q3rally/baseq3r/scripts/weapon_grenadelauncher.shader
2011-02-18 14:31:32 +00:00

83 lines
1.4 KiB
Text

models/weapons2/grenadel/grenadel
{
{
map models/weapons2/grenadel/grenadel.tga
rgbGen lightingDiffuse
}
{
map models/weapons2/grenadel/chromey.tga
rgbGen lightingDiffuse
tcGen environment
blendfunc add
}
{
map models/weapons2/grenadel/grenadel.tga
rgbGen lightingDiffuse
blendfunc blend
}
}
models/weapons2/grenadel/newgren.tga
{
{
map models/weapons2/grenadel/newgren.tga
rgbGen lightingDiffuse
}
{
map models/weapons2/grenadel/chromey.tga
rgbGen lightingDiffuse
tcGen environment
blendfunc add
}
{
map models/weapons2/grenadel/newgren.tga
rgbGen lightingDiffuse
blendfunc blend
}
}
models/weapons2/grenadel/blackhandle
{
{
map models/weapons2/grenadel/blackhandle.tga
rgbGen lightingDiffuse
tcGen environment
}
}
models/weapons2/grenadel/muzside
{
// deformVertexes autosprite2
cull disable
{
map models/weapons2/grenadel/muzzlside.tga
blendfunc add
}
}
models/weapons2/grenadel/muzcenter
{
deformVertexes autosprite
{
clampmap models/weapons2/grenadel/f_plasma.tga
blendfunc add
tcMod rotate 1246
}
{
clampmap models/weapons2/grenadel/f_plasma.tga
blendfunc add
tcMod rotate -1246
}
}
models/weapons2/grenadel/flare
{
deformVertexes autosprite
{
map models/weapons2/grenadel/flare.tga
blendfunc add
rgbGen wave noise 0.5 0.5 0 1
}
}