mirror of
https://github.com/Q3Rally-Team/rallyunlimited-engine.git
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163 lines
4.2 KiB
C
163 lines
4.2 KiB
C
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// win_local.h: Win32-specific Quake3 header file
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#define RAW_INPUT
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#define FAST_MODE_SWITCH
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#ifdef RAW_INPUT
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#ifndef HID_USAGE_GENERIC_MOUSE
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#define HID_USAGE_GENERIC_MOUSE ((USHORT) 0x02)
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#endif
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#ifndef HID_USAGE_PAGE_GENERIC
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#define HID_USAGE_PAGE_GENERIC ((USHORT) 0x01)
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#endif
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#endif
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//#if defined (_MSC_VER) && (_MSC_VER >= 1200)
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//#pragma warning(disable : 4201)
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//#pragma warning( push )
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//#endif
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#include <windows.h>
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//#if defined (_MSC_VER) && (_MSC_VER >= 1200)
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//#pragma warning( pop )
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//#endif
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#define HK_MOD_ALT 0x00100
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#define HK_MOD_CONTROL 0x00200
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#define HK_MOD_SHIFT 0x00400
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#define HK_MOD_WIN 0x00800
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#define HK_MOD_MASK 0x00F00
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#define HK_MOD_LALT 0x01000
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#define HK_MOD_RALT 0x02000
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#define HK_MOD_LCONTROL 0x04000
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#define HK_MOD_RCONTROL 0x08000
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#define HK_MOD_LSHIFT 0x10000
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#define HK_MOD_RSHIFT 0x20000
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#define HK_MOD_LWIN 0x40000
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#define HK_MOD_RWIN 0x80000
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#define HK_MOD_XMASK 0xFF000
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#define DIRECTSOUND_VERSION 0x0300
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#define DIRECTINPUT_VERSION 0x0300
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#include <mmsystem.h>
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#include <dinput.h>
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#include <dsound.h>
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#include <shlobj.h>
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#undef open
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#define open _open
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#undef close
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#define close _close
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#undef write
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#define write _write
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#ifndef MK_XBUTTON1
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#define MK_XBUTTON1 0x0020
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#endif
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#ifndef MK_XBUTTON2
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#define MK_XBUTTON2 0x0040
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#endif
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#define WINDOW_STYLE_NORMAL (WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS|WS_SYSMENU|WS_CAPTION|WS_MINIMIZEBOX|WS_BORDER)
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#define WINDOW_STYLE_NORMAL_NB (WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS|WS_POPUP)
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#define WINDOW_ESTYLE_NORMAL (0)
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#define WINDOW_STYLE_FULLSCREEN (WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS|WS_POPUP)
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#define WINDOW_ESTYLE_FULLSCREEN (0)
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#define WINDOW_STYLE_FULLSCREEN_MIN (WS_VISIBLE|WS_CLIPCHILDREN|WS_CLIPSIBLINGS)
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#define WINDOW_ESTYLE_FULLSCREEN_MIN (0)
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#define T TEXT
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#ifdef UNICODE
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LPWSTR AtoW( const char *s );
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const char *WtoA( const LPWSTR s );
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#else
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#define AtoW(S) (S)
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#define WtoA(S) (S)
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#endif
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qboolean IN_MouseActive( void );
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void IN_Win32MouseEvent( int x, int y, int mstate );
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void IN_RawMouseEvent( LPARAM lParam );
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void Sys_CreateConsole( const char *title, int xPos, int yPos, qboolean usePos );
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void Sys_DestroyConsole( void );
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// Input subsystem
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void IN_Init (void);
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void IN_Shutdown (void);
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void IN_JoystickCommands (void);
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void IN_Activate( qboolean active );
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void IN_Frame( void );
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void IN_UpdateWindow( RECT *window_rect, qboolean updateClipRegion );
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void UpdateMonitorInfo( const RECT *target );
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// window procedure
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LRESULT WINAPI MainWndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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void HandleConsoleEvents( void );
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void Conbuf_AppendText( const char *msg );
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void Conbuf_BeginPrint( void );
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void Conbuf_EndPrint( void );
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void SNDDMA_Activate( void );
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typedef struct
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{
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HWND hWnd;
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HINSTANCE hInstance;
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int borderless;
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// when we get a windows message, we store the time off so keyboard processing
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// can know the exact time of an event
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unsigned sysMsgTime;
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// Multi-monitor tracking
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RECT conRect;
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RECT winRect;
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qboolean winRectValid;
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int raw_mx;
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int raw_my;
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POINT mouse;
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} WinVars_t;
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extern WinVars_t g_wv;
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void WIN_DisableHook( void );
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void WIN_EnableHook( void );
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void WIN_DisableAltTab( void );
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void WIN_EnableAltTab( void );
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void WIN_Minimize( void );
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