rallyunlimited-engine/code/win32/win_gamma.c

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2024-02-02 16:46:17 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*
** WIN_GAMMA.C
*/
#include "../renderer/tr_local.h"
#include "../qcommon/qcommon.h"
#include "glw_win.h"
#include "win_local.h"
static unsigned short s_oldHardwareGamma[3][256];
static BOOL IsCurrentSessionRemoteable( void )
{
BOOL fIsRemoteable = FALSE;
if ( GetSystemMetrics( SM_REMOTESESSION ) )
{
fIsRemoteable = TRUE;
}
else
{
#define TERMINAL_SERVER_KEY TEXT( "SYSTEM\\CurrentControlSet\\Control\\Terminal Server\\" )
#define GLASS_SESSION_ID TEXT( "GlassSessionId" )
HKEY hRegKey = NULL;
LONG lResult;
lResult = RegOpenKeyEx( HKEY_LOCAL_MACHINE, TERMINAL_SERVER_KEY, 0, KEY_READ, &hRegKey );
if ( lResult == ERROR_SUCCESS )
{
DWORD dwGlassSessionId;
DWORD cbGlassSessionId = sizeof(dwGlassSessionId);
DWORD dwType;
lResult = RegQueryValueEx( hRegKey, GLASS_SESSION_ID, NULL, &dwType, (BYTE*)&dwGlassSessionId, &cbGlassSessionId );
if ( lResult == ERROR_SUCCESS )
{
DWORD dwCurrentSessionId;
if ( ProcessIdToSessionId( GetCurrentProcessId(), &dwCurrentSessionId ) )
{
fIsRemoteable = ( dwCurrentSessionId != dwGlassSessionId );
}
}
}
if ( hRegKey )
{
RegCloseKey( hRegKey );
}
}
return fIsRemoteable;
}
/*
** GLW_InitGamma
**
** Determines if the underlying hardware supports the Win32 gamma correction API.
*/
void GLimp_InitGamma( glconfig_t *config )
{
HDC hDC;
config->deviceSupportsGamma = qfalse;
if ( IsCurrentSessionRemoteable() )
{
glw_state.deviceSupportsGamma = qfalse;
return; // no hardware gamma control via RDP
}
if ( glw_state.displayName[0] )
{
hDC = CreateDC( TEXT( "DISPLAY" ), glw_state.displayName, NULL, NULL );
config->deviceSupportsGamma = ( GetDeviceGammaRamp( hDC, s_oldHardwareGamma ) == FALSE ) ? qfalse : qtrue;
if ( config->deviceSupportsGamma )
{
// do test setup
if ( SetDeviceGammaRamp( hDC, s_oldHardwareGamma ) == FALSE )
{
config->deviceSupportsGamma = qfalse;
}
}
DeleteDC( hDC );
}
else
{
hDC = GetDC( GetDesktopWindow() );
config->deviceSupportsGamma = ( GetDeviceGammaRamp( hDC, s_oldHardwareGamma ) == FALSE ) ? qfalse : qtrue;
if ( config->deviceSupportsGamma )
{
if ( SetDeviceGammaRamp( hDC, s_oldHardwareGamma ) == FALSE )
{
config->deviceSupportsGamma = qfalse;
}
}
ReleaseDC( GetDesktopWindow(), hDC );
}
if ( config->deviceSupportsGamma )
{
//
// do a sanity check on the gamma values
//
if ( ( HIBYTE( s_oldHardwareGamma[0][255] ) <= HIBYTE( s_oldHardwareGamma[0][0] ) ) ||
( HIBYTE( s_oldHardwareGamma[1][255] ) <= HIBYTE( s_oldHardwareGamma[1][0] ) ) ||
( HIBYTE( s_oldHardwareGamma[2][255] ) <= HIBYTE( s_oldHardwareGamma[2][0] ) ) )
{
config->deviceSupportsGamma = qfalse;
Com_Printf( S_COLOR_YELLOW "WARNING: device has broken gamma support\n" );
}
//
// make sure that we didn't have a prior crash in the game, and if so we need to
// restore the gamma values to at least a linear value
//
if ( ( HIBYTE( s_oldHardwareGamma[0][181] ) == 255 ) )
{
int g;
Com_Printf( S_COLOR_YELLOW "WARNING: suspicious gamma tables, using linear ramp for restoration\n" );
for ( g = 0; g < 256; g++ )
{
s_oldHardwareGamma[0][g] = g << 8;
s_oldHardwareGamma[1][g] = g << 8;
s_oldHardwareGamma[2][g] = g << 8;
}
}
} // if ( config->deviceSupportsGamma )
glw_state.deviceSupportsGamma = config->deviceSupportsGamma;
}
/*
void mapGammaMax( void ) {
int i, j;
unsigned short table[3][256];
// try to figure out what win2k will let us get away with setting
for ( i = 0 ; i < 256 ; i++ ) {
if ( i >= 128 ) {
table[0][i] = table[1][i] = table[2][i] = 0xffff;
} else {
table[0][i] = table[1][i] = table[2][i] = i<<9;
}
}
for ( i = 0 ; i < 128 ; i++ ) {
for ( j = i*2 ; j < 255 ; j++ ) {
table[0][i] = table[1][i] = table[2][i] = j<<8;
if ( !SetDeviceGammaRamp( glw_state.hDC, table ) ) {
break;
}
}
table[0][i] = table[1][i] = table[2][i] = i<<9;
Com_Printf( "index %i max: %i\n", i, j-1 );
}
}
*/
/*
** GLimp_SetGamma
**
** This routine should only be called if glConfig.deviceSupportsGamma is TRUE
*/
void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] ) {
unsigned short table[3][256];
int i, j;
BOOL ret;
HDC hDC;
if ( /*!glw_state.hDC* ||*/ !gw_active )
return;
//mapGammaMax();
for ( i = 0; i < 256; i++ ) {
table[0][i] = ( ( ( unsigned short ) red[i] ) << 8 ) | red[i];
table[1][i] = ( ( ( unsigned short ) green[i] ) << 8 ) | green[i];
table[2][i] = ( ( ( unsigned short ) blue[i] ) << 8 ) | blue[i];
}
// Win2K and newer put this odd restriction on gamma ramps...
Com_DPrintf( "performing gamma clamp.\n" );
for ( j = 0 ; j < 3 ; j++ ) {
for ( i = 0 ; i < 128 ; i++ ) {
if ( table[j][i] > ( (128+i) << 8 ) ) {
table[j][i] = (128+i) << 8;
}
}
if ( table[j][127] > 254<<8 ) {
table[j][127] = 254<<8;
}
}
// enforce constantly increasing
for ( j = 0 ; j < 3 ; j++ ) {
for ( i = 1 ; i < 256 ; i++ ) {
if ( table[j][i] < table[j][i-1] ) {
table[j][i] = table[j][i-1];
}
}
}
if ( glw_state.displayName[0] ) {
hDC = CreateDC( TEXT( "DISPLAY" ), glw_state.displayName, NULL, NULL );
ret = SetDeviceGammaRamp( hDC, table );
DeleteDC( hDC );
} else {
hDC = GetDC( GetDesktopWindow() );
ret = SetDeviceGammaRamp( hDC, table );
ReleaseDC( GetDesktopWindow(), hDC );
}
if ( !ret ) {
Com_Printf( S_COLOR_YELLOW "SetDeviceGammaRamp failed.\n" );
} else {
glw_state.gammaSet = qtrue;
}
}
/*
** GLW_RestoreGamma
*/
void GLW_RestoreGamma( void )
{
HDC hDC;
BOOL ret;
if ( !glw_state.gammaSet ) {
return;
}
if ( !glw_state.deviceSupportsGamma ) {
return;
}
if ( glw_state.displayName[0] ) {
hDC = CreateDC( TEXT( "DISPLAY" ), glw_state.displayName, NULL, NULL );
ret = SetDeviceGammaRamp( hDC, s_oldHardwareGamma );
DeleteDC( hDC);
} else {
hDC = GetDC( GetDesktopWindow() );
ret = SetDeviceGammaRamp( hDC, s_oldHardwareGamma );
ReleaseDC( GetDesktopWindow(), hDC );
}
if ( ret ) {
glw_state.gammaSet = qfalse;
}
}