mirror of
https://github.com/Q3Rally-Team/q3rally.git
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95fbb18fa1
Fix going to previous browser source in q3_ui Limit ui_smallFont/ui_bigFont/cg_noTaunt cvars to missionpack Fix team chat box for spectators Don't draw crosshair 0 in Team Arena setup menu Make client for Windows x86_64 use OpenAL64.dll by default Fix loading renderer DLLs on Windows x86 Add Windows application manifest Disable DPI scaling on Windows ignore window resize event on fullscreen Don't reload arenas.txt/*.arena files in Team Arena UI Fix crash when out of memory in Team Arena's String_Alloc Fix in_nograb not releasing the mouse cursor Update UI player animation handling to match CGame Fix specifying minimum mac os version in make-macosx.sh Fix listen server sending snapshots each client frame Statically link libgcc on Windows Fix hit accuracy stats for lightning gun and shotgun kills Don't link to libGL at compile time Add common OpenGL version parsing + OpenGL 3 fixes Support parsing OpenGL ES version strings Fix setting cflags/libs from sdl2-config Load OpenGL ES 1.1 function procs [qcommon] Use unsigned types where wrapping arithmetic is intended OpenGL2: Fix brightness when r_autoExposure is disabled OpenGL2: Fix MD3 surface with zero shaders dividing by zero [botlib/be_aas_def.h] Change array size from MAX_PATH to MAX_QPATH Don't redefine MAX_PATH in bot code Fix memory leak in (unused) AAS_FloodAreas() Fix compiling GLSL shaders under Windows. Only draw cm_patch/bot debug polygons in world scenes Fix reading crash log when log wraps around buffer Don't send team overlay info to bots Fix a race condition in the makedirs target Fix shader corruption on OpenBSD
778 lines
23 KiB
C
778 lines
23 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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/*****************************************************************************
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* name: be_aas_debug.c
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*
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* desc: AAS debug code
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*
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* $Archive: /MissionPack/code/botlib/be_aas_debug.c $
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*
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*****************************************************************************/
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#include "../qcommon/q_shared.h"
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#include "l_memory.h"
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#include "l_script.h"
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#include "l_precomp.h"
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#include "l_struct.h"
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#include "l_libvar.h"
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#include "aasfile.h"
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#include "botlib.h"
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#include "be_aas.h"
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#include "be_interface.h"
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#include "be_aas_funcs.h"
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#include "be_aas_def.h"
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#define MAX_DEBUGLINES 1024
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#define MAX_DEBUGPOLYGONS 8192
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int debuglines[MAX_DEBUGLINES];
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int debuglinevisible[MAX_DEBUGLINES];
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int numdebuglines;
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static int debugpolygons[MAX_DEBUGPOLYGONS];
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ClearShownPolygons(void)
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{
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int i;
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//*
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for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
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{
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if (debugpolygons[i]) botimport.DebugPolygonDelete(debugpolygons[i]);
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debugpolygons[i] = 0;
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} //end for
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//*/
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/*
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for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
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{
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botimport.DebugPolygonDelete(i);
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debugpolygons[i] = 0;
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} //end for
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*/
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} //end of the function AAS_ClearShownPolygons
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowPolygon(int color, int numpoints, vec3_t *points)
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{
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int i;
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for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
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{
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if (!debugpolygons[i])
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{
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debugpolygons[i] = botimport.DebugPolygonCreate(color, numpoints, points);
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break;
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} //end if
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} //end for
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} //end of the function AAS_ShowPolygon
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ClearShownDebugLines(void)
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{
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int i;
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//make all lines invisible
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for (i = 0; i < MAX_DEBUGLINES; i++)
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{
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if (debuglines[i])
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{
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//botimport.DebugLineShow(debuglines[i], NULL, NULL, LINECOLOR_NONE);
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botimport.DebugLineDelete(debuglines[i]);
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debuglines[i] = 0;
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debuglinevisible[i] = qfalse;
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} //end if
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} //end for
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} //end of the function AAS_ClearShownDebugLines
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_DebugLine(vec3_t start, vec3_t end, int color)
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{
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int line;
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for (line = 0; line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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debuglinevisible[line] = qfalse;
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numdebuglines++;
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} //end if
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if (!debuglinevisible[line])
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{
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botimport.DebugLineShow(debuglines[line], start, end, color);
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debuglinevisible[line] = qtrue;
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return;
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} //end else
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} //end for
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} //end of the function AAS_DebugLine
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_PermanentLine(vec3_t start, vec3_t end, int color)
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{
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int line;
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line = botimport.DebugLineCreate();
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botimport.DebugLineShow(line, start, end, color);
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} //end of the function AAS_PermenentLine
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_DrawPermanentCross(vec3_t origin, float size, int color)
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{
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int i, debugline;
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vec3_t start, end;
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for (i = 0; i < 3; i++)
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{
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VectorCopy(origin, start);
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start[i] += size;
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VectorCopy(origin, end);
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end[i] -= size;
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AAS_DebugLine(start, end, color);
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debugline = botimport.DebugLineCreate();
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botimport.DebugLineShow(debugline, start, end, color);
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} //end for
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} //end of the function AAS_DrawPermanentCross
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color)
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{
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int n0, n1, n2, j, line, lines[2];
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vec3_t start1, end1, start2, end2;
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//make a cross in the hit plane at the hit point
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VectorCopy(point, start1);
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VectorCopy(point, end1);
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VectorCopy(point, start2);
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VectorCopy(point, end2);
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n0 = type % 3;
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n1 = (type + 1) % 3;
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n2 = (type + 2) % 3;
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start1[n1] -= 6;
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start1[n2] -= 6;
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end1[n1] += 6;
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end1[n2] += 6;
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start2[n1] += 6;
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start2[n2] -= 6;
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end2[n1] -= 6;
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end2[n2] += 6;
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start1[n0] = (dist - (start1[n1] * normal[n1] +
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start1[n2] * normal[n2])) / normal[n0];
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end1[n0] = (dist - (end1[n1] * normal[n1] +
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end1[n2] * normal[n2])) / normal[n0];
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start2[n0] = (dist - (start2[n1] * normal[n1] +
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start2[n2] * normal[n2])) / normal[n0];
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end2[n0] = (dist - (end2[n1] * normal[n1] +
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end2[n2] * normal[n2])) / normal[n0];
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for (j = 0, line = 0; j < 2 && line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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numdebuglines++;
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} //end if
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else if (!debuglinevisible[line])
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{
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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} //end else
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} //end for
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botimport.DebugLineShow(lines[0], start1, end1, color);
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botimport.DebugLineShow(lines[1], start2, end2, color);
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} //end of the function AAS_DrawPlaneCross
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs)
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{
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vec3_t bboxcorners[8];
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int lines[3];
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int i, j, line;
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//upper corners
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bboxcorners[0][0] = origin[0] + maxs[0];
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bboxcorners[0][1] = origin[1] + maxs[1];
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bboxcorners[0][2] = origin[2] + maxs[2];
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//
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bboxcorners[1][0] = origin[0] + mins[0];
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bboxcorners[1][1] = origin[1] + maxs[1];
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bboxcorners[1][2] = origin[2] + maxs[2];
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//
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bboxcorners[2][0] = origin[0] + mins[0];
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bboxcorners[2][1] = origin[1] + mins[1];
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bboxcorners[2][2] = origin[2] + maxs[2];
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//
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bboxcorners[3][0] = origin[0] + maxs[0];
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bboxcorners[3][1] = origin[1] + mins[1];
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bboxcorners[3][2] = origin[2] + maxs[2];
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//lower corners
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Com_Memcpy(bboxcorners[4], bboxcorners[0], sizeof(vec3_t) * 4);
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for (i = 0; i < 4; i++) bboxcorners[4 + i][2] = origin[2] + mins[2];
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//draw bounding box
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for (i = 0; i < 4; i++)
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{
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for (j = 0, line = 0; j < 3 && line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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numdebuglines++;
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} //end if
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else if (!debuglinevisible[line])
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{
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lines[j++] = debuglines[line];
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debuglinevisible[line] = qtrue;
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} //end else
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} //end for
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//top plane
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botimport.DebugLineShow(lines[0], bboxcorners[i],
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bboxcorners[(i+1)&3], LINECOLOR_RED);
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//bottom plane
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botimport.DebugLineShow(lines[1], bboxcorners[4+i],
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bboxcorners[4+((i+1)&3)], LINECOLOR_RED);
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//vertical lines
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botimport.DebugLineShow(lines[2], bboxcorners[i],
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bboxcorners[4+i], LINECOLOR_RED);
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} //end for
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} //end of the function AAS_ShowBoundingBox
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowFace(int facenum)
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{
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int i, color, edgenum;
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aas_edge_t *edge;
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aas_face_t *face;
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aas_plane_t *plane;
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vec3_t start, end;
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color = LINECOLOR_YELLOW;
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//check if face number is in range
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if (facenum >= aasworld.numfaces)
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{
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botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
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} //end if
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face = &aasworld.faces[facenum];
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//walk through the edges of the face
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for (i = 0; i < face->numedges; i++)
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{
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//edge number
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edgenum = abs(aasworld.edgeindex[face->firstedge + i]);
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//check if edge number is in range
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if (edgenum >= aasworld.numedges)
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{
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botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
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} //end if
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edge = &aasworld.edges[edgenum];
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if (color == LINECOLOR_RED) color = LINECOLOR_GREEN;
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else if (color == LINECOLOR_GREEN) color = LINECOLOR_BLUE;
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else if (color == LINECOLOR_BLUE) color = LINECOLOR_YELLOW;
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else color = LINECOLOR_RED;
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AAS_DebugLine(aasworld.vertexes[edge->v[0]],
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aasworld.vertexes[edge->v[1]],
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color);
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} //end for
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plane = &aasworld.planes[face->planenum];
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edgenum = abs(aasworld.edgeindex[face->firstedge]);
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edge = &aasworld.edges[edgenum];
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VectorCopy(aasworld.vertexes[edge->v[0]], start);
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VectorMA(start, 20, plane->normal, end);
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AAS_DebugLine(start, end, LINECOLOR_RED);
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} //end of the function AAS_ShowFace
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowFacePolygon(int facenum, int color, int flip)
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{
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int i, edgenum, numpoints;
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vec3_t points[128];
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aas_edge_t *edge;
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aas_face_t *face;
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//check if face number is in range
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if (facenum >= aasworld.numfaces)
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{
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botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
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} //end if
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face = &aasworld.faces[facenum];
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//walk through the edges of the face
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numpoints = 0;
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if (flip)
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{
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for (i = face->numedges-1; i >= 0; i--)
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{
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//edge number
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edgenum = aasworld.edgeindex[face->firstedge + i];
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edge = &aasworld.edges[abs(edgenum)];
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VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
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numpoints++;
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} //end for
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} //end if
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else
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{
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for (i = 0; i < face->numedges; i++)
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{
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//edge number
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edgenum = aasworld.edgeindex[face->firstedge + i];
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edge = &aasworld.edges[abs(edgenum)];
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VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
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numpoints++;
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} //end for
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} //end else
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AAS_ShowPolygon(color, numpoints, points);
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} //end of the function AAS_ShowFacePolygon
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_ShowArea(int areanum, int groundfacesonly)
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{
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int areaedges[MAX_DEBUGLINES];
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int numareaedges, i, j, n, color = 0, line;
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int facenum, edgenum;
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aas_area_t *area;
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aas_face_t *face;
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aas_edge_t *edge;
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//
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numareaedges = 0;
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//
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if (areanum < 0 || areanum >= aasworld.numareas)
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{
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botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
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areanum, aasworld.numareas);
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return;
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} //end if
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//pointer to the convex area
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area = &aasworld.areas[areanum];
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//walk through the faces of the area
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for (i = 0; i < area->numfaces; i++)
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{
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facenum = abs(aasworld.faceindex[area->firstface + i]);
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//check if face number is in range
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if (facenum >= aasworld.numfaces)
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{
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botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
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} //end if
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face = &aasworld.faces[facenum];
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//ground faces only
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if (groundfacesonly)
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{
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if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
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} //end if
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//walk through the edges of the face
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for (j = 0; j < face->numedges; j++)
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{
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//edge number
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edgenum = abs(aasworld.edgeindex[face->firstedge + j]);
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//check if edge number is in range
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if (edgenum >= aasworld.numedges)
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{
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botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
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} //end if
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//check if the edge is stored already
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for (n = 0; n < numareaedges; n++)
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{
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if (areaedges[n] == edgenum) break;
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} //end for
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if (n == numareaedges && numareaedges < MAX_DEBUGLINES)
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{
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areaedges[numareaedges++] = edgenum;
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} //end if
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} //end for
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//AAS_ShowFace(facenum);
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} //end for
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//draw all the edges
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for (n = 0; n < numareaedges; n++)
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{
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for (line = 0; line < MAX_DEBUGLINES; line++)
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{
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if (!debuglines[line])
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{
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debuglines[line] = botimport.DebugLineCreate();
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debuglinevisible[line] = qfalse;
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numdebuglines++;
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} //end if
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if (!debuglinevisible[line])
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{
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break;
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} //end else
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} //end for
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if (line >= MAX_DEBUGLINES) return;
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edge = &aasworld.edges[areaedges[n]];
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if (color == LINECOLOR_RED) color = LINECOLOR_BLUE;
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else if (color == LINECOLOR_BLUE) color = LINECOLOR_GREEN;
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else if (color == LINECOLOR_GREEN) color = LINECOLOR_YELLOW;
|
|
else color = LINECOLOR_RED;
|
|
botimport.DebugLineShow(debuglines[line],
|
|
aasworld.vertexes[edge->v[0]],
|
|
aasworld.vertexes[edge->v[1]],
|
|
color);
|
|
debuglinevisible[line] = qtrue;
|
|
} //end for*/
|
|
} //end of the function AAS_ShowArea
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly)
|
|
{
|
|
int i, facenum;
|
|
aas_area_t *area;
|
|
aas_face_t *face;
|
|
|
|
//
|
|
if (areanum < 0 || areanum >= aasworld.numareas)
|
|
{
|
|
botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
|
|
areanum, aasworld.numareas);
|
|
return;
|
|
} //end if
|
|
//pointer to the convex area
|
|
area = &aasworld.areas[areanum];
|
|
//walk through the faces of the area
|
|
for (i = 0; i < area->numfaces; i++)
|
|
{
|
|
facenum = abs(aasworld.faceindex[area->firstface + i]);
|
|
//check if face number is in range
|
|
if (facenum >= aasworld.numfaces)
|
|
{
|
|
botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
|
|
} //end if
|
|
face = &aasworld.faces[facenum];
|
|
//ground faces only
|
|
if (groundfacesonly)
|
|
{
|
|
if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
|
|
} //end if
|
|
AAS_ShowFacePolygon(facenum, color, face->frontarea != areanum);
|
|
} //end for
|
|
} //end of the function AAS_ShowAreaPolygons
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_DrawCross(vec3_t origin, float size, int color)
|
|
{
|
|
int i;
|
|
vec3_t start, end;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
VectorCopy(origin, start);
|
|
start[i] += size;
|
|
VectorCopy(origin, end);
|
|
end[i] -= size;
|
|
AAS_DebugLine(start, end, color);
|
|
} //end for
|
|
} //end of the function AAS_DrawCross
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_PrintTravelType(int traveltype)
|
|
{
|
|
#ifdef DEBUG
|
|
char *str;
|
|
//
|
|
switch(traveltype & TRAVELTYPE_MASK)
|
|
{
|
|
case TRAVEL_INVALID: str = "TRAVEL_INVALID"; break;
|
|
case TRAVEL_WALK: str = "TRAVEL_WALK"; break;
|
|
case TRAVEL_CROUCH: str = "TRAVEL_CROUCH"; break;
|
|
case TRAVEL_BARRIERJUMP: str = "TRAVEL_BARRIERJUMP"; break;
|
|
case TRAVEL_JUMP: str = "TRAVEL_JUMP"; break;
|
|
case TRAVEL_LADDER: str = "TRAVEL_LADDER"; break;
|
|
case TRAVEL_WALKOFFLEDGE: str = "TRAVEL_WALKOFFLEDGE"; break;
|
|
case TRAVEL_SWIM: str = "TRAVEL_SWIM"; break;
|
|
case TRAVEL_WATERJUMP: str = "TRAVEL_WATERJUMP"; break;
|
|
case TRAVEL_TELEPORT: str = "TRAVEL_TELEPORT"; break;
|
|
case TRAVEL_ELEVATOR: str = "TRAVEL_ELEVATOR"; break;
|
|
case TRAVEL_ROCKETJUMP: str = "TRAVEL_ROCKETJUMP"; break;
|
|
case TRAVEL_BFGJUMP: str = "TRAVEL_BFGJUMP"; break;
|
|
case TRAVEL_GRAPPLEHOOK: str = "TRAVEL_GRAPPLEHOOK"; break;
|
|
case TRAVEL_JUMPPAD: str = "TRAVEL_JUMPPAD"; break;
|
|
case TRAVEL_FUNCBOB: str = "TRAVEL_FUNCBOB"; break;
|
|
default: str = "UNKNOWN TRAVEL TYPE"; break;
|
|
} //end switch
|
|
botimport.Print(PRT_MESSAGE, "%s", str);
|
|
#endif
|
|
} //end of the function AAS_PrintTravelType
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor)
|
|
{
|
|
vec3_t dir, cross, p1, p2, up = {0, 0, 1};
|
|
float dot;
|
|
|
|
VectorSubtract(end, start, dir);
|
|
VectorNormalize(dir);
|
|
dot = DotProduct(dir, up);
|
|
if (dot > 0.99 || dot < -0.99) VectorSet(cross, 1, 0, 0);
|
|
else CrossProduct(dir, up, cross);
|
|
|
|
VectorMA(end, -6, dir, p1);
|
|
VectorCopy(p1, p2);
|
|
VectorMA(p1, 6, cross, p1);
|
|
VectorMA(p2, -6, cross, p2);
|
|
|
|
AAS_DebugLine(start, end, linecolor);
|
|
AAS_DebugLine(p1, end, arrowcolor);
|
|
AAS_DebugLine(p2, end, arrowcolor);
|
|
} //end of the function AAS_DrawArrow
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_ShowReachability(aas_reachability_t *reach)
|
|
{
|
|
vec3_t dir, cmdmove, velocity;
|
|
float speed, zvel;
|
|
aas_clientmove_t move;
|
|
|
|
AAS_ShowAreaPolygons(reach->areanum, 5, qtrue);
|
|
//AAS_ShowArea(reach->areanum, qtrue);
|
|
AAS_DrawArrow(reach->start, reach->end, LINECOLOR_BLUE, LINECOLOR_YELLOW);
|
|
//
|
|
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP ||
|
|
(reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
|
|
{
|
|
AAS_HorizontalVelocityForJump(aassettings.phys_jumpvel, reach->start, reach->end, &speed);
|
|
//
|
|
VectorSubtract(reach->end, reach->start, dir);
|
|
dir[2] = 0;
|
|
VectorNormalize(dir);
|
|
//set the velocity
|
|
VectorScale(dir, speed, velocity);
|
|
//set the command movement
|
|
VectorClear(cmdmove);
|
|
cmdmove[2] = aassettings.phys_jumpvel;
|
|
//
|
|
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
|
velocity, cmdmove, 3, 30, 0.1f,
|
|
SE_HITGROUND|SE_ENTERWATER|SE_ENTERSLIME|
|
|
SE_ENTERLAVA|SE_HITGROUNDDAMAGE, 0, qtrue);
|
|
//
|
|
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP)
|
|
{
|
|
AAS_JumpReachRunStart(reach, dir);
|
|
AAS_DrawCross(dir, 4, LINECOLOR_BLUE);
|
|
} //end if
|
|
} //end if
|
|
else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_ROCKETJUMP)
|
|
{
|
|
zvel = AAS_RocketJumpZVelocity(reach->start);
|
|
AAS_HorizontalVelocityForJump(zvel, reach->start, reach->end, &speed);
|
|
//
|
|
VectorSubtract(reach->end, reach->start, dir);
|
|
dir[2] = 0;
|
|
VectorNormalize(dir);
|
|
//get command movement
|
|
VectorScale(dir, speed, cmdmove);
|
|
VectorSet(velocity, 0, 0, zvel);
|
|
//
|
|
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
|
velocity, cmdmove, 30, 30, 0.1f,
|
|
SE_ENTERWATER|SE_ENTERSLIME|
|
|
SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
|
|
SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
|
|
} //end else if
|
|
else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMPPAD)
|
|
{
|
|
VectorSet(cmdmove, 0, 0, 0);
|
|
//
|
|
VectorSubtract(reach->end, reach->start, dir);
|
|
dir[2] = 0;
|
|
VectorNormalize(dir);
|
|
//set the velocity
|
|
//NOTE: the edgenum is the horizontal velocity
|
|
VectorScale(dir, reach->edgenum, velocity);
|
|
//NOTE: the facenum is the Z velocity
|
|
velocity[2] = reach->facenum;
|
|
//
|
|
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
|
velocity, cmdmove, 30, 30, 0.1f,
|
|
SE_ENTERWATER|SE_ENTERSLIME|
|
|
SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
|
|
SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
|
|
} //end else if
|
|
} //end of the function AAS_ShowReachability
|
|
//===========================================================================
|
|
//
|
|
// Parameter: -
|
|
// Returns: -
|
|
// Changes Globals: -
|
|
//===========================================================================
|
|
void AAS_ShowReachableAreas(int areanum)
|
|
{
|
|
aas_areasettings_t *settings;
|
|
static aas_reachability_t reach;
|
|
static int index, lastareanum;
|
|
static float lasttime;
|
|
|
|
if (areanum != lastareanum)
|
|
{
|
|
index = 0;
|
|
lastareanum = areanum;
|
|
} //end if
|
|
settings = &aasworld.areasettings[areanum];
|
|
//
|
|
if (!settings->numreachableareas) return;
|
|
//
|
|
if (index >= settings->numreachableareas) index = 0;
|
|
//
|
|
if (AAS_Time() - lasttime > 1.5)
|
|
{
|
|
Com_Memcpy(&reach, &aasworld.reachability[settings->firstreachablearea + index], sizeof(aas_reachability_t));
|
|
index++;
|
|
lasttime = AAS_Time();
|
|
AAS_PrintTravelType(reach.traveltype & TRAVELTYPE_MASK);
|
|
botimport.Print(PRT_MESSAGE, "\n");
|
|
} //end if
|
|
AAS_ShowReachability(&reach);
|
|
} //end of the function ShowReachableAreas
|
|
|
|
void AAS_FloodAreas_r(int areanum, int cluster, int *done)
|
|
{
|
|
int nextareanum, i, facenum;
|
|
aas_area_t *area;
|
|
aas_face_t *face;
|
|
aas_areasettings_t *settings;
|
|
aas_reachability_t *reach;
|
|
|
|
AAS_ShowAreaPolygons(areanum, 1, qtrue);
|
|
//pointer to the convex area
|
|
area = &aasworld.areas[areanum];
|
|
settings = &aasworld.areasettings[areanum];
|
|
//walk through the faces of the area
|
|
for (i = 0; i < area->numfaces; i++)
|
|
{
|
|
facenum = abs(aasworld.faceindex[area->firstface + i]);
|
|
face = &aasworld.faces[facenum];
|
|
if (face->frontarea == areanum)
|
|
nextareanum = face->backarea;
|
|
else
|
|
nextareanum = face->frontarea;
|
|
if (!nextareanum)
|
|
continue;
|
|
if (done[nextareanum])
|
|
continue;
|
|
done[nextareanum] = qtrue;
|
|
if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
|
|
continue;
|
|
if (AAS_AreaCluster(nextareanum) != cluster)
|
|
continue;
|
|
AAS_FloodAreas_r(nextareanum, cluster, done);
|
|
} //end for
|
|
//
|
|
for (i = 0; i < settings->numreachableareas; i++)
|
|
{
|
|
reach = &aasworld.reachability[settings->firstreachablearea + i];
|
|
nextareanum = reach->areanum;
|
|
if (!nextareanum)
|
|
continue;
|
|
if (done[nextareanum])
|
|
continue;
|
|
done[nextareanum] = qtrue;
|
|
if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
|
|
continue;
|
|
if (AAS_AreaCluster(nextareanum) != cluster)
|
|
continue;
|
|
/*
|
|
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
|
|
{
|
|
AAS_DebugLine(reach->start, reach->end, 1);
|
|
}
|
|
*/
|
|
AAS_FloodAreas_r(nextareanum, cluster, done);
|
|
}
|
|
}
|
|
|
|
void AAS_FloodAreas(vec3_t origin)
|
|
{
|
|
int areanum, cluster, *done;
|
|
|
|
done = (int *) GetClearedMemory(aasworld.numareas * sizeof(int));
|
|
areanum = AAS_PointAreaNum(origin);
|
|
cluster = AAS_AreaCluster(areanum);
|
|
AAS_FloodAreas_r(areanum, cluster, done);
|
|
FreeMemory(done);
|
|
}
|