mirror of
https://github.com/Q3Rally-Team/q3rally.git
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26fcf173be
Q3Rally renames some items and adds some items. Bots should try to pick them up now.
815 lines
15 KiB
C
815 lines
15 KiB
C
/*
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===========================================================================
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Copyright (C) 2006 Dmn_clown (aka: Bob Isaac (rjisaac@gmail.com))
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This file is part of Open Arena and is based upon Mr. Elusive's fuzzy logic
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system found in Quake 3 Arena.
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Open Arena is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Open Arena is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "inv.h"
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#define NOITEM 0
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#define AMMOI 1
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#define WEAPONI 2
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#define HEALTHI 3
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#define ARMORI 4
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#define POWERI 5
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#define FLAGI 6
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#define ROAMI 7
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//===================================
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// ARMOR
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//===================================
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iteminfo "ammo_belt"
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{
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name "Chaingun Belt"
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model "models/powerups/ammo/chaingunam.md3"
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modelindex MODELINDEX_BELT
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type AMMOI
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index INVENTORY_BELT
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_bfg"
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{
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name "Bfg ammo"
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model "models/powerups/ammo/bfgam.md3"
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modelindex MODELINDEX_BFGAMMO
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type AMMOI
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index INVENTORY_BFGAMMO
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_bullets"
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{
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name "Bullets"
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model "models/powerups/ammo/machinegunam.md3"
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modelindex MODELINDEX_BULLETS
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type AMMOI
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index INVENTORY_BULLETS
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_cells"
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{
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name "Cells"
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model "models/powerups/ammo/plasmaam.md3"
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modelindex MODELINDEX_CELLS
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type AMMOI
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index INVENTORY_CELLS
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_grenades"
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{
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name "Grenades"
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model "models/powerups/ammo/grenadeam.md3"
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modelindex MODELINDEX_GRENADES
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type AMMOI
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index INVENTORY_GRENADES
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_lightning"
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{
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name "Lightning"
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model "models/powerups/ammo/lightningam.md3"
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modelindex MODELINDEX_LIGHTNINGAMMO
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type AMMOI
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index INVENTORY_LIGHTNINGAMMO
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_mines"
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{
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name "Proximity Mines"
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model "models/powerups/ammo/proxmineam.md3"
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modelindex MODELINDEX_MINES
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type AMMOI
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index INVENTORY_MINES
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_nails"
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{
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name "Nails"
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model "models/powerups/ammo/nailgunam.md3"
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modelindex MODELINDEX_NAILS
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type AMMOI
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index INVENTORY_NAILS
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_rockets"
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{
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name "Rockets"
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model "models/powerups/ammo/rocketam.dm3"
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modelindex MODELINDEX_ROCKETS
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type AMMOI
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index INVENTORY_ROCKETS
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_shells"
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{
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name "Shells"
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model "models/powerups/ammo/shotgunam.md3"
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modelindex MODELINDEX_SHELLS
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type AMMOI
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index INVENTORY_SHELLS
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_slugs"
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{
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name "Slugs"
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model "models/powerups/ammo/railgunam.md3"
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modelindex MODELINDEX_SLUGS
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type AMMOI
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index INVENTORY_SLUGS
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "ammo_flame"
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{
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name "Flame Ammo"
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model "models/powerups/ammo/bfgam.md3"
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modelindex MODELINDEX_FLAMETHROWERAMMO
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type AMMOI
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index INVENTORY_FLAMETHROWERAMMO
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "holdable_invulnerability"
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{
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name "Invulnerability"
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model "models/powerups/holdable/invulnerability.md3"
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modelindex MODELINDEX_INVULNERABILITY
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type POWERI
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index INVENTORY_PORTAL
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "holdable_kamikaze"
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{
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name "Kamikaze"
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model "models/powerups/kamikazi.md3"
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modelindex MODELINDEX_KAMIKAZE
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type POWERI
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index INVENTORY_KAMIKAZE
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "holdable_medkit"
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{
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name "Medkit"
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model "models/powerups/holdable/medkit.md3"
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modelindex MODELINDEX_MEDKIT
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type HEALTHI
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index INVENTORY_MEDKIT
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "holdable_portal"
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{
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name "Portal"
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model "models/powerups/holdable/teleporter.md3"
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modelindex MODELINDEX_PORTAL
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type POWERI
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index INVENTORY_PORTAL
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "holdable_teleporter"
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{
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name "Personal Teleporter"
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model "models/powerups/holdable/teleporter.md3"
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modelindex MODELINDEX_TELEPORTER
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type POWERI
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index INVENTORY_TELEPORTER
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respawntime 60
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "rally_item_turbo"
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{
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name "Turbo"
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model "models/powerups/turbo/turbo.md3"
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modelindex MODELINDEX_TURBO
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type POWERI
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index INVENTORY_TURBO
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respawntime 60
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "item_armor_red"
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{
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name "Red Armor"
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model "models/powerups/armor/armor_red.md3"
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modelindex MODELINDEX_ARMORBODY
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type ARMORI
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index INVENTORY_ARMOR
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "item_armor_yellow"
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{
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name "Yellow Armor"
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model "models/powerups/armor/armor_yel.md3"
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modelindex MODELINDEX_ARMORCOMBAT
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type ARMORI
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index INVENTORY_ARMOR
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "item_armor_green"
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{
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name "Green Armor"
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model "models/powerups/armor/greenshard.md3"
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modelindex MODELINDEX_ARMORSHARD
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type ARMORI
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index INVENTORY_ARMOR
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "item_health"
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{
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name "25 Health"
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model "models/powerups/health/medium_cross.md3"
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modelindex MODELINDEX_HEALTH
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type HEALTHI
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index INVENTORY_HEALTH
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "item_health_large"
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{
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name "50 Health"
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model "models/powerups/health/large_cross.md3"
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modelindex MODELINDEX_HEALTHLARGE
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type HEALTHI
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index INVENTORY_HEALTH
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "item_health_mega"
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{
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name "Mega Health"
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model "models/powerups/health/mega_cross.md3"
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modelindex MODELINDEX_HEALTHMEGA
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type HEALTHI
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index INVENTORY_HEALTH
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "item_health_small"
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{
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name "5 Health"
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model "models/powerups/health/small_cross.md3"
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modelindex MODELINDEX_HEALTHSMALL
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type HEALTHI
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index INVENTORY_HEALTH
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_bfg"
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{
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name "BFG10K"
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model "models/weapons2/bfg/bfg.md3"
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modelindex MODELINDEX_BFG10K
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type WEAPONI
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index INVENTORY_BFG10K
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_chaingun"
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{
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name "Chaingun"
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model "models/weapons/vulcan/vulcan.md3"
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modelindex MODELINDEX_CHAINGUN
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type WEAPONI
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index INVENTORY_CHAINGUN
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_gauntlet"
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{
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name "Gauntlet"
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model "models/weapons2/gauntlet/gauntlet.md3"
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modelindex MODELINDEX_GAUNTLET
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type WEAPONI
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index INVENTORY_GAUNTLET
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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/*
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iteminfo "weapon_grapplinghook"
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{
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name "Grappling Hook"
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model "models/weapons2/grapple/grapple.md3"
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modelindex MODELINDEX_GRAPPLINGHOOK
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type WEAPONI
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index INVENTORY_GRAPPLINGHOOK
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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*/
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iteminfo "weapon_flamethrower"
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{
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name "Flame Thrower"
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model "models/weapons2/flamethrower/flamethrower.md3"
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modelindex MODELINDEX_FLAMETHROWER
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type WEAPONI
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index INVENTORY_FLAMETHROWER
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_grenadelauncher"
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{
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name "Grenade Launcher"
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model "models/weapons2/grenadel/grenadel.md2"
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modelindex MODELINDEX_GRENADELAUNCHER
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type WEAPONI
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index INVENTORY_GRENADELAUNCHER
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_lightning"
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{
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name "Lightning Gun"
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model "models/weapons2/lightning/lightning.md3"
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modelindex MODELINDEX_LIGHTNING
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type WEAPONI
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index INVENTORY_LIGHTNING
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_machinegun"
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{
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name "Machinegun"
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model "models/weapons2/machinegun/machinegun.md3"
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modelindex MODELINDEX_MACHINEGUN
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type WEAPONI
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index INVENTORY_MACHINEGUN
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_shotgun"
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{
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name "Shotgun"
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model "models/weapons2/shotgun/shotgun.md3"
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modelindex MODELINDEX_SHOTGUN
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type WEAPONI
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index INVENTORY_SHOTGUN
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_railgun"
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{
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name "Railgun"
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model "models/weapons2/railgun/railgun.md3"
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modelindex MODELINDEX_RAILGUN
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type WEAPONI
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index INVENTORY_RAILGUN
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_rocketlauncher"
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{
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name "Rocket Launcher"
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model "models/weapons2/rocketl/rocketl.md3"
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modelindex MODELINDEX_ROCKETLAUNCHER
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type WEAPONI
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index INVENTORY_ROCKETLAUNCHER
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_nailgun"
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{
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name "Nailgun"
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model "models/weapons/nailgun/nailgun.md3"
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modelindex MODELINDEX_NAILGUN
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type WEAPONI
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index INVENTORY_NAILGUN
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_plasmagun"
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{
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name "Plasma Gun"
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model "models/weapons2/plasma/plasma.md3"
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modelindex MODELINDEX_PLASMAGUN
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type WEAPONI
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index INVENTORY_PLASMAGUN
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "weapon_prox_launcher"
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{
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name "Prox Launcher"
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model "models/weapons/proxmine/proxmine.md3"
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modelindex MODELINDEX_PROXLAUNCHER
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type WEAPONI
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index INVENTORY_PROXLAUNCHER
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "rally_weapon_smoke"
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{
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name "Rearfire Smoke Screen"
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model "models/rearfire/rf_smoke.md3"
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modelindex MODELINDEX_RWP_SMOKE
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type WEAPONI
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index INVENTORY_RWP_SMOKE
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "rally_weapon_oil"
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{
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name "Rearfire Oil Slick"
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model "models/rearfire/rf_oil.md3"
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modelindex MODELINDEX_RWP_OIL
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type WEAPONI
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index INVENTORY_RWP_OIL
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "rally_weapon_mine"
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{
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name "Rearfire Mine"
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model "models/rearfire/rf_mines.md3"
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modelindex MODELINDEX_RWP_MINE
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type WEAPONI
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index INVENTORY_RWP_MINE
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respawntime 30
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mins {-13,-13,-13}
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maxs {13,13,13}
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}
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iteminfo "rally_weapon_flame"
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{
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name "Rearfire Flame Trail"
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model "models/rearfire/rf_flame.md3"
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modelindex MODELINDEX_RWP_FLAME
|
|
type WEAPONI
|
|
index INVENTORY_RWP_FLAME
|
|
respawntime 30
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "rally_weapon_bio"
|
|
{
|
|
name "Rearfire Bio Sludge"
|
|
model "models/rearfire/rf_bio.md3"
|
|
modelindex MODELINDEX_RWP_BIO
|
|
type WEAPONI
|
|
index INVENTORY_RWP_BIO
|
|
respawntime 30
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
|
|
|
|
iteminfo "rally_item_quad"
|
|
{
|
|
name "Quad Damage"
|
|
model "models/powerups/instant/quad.md3"
|
|
modelindex MODELINDEX_QUAD
|
|
type POWERI
|
|
index INVENTORY_QUAD
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "rally_item_env"
|
|
{
|
|
name "Battle Suit"
|
|
model "models/powerups/instant/enviro.md3"
|
|
modelindex MODELINDEX_ENVIRONMENTSUIT
|
|
type POWERI
|
|
index INVENTORY_ENVIRONMENTSUIT
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "rally_item_haste"
|
|
{
|
|
name "Speed"
|
|
model "models/powerups/instant/haste_ring.md3"
|
|
modelindex MODELINDEX_HASTE
|
|
type POWERI
|
|
index INVENTORY_HASTE
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "rally_item_invis"
|
|
{
|
|
name "Invisibility"
|
|
model "models/powerups/instant/invis.md3"
|
|
modelindex MODELINDEX_INVISIBILITY
|
|
type POWERI
|
|
index INVENTORY_INVISIBILITY
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "rally_item_regen"
|
|
{
|
|
name "Regeneration"
|
|
model "models/powerups/instant/regen_ring.md3"
|
|
modelindex MODELINDEX_REGEN
|
|
type POWERI
|
|
index INVENTORY_REGEN
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
/*
|
|
iteminfo "item_flight"
|
|
{
|
|
name "Flight"
|
|
model "models/powerups/instant/flight_ring.md3"
|
|
modelindex MODELINDEX_FLIGHT
|
|
type POWERI
|
|
index INVENTORY_FLIGHT
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
*/
|
|
|
|
iteminfo "rally_item_shield"
|
|
{
|
|
name "Shielding"
|
|
model "models/powerups/shield/shield.md3"
|
|
modelindex MODELINDEX_SHIELD
|
|
type POWERI
|
|
index INVENTORY_SHIELD
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "item_scout"
|
|
{
|
|
name "Scout"
|
|
model "models/powerups/scout.md3"
|
|
modelindex MODELINDEX_SCOUT
|
|
type POWERI
|
|
index INVENTORY_SCOUT
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "item_guard"
|
|
{
|
|
name "Guard"
|
|
model "models/powerups/guard.md3"
|
|
modelindex MODELINDEX_GUARD
|
|
type POWERI
|
|
index INVENTORY_GUARD
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "item_doubler"
|
|
{
|
|
name "Doubler"
|
|
model "models/powerups/doubler.md3"
|
|
modelindex MODELINDEX_DOUBLER
|
|
type POWERI
|
|
index INVENTORY_DOUBLER
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "item_ammoregen"
|
|
{
|
|
name "Ammo Regen"
|
|
model "models/powerups/ammo.md3"
|
|
modelindex MODELINDEX_AMMOREGEN
|
|
type POWERI
|
|
index INVENTORY_AMMOREGEN
|
|
respawntime 60
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "team_CTF_redflag"
|
|
{
|
|
name "Red Flag"
|
|
model "models/flags/r_flag.md3"
|
|
modelindex MODELINDEX_REDFLAG
|
|
type FLAGI
|
|
index INVENTORY_REDFLAG
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "team_CTF_blueflag"
|
|
{
|
|
name "Blue Flag"
|
|
model "models/flags/b_flag.md3"
|
|
modelindex MODELINDEX_BLUEFLAG
|
|
type FLAGI
|
|
index INVENTORY_BLUEFLAG
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "team_CTF_neutralflag"
|
|
{
|
|
name "Neutral Flag"
|
|
model "models/flags/n_flag.md3"
|
|
modelindex MODELINDEX_NEUTRALFLAG
|
|
type FLAGI
|
|
index INVENTORY_NEUTRALFLAG
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "team_redobelisk"
|
|
{
|
|
name "Red Obelisk"
|
|
model "models/powerups/obelisk/obelisk.md3"
|
|
modelindex 0
|
|
type NOITEM
|
|
index 0
|
|
mins {-14, -14, 1}
|
|
maxs {14, 14, 87}
|
|
}
|
|
|
|
iteminfo "team_blueobelisk"
|
|
{
|
|
name "Blue Obelisk"
|
|
model "models/powerups/obelisk/obelisk.md3"
|
|
modelindex 0
|
|
type NOITEM
|
|
index 0
|
|
mins {-14, -14, 1}
|
|
maxs {14, 14, 87}
|
|
}
|
|
|
|
iteminfo "team_neutralobelisk"
|
|
{
|
|
name "Neutral Obelisk"
|
|
model "models/powerups/obelisk/obelisk.md3"
|
|
modelindex 0
|
|
type NOITEM
|
|
index 0
|
|
mins {-14, -14, 1}
|
|
maxs {14, 14, 87}
|
|
}
|
|
|
|
iteminfo "item_redcube"
|
|
{
|
|
name "Red Cube"
|
|
model "models/powerups/orb/r_orb.md3"
|
|
modelindex MODELINDEX_REDCUBE
|
|
type FLAGI
|
|
index INVENTORY_REDCUBE
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "item_bluecube"
|
|
{
|
|
name "Blue Cube"
|
|
model "models/powerups/orb/b_orb.md3"
|
|
modelindex MODELINDEX_BLUECUBE
|
|
type FLAGI
|
|
index INVENTORY_BLUECUBE
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|
|
iteminfo "item_botroam"
|
|
{
|
|
name "Bot Roam Goal"
|
|
model ""
|
|
modelindex 0
|
|
type ROAMI
|
|
index 0
|
|
mins {-13,-13,-13}
|
|
maxs {13,13,13}
|
|
}
|
|
|