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68 lines
1.5 KiB
C
68 lines
1.5 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "../qcommon/q_shared.h"
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#include "../qcommon/qcommon.h"
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#include "sys_local.h"
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#include <stdio.h>
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/*
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==================
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CON_Shutdown
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==================
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*/
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void CON_Shutdown( void )
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{
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}
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/*
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==================
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CON_Init
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==================
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*/
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void CON_Init( void )
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{
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}
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/*
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==================
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CON_Input
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==================
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*/
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char *CON_Input( void )
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{
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return NULL;
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}
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/*
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==================
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CON_Print
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==================
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*/
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void CON_Print( const char *msg )
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{
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if( com_ansiColor && com_ansiColor->integer )
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Sys_AnsiColorPrint( msg );
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else
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fputs( msg, stderr );
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}
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