev:i386 libxxf86vm-dev:i386 libasound-dev:i386
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else
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sudo apt-get -qq update
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sudo apt-get -y install libcurl4-openssl-dev mesa-common-dev libxxf86dga-dev libxrandr-dev libxxf86vm-dev libasound-dev libsdl2-dev
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fi
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- uses: actions/checkout@v3.1.0
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with:
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submodules: recursive
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- name: Build
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if: ${{ github.event_name != 'release' || matrix.btype != 'Debug' }} # skip in Release builds
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run: |
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make ${{ matrix.rule }} -j 8 ARCH=${{ matrix.arch }} CC=${{ matrix.cc }} DESTDIR=bin ${{ matrix.use_sdl }} USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=vulkan CNAME=quake3e-vulkan BUILD_SERVER=0
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make clean ARCH=${{ matrix.arch }}
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make ${{ matrix.rule }} -j 8 ARCH=${{ matrix.arch }} CC=${{ matrix.cc }} DESTDIR=bin ${{ matrix.use_sdl }} USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=opengl
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- uses: actions/upload-artifact@v3.1.1
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if: matrix.cc == 'gcc' && matrix.btype == 'release'
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with:
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name: linux-${{ matrix.arch }}
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path: bin
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if-no-files-found: error
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retention-days: 5
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ubuntu-arm:
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name: ${{ matrix.btype }} Ubuntu [ARM] ${{ matrix.arch }}
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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matrix:
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arch: [aarch64, armv7]
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cc: [gcc]
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btype: [Release, Debug]
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include:
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- btype: Release
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rule: install
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- btype: Debug
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rule: debug install
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steps:
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- uses: actions/checkout@v3.1.0
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if: false
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with:
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submodules: recursive
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- name: Build ${{ matrix.arch }}
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#if: ${{ github.event_name != 'release' || matrix.btype != 'Debug' }} # skip Debug configuration in Release build
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if: false
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uses: uraimo/run-on-arch-action@v2.0.5
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with:
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arch: ${{ matrix.arch }}
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distro: ubuntu20.04
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githubToken: ${{ github.token }}
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shell: /bin/sh
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run: |
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apt-get -qq update
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apt-get install -y make gcc g++
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apt-get -y install libcurl4-openssl-dev mesa-common-dev libxxf86dga-dev libxrandr-dev libxxf86vm-dev libasound-dev
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make ${{ matrix.rule }} -j 4 ARCH=${{ matrix.arch }} CC=${{ matrix.cc }} DESTDIR=bin USE_SDL=0 USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=vulkan CNAME=quake3e-vulkan BUILD_SERVER=0
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make clean ARCH=${{ matrix.arch }}
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make ${{ matrix.rule }} -j 4 ARCH=${{ matrix.arch }} CC=${{ matrix.cc }} DESTDIR=bin USE_SDL=0 USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=opengl
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- uses: actions/upload-artifact@v3.1.1
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if: false
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#if: matrix.cc == 'gcc' && matrix.btype == 'Release'
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with:
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name: linux-${{ matrix.arch }}
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path: bin
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if-no-files-found: error
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retention-days: 5
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macos-x86:
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name: ${{ matrix.btype }} macOS x86_64
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runs-on: macos-latest
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strategy:
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fail-fast: false
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matrix:
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arch: [x86_64]
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cc: [clang]
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btype: [Release, Debug]
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include:
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- btype: Release
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rule: install
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- btype: Debug
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rule: debug install
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steps:
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- name: Install tools
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run: brew install coreutils sdl2
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- uses: actions/checkout@v3.1.0
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with:
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submodules: recursive
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- name: Build
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if: ${{ github.event_name != 'release' || matrix.btype != 'Debug' }} # skip Debug configuration in Release build
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run: |
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make ${{ matrix.rule }} -j 4 CC=${{ matrix.cc }} DESTDIR=bin INSTALL=ginstall USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=vulkan CNAME=quake3e-vulkan BUILD_SERVER=0
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make clean ARCH=${{ matrix.arch }}
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make ${{ matrix.rule }} -j 4 CC=${{ matrix.cc }} DESTDIR=bin INSTALL=ginstall USE_RENDERER_DLOPEN=0 RENDERER_DEFAULT=opengl
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- uses: actions/upload-artifact@v3.1.1
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if: matrix.cc == 'clang' && matrix.btype == 'release'
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with:
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name: macos-${{ matrix.arch }}
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path: bin
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if-no-files-found: error
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retention-days: 5
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create-testing:
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if: github.ref == 'refs/heads/master' && github.event_name == 'push' || github.event_name == 'workflow_dispatch'
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needs: [windows-msys, windows-msvc, ubuntu-x86, ubuntu-arm, macos-x86]
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runs-on: ubuntu-latest
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steps:
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- name: Download Artifacts
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uses: actions/download-artifact@v3.0.1
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- name: Create binary archives
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run: |
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7z a -r quake3e-linux-x86.zip ./linux-x86/*
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7z a -r quake3e-linux-x86_64.zip ./linux-x86_64/*
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7z a -r quake3e-windows-mingw-x86.zip ./windows-mingw-x86/*
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7z a -r quake3e-windows-mingw-x86_64.zip ./windows-mingw-x86_64/*
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7z a -r quake3e-windows-msvc-x86.zip ./windows-msvc-x86/*
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7z a -r quake3e-windows-msvc-x86_64.zip ./windows-msvc-x86_64/*
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7z a -r quake3e-windows-msvc-arm64.zip ./windows-msvc-arm64/*
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7z a -r quake3e-macos-x86_64.zip ./macos-x86_64/*
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# 7z a -r quake3e-linux-aarch64.zip ./linux-aarch64/*
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# 7z a -r quake3e-linux-armv7.zip ./linux-armv7/*
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- name: Create latest build
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uses: marvinpinto/action-automatic-releases@latest
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with:
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repo_token: ${{ secrets.GITHUB_TOKEN }}
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automatic_release_tag: "latest"
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prerelease: false
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title: Latest Build
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files: |
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*.zip
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update-release:
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if: ${{ github.event_name == 'release' }}
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needs: [windows-msys, windows-msvc, ubuntu-x86, ubuntu-arm, macos-x86]
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runs-on: ubuntu-latest
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strategy:
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matrix:
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include:
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# - artifact_dir: linux-aarch64
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# artifact_name: quake3e-linux-aarch64.zip
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# - artifact_dir: linux-armv7
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# artifact_name: quake3e-linux-armv7.zip
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- artifact_dir: linux-x86
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artifact_name: quake3e-linux-x86.zip
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- artifact_dir: linux-x86_64
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artifact_name: quake3e-linux-x86_64.zip
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- artifact_dir: windows-mingw-x86
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# artifact_name: quake3e-windows-mingw-x86.zip
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artifact_name: quake3e-windows-x86.zip
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- artifact_dir: windows-mingw-x86_64
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# artifact_name: quake3e-windows-mingw-x86_64.zip
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artifact_name: quake3e-windows-x86_64.zip
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# - artifact_dir: windows-msvc-x86
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# artifact_name: quake3e-windows-msvc-x86.zip
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# - artifact_dir: windows-msvc-x86_64
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# artifact_name: quake3e-windows-msvc-x86_64.zip
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- artifact_dir: windows-msvc-arm64
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# artifact_name: quake3e-windows-msvc-arm64.zip
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artifact_name: quake3e-windows-arm64.zip
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- artifact_dir: macos-x86_64
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artifact_name: quake3e-macos-x86_64.zip
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steps:
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- name: Download Artifacts
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uses: actions/download-artifact@v3.0.1
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- name: Create archive
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run: 7z a -r ${{ matrix.artifact_name }} ./${{ matrix.artifact_dir }}/*
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- name: Upload archive
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uses: "svenstaro/upload-release-action@latest"
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with:
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repo_token: ${{ secrets.GITHUB_TOKEN }}
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tag: ${{ github.ref }}
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overwrite: true
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file: ${{ matrix.artifact_name }}
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