q3rally/baseq3r/env/ely_sunset
insellium c444e2b27c added "ely_sunset" skybox
I forgot to add to the previous commit.
2022-02-03 01:12:01 +05:00
..
readme added "ely_sunset" skybox 2022-02-03 01:12:01 +05:00
sunset_bk.tga added "ely_sunset" skybox 2022-02-03 01:12:01 +05:00
sunset_dn.tga added "ely_sunset" skybox 2022-02-03 01:12:01 +05:00
sunset_ft.tga added "ely_sunset" skybox 2022-02-03 01:12:01 +05:00
sunset_lf.tga added "ely_sunset" skybox 2022-02-03 01:12:01 +05:00
sunset_rt.tga added "ely_sunset" skybox 2022-02-03 01:12:01 +05:00
sunset_up.tga added "ely_sunset" skybox 2022-02-03 01:12:01 +05:00

These sky boxes have been downloaded from http://www.3delyvisions.com. They were produced by Colin Lowndes using a properly licensed copy of TerraGen. The author granted permission to distribute these sky boxes under the GNU General Public License version 2. Thanks, Colin!

I (Laszlo Menczel aka Speaker) converted the textures to TGA format and resized the ones not conforming to the power-of-two texture size rule of Quake3. Also renamed the textures to conform to the name conventions of sky boxes in Quake3 (i.e. using the postfixes _bk, _ft, _lf, _rt and _up). The original boxes did not have 'down' textures. I made a 512x512 neutral grey image and added copies of this to each sky box as a fake 'down' texture.