rallyunlimited-engine/code/win32/win_qvk.c

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2024-02-02 16:46:17 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*
** QVK_WIN.C
**
** This file implements the operating system binding of Vulkan to QVulkan function
** pointers. When doing a port of Quake3 you must implement the following
** two functions:
**
** QVK_Init() - loads libraries, assigns function pointers, etc.
** QVK_Shutdown() - unloads libraries, NULLs function pointers
*/
#ifdef USE_VULKAN_API
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "../renderercommon/tr_types.h"
#include "glw_win.h"
#include "win_local.h"
#define VK_USE_PLATFORM_WIN32_KHR
#include "../renderercommon/vulkan/vulkan.h"
static PFN_vkGetInstanceProcAddr qvkGetInstanceProcAddr;
static PFN_vkCreateWin32SurfaceKHR qvkCreateWin32SurfaceKHR;
/*
** QVK_Shutdown
**
** Unloads the specified DLL then nulls out all the proc pointers. This
** is only called during a hard shutdown of the Vulkan subsystem (e.g. vid_restart).
*/
void QVK_Shutdown( qboolean unloadDLL )
{
Com_Printf( "...shutting down QVK\n" );
if ( glw_state.VulkanLib && unloadDLL )
{
Com_Printf( "...unloading Vulkan DLL\n" );
Sys_UnloadLibrary( glw_state.VulkanLib );
glw_state.VulkanLib = NULL;
qvkGetInstanceProcAddr = NULL;
}
qvkCreateWin32SurfaceKHR = NULL;
}
void *VK_GetInstanceProcAddr( VkInstance instance, const char *name )
{
return qvkGetInstanceProcAddr( instance, name );
}
qboolean VK_CreateSurface( VkInstance instance, VkSurfaceKHR *pSurface )
{
VkWin32SurfaceCreateInfoKHR desc;
qvkCreateWin32SurfaceKHR = /*(PFN_vkCreateWin32SurfaceKHR)*/ VK_GetInstanceProcAddr( instance, "vkCreateWin32SurfaceKHR" );
if ( !qvkCreateWin32SurfaceKHR )
return qfalse;
desc.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
desc.pNext = NULL;
desc.flags = 0;
desc.hinstance = GetModuleHandle( NULL );
desc.hwnd = g_wv.hWnd;
if ( qvkCreateWin32SurfaceKHR( instance, &desc, NULL, pSurface ) == VK_SUCCESS )
return qtrue;
else
return qfalse;
}
static HINSTANCE load_vulkan_library( const char *dllname )
{
HINSTANCE lib;
lib = Sys_LoadLibrary( dllname );
if ( lib )
{
qvkGetInstanceProcAddr = /*(PFN_vkGetInstanceProcAddr)*/ Sys_LoadFunction( lib, "vkGetInstanceProcAddr" );
if ( qvkGetInstanceProcAddr )
{
return lib;
}
Sys_UnloadLibrary( lib );
}
return NULL;
}
/*
** QVK_Init
**
** This is responsible for binding our qvk function pointers to
** the appropriate Vulkan stuff. In Windows this means doing a
** LoadLibrary and a bunch of calls to GetProcAddress. On other
** operating systems we need to do the right thing, whatever that
** might be.
*/
qboolean QVK_Init( void )
{
Com_Printf( "...initializing QVK\n" );
if ( glw_state.VulkanLib == NULL )
{
const char *dllnames[] = {
"vulkan-1.dll",
#if idx64
"amdvlk64.dll",
"igvk64.dll"
#else
"amdvlk32.dll",
"igvk32.dll"
#endif
};
int i;
for ( i = 0; i < ARRAY_LEN( dllnames ); i++ )
{
glw_state.VulkanLib = load_vulkan_library( dllnames[i] );
//Com_Printf( "...loading '%s' : %s\n", dllnames[i], glw_state.VulkanLib ? "success" : "failed" );
if ( glw_state.VulkanLib )
{
char libName[1024];
#ifdef UNICODE
TCHAR buffer[1024];
GetModuleFileName( glw_state.VulkanLib, buffer, ARRAY_LEN( buffer ) );
buffer[ ARRAY_LEN( buffer ) - 1 ] = '\0';
Q_strncpyz( libName, WtoA( buffer ), sizeof( libName ) );
#else
GetModuleFileName( glw_state.VulkanLib, libName, sizeof( libName ) );
libName[ sizeof( libName ) - 1 ] = '\0';
#endif
Com_Printf( "...loading '%s' : %s\n", libName, "success" );
break;
} else {
Com_Printf( "...loading '%s' : %s\n", dllnames[i], "failed" );
}
}
if ( !glw_state.VulkanLib )
{
return qfalse;
}
}
Sys_LoadFunctionErrors(); // reset error counter
return qtrue;
}
#endif // USE_VULKAN_API