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bcfd420250
Allow unwinding of qvmcall64 call-stub for msvc/masm. Add epsilon to avoid division by zero in CalcSpecular(). Add r_parallaxMapOffset. Fix line not removed in previous commit. OpenGL2: Flip normals for backfacing triangles. |
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ftola.asm | ||
ftola.c | ||
matha.s | ||
qasm-inline.h | ||
qasm.h | ||
snapvector.asm | ||
snapvector.c | ||
snd_mixa.s | ||
vm_x86_64.asm |