mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-22 20:11:48 +00:00
0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
885 lines
28 KiB
C
885 lines
28 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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/*****************************************************************************
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* name: be_interface.c
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*
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* desc: bot library interface
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*
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* $Archive: /MissionPack/code/botlib/be_interface.c $
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*
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*****************************************************************************/
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#include "../qcommon/q_shared.h"
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#include "l_memory.h"
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#include "l_log.h"
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#include "l_libvar.h"
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#include "l_script.h"
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#include "l_precomp.h"
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#include "l_struct.h"
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#include "aasfile.h"
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#include "botlib.h"
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#include "be_aas.h"
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#include "be_aas_funcs.h"
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#include "be_aas_def.h"
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#include "be_interface.h"
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#include "be_ea.h"
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#include "be_ai_weight.h"
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#include "be_ai_goal.h"
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#include "be_ai_move.h"
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#include "be_ai_weap.h"
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#include "be_ai_chat.h"
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#include "be_ai_char.h"
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#include "be_ai_gen.h"
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//library globals in a structure
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botlib_globals_t botlibglobals;
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botlib_export_t be_botlib_export;
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botlib_import_t botimport;
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//
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int botDeveloper;
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//qtrue if the library is setup
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int botlibsetup = qfalse;
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//===========================================================================
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//
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// several functions used by the exported functions
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//
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//===========================================================================
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Sys_MilliSeconds(void)
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{
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return clock() * 1000 / CLOCKS_PER_SEC;
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} //end of the function Sys_MilliSeconds
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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qboolean ValidClientNumber(int num, char *str)
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{
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if (num < 0 || num > botlibglobals.maxclients)
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{
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//weird: the disabled stuff results in a crash
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botimport.Print(PRT_ERROR, "%s: invalid client number %d, [0, %d]\n",
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str, num, botlibglobals.maxclients);
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return qfalse;
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} //end if
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return qtrue;
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} //end of the function BotValidateClientNumber
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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qboolean ValidEntityNumber(int num, char *str)
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{
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if (num < 0 || num > botlibglobals.maxentities)
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{
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botimport.Print(PRT_ERROR, "%s: invalid entity number %d, [0, %d]\n",
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str, num, botlibglobals.maxentities);
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return qfalse;
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} //end if
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return qtrue;
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} //end of the function BotValidateClientNumber
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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qboolean BotLibSetup(char *str)
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{
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if (!botlibglobals.botlibsetup)
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{
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botimport.Print(PRT_ERROR, "%s: bot library used before being setup\n", str);
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return qfalse;
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} //end if
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return qtrue;
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} //end of the function BotLibSetup
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibSetup(void)
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{
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int errnum;
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botDeveloper = LibVarGetValue("bot_developer");
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memset( &botlibglobals, 0, sizeof(botlibglobals) );
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//initialize byte swapping (litte endian etc.)
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// Swap_Init();
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if(botDeveloper)
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{
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Log_Open("botlib.log");
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}
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botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");
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botlibglobals.maxclients = (int) LibVarValue("maxclients", "128");
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botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024");
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errnum = AAS_Setup(); //be_aas_main.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = EA_Setup(); //be_ea.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = BotSetupWeaponAI(); //be_ai_weap.c
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if (errnum != BLERR_NOERROR)return errnum;
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errnum = BotSetupGoalAI(); //be_ai_goal.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = BotSetupChatAI(); //be_ai_chat.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = BotSetupMoveAI(); //be_ai_move.c
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if (errnum != BLERR_NOERROR) return errnum;
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botlibsetup = qtrue;
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botlibglobals.botlibsetup = qtrue;
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return BLERR_NOERROR;
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} //end of the function Export_BotLibSetup
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibShutdown(void)
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{
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if (!BotLibSetup("BotLibShutdown")) return BLERR_LIBRARYNOTSETUP;
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#ifndef DEMO
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//DumpFileCRCs();
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#endif //DEMO
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//
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BotShutdownChatAI(); //be_ai_chat.c
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BotShutdownMoveAI(); //be_ai_move.c
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BotShutdownGoalAI(); //be_ai_goal.c
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BotShutdownWeaponAI(); //be_ai_weap.c
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BotShutdownWeights(); //be_ai_weight.c
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BotShutdownCharacters(); //be_ai_char.c
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//shud down aas
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AAS_Shutdown();
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//shut down bot elemantary actions
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EA_Shutdown();
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//free all libvars
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LibVarDeAllocAll();
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//remove all global defines from the pre compiler
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PC_RemoveAllGlobalDefines();
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//dump all allocated memory
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// DumpMemory();
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#ifdef DEBUG
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PrintMemoryLabels();
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#endif
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//shut down library log file
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Log_Shutdown();
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//
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botlibsetup = qfalse;
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botlibglobals.botlibsetup = qfalse;
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// print any files still open
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PC_CheckOpenSourceHandles();
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//
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return BLERR_NOERROR;
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} //end of the function Export_BotLibShutdown
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibVarSet(const char *var_name, const char *value)
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{
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LibVarSet(var_name, value);
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return BLERR_NOERROR;
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} //end of the function Export_BotLibVarSet
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibVarGet(const char *var_name, char *value, int size)
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{
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char *varvalue;
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varvalue = LibVarGetString(var_name);
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strncpy(value, varvalue, size-1);
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value[size-1] = '\0';
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return BLERR_NOERROR;
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} //end of the function Export_BotLibVarGet
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibStartFrame(float time)
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{
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if (!BotLibSetup("BotStartFrame")) return BLERR_LIBRARYNOTSETUP;
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return AAS_StartFrame(time);
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} //end of the function Export_BotLibStartFrame
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibLoadMap(const char *mapname)
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{
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#ifdef DEBUG
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int starttime = Sys_MilliSeconds();
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#endif
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int errnum;
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if (!BotLibSetup("BotLoadMap")) return BLERR_LIBRARYNOTSETUP;
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//
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botimport.Print(PRT_MESSAGE, "------------ Map Loading ------------\n");
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//startup AAS for the current map, model and sound index
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errnum = AAS_LoadMap(mapname);
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if (errnum != BLERR_NOERROR) return errnum;
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//initialize the items in the level
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BotInitLevelItems(); //be_ai_goal.h
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BotSetBrushModelTypes(); //be_ai_move.h
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//
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botimport.Print(PRT_MESSAGE, "-------------------------------------\n");
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#ifdef DEBUG
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botimport.Print(PRT_MESSAGE, "map loaded in %d msec\n", Sys_MilliSeconds() - starttime);
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#endif
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//
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return BLERR_NOERROR;
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} //end of the function Export_BotLibLoadMap
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibUpdateEntity(int ent, bot_entitystate_t *state)
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{
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if (!BotLibSetup("BotUpdateEntity")) return BLERR_LIBRARYNOTSETUP;
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if (!ValidEntityNumber(ent, "BotUpdateEntity")) return BLERR_INVALIDENTITYNUMBER;
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return AAS_UpdateEntity(ent, state);
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} //end of the function Export_BotLibUpdateEntity
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_TestMovementPrediction(int entnum, vec3_t origin, vec3_t dir);
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void ElevatorBottomCenter(aas_reachability_t *reach, vec3_t bottomcenter);
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int BotGetReachabilityToGoal(vec3_t origin, int areanum,
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int lastgoalareanum, int lastareanum,
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int *avoidreach, float *avoidreachtimes, int *avoidreachtries,
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bot_goal_t *goal, int travelflags,
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struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags);
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int AAS_PointLight(vec3_t origin, int *red, int *green, int *blue);
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int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas);
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int AAS_Reachability_WeaponJump(int area1num, int area2num);
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int BotFuzzyPointReachabilityArea(vec3_t origin);
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float BotGapDistance(vec3_t origin, vec3_t hordir, int entnum);
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void AAS_FloodAreas(vec3_t origin);
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int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3)
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{
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// return AAS_PointLight(parm2, NULL, NULL, NULL);
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#ifdef DEBUG
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static int area = -1;
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static int line[2];
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int newarea, i, highlightarea, flood;
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// int reachnum;
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vec3_t eye, forward, right, end, origin;
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// vec3_t bottomcenter;
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// aas_trace_t trace;
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// aas_face_t *face;
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// aas_entity_t *ent;
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// bsp_trace_t bsptrace;
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// aas_reachability_t reach;
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// bot_goal_t goal;
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// clock_t start_time, end_time;
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vec3_t mins = {-16, -16, -24};
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vec3_t maxs = {16, 16, 32};
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// int areas[10], numareas;
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//return 0;
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if (!aasworld.loaded) return 0;
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/*
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if (parm0 & 1)
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{
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AAS_ClearShownPolygons();
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AAS_FloodAreas(parm2);
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} //end if
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return 0;
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*/
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for (i = 0; i < 2; i++) if (!line[i]) line[i] = botimport.DebugLineCreate();
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// AAS_ClearShownDebugLines();
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//if (AAS_AgainstLadder(parm2)) botimport.Print(PRT_MESSAGE, "against ladder\n");
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//BotOnGround(parm2, PRESENCE_NORMAL, 1, &newarea, &newarea);
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//botimport.Print(PRT_MESSAGE, "%f %f %f\n", parm2[0], parm2[1], parm2[2]);
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//*
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highlightarea = LibVarGetValue("bot_highlightarea");
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if (highlightarea > 0)
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{
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newarea = highlightarea;
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} //end if
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else
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{
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VectorCopy(parm2, origin);
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origin[2] += 0.5;
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//newarea = AAS_PointAreaNum(origin);
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newarea = BotFuzzyPointReachabilityArea(origin);
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} //end else
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botimport.Print(PRT_MESSAGE, "\rtravel time to goal (%d) = %d ", botlibglobals.goalareanum,
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AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT));
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//newarea = BotReachabilityArea(origin, qtrue);
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if (newarea != area)
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{
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botimport.Print(PRT_MESSAGE, "origin = %f, %f, %f\n", origin[0], origin[1], origin[2]);
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area = newarea;
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botimport.Print(PRT_MESSAGE, "new area %d, cluster %d, presence type %d\n",
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area, AAS_AreaCluster(area), AAS_PointPresenceType(origin));
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botimport.Print(PRT_MESSAGE, "area contents: ");
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if (aasworld.areasettings[area].contents & AREACONTENTS_WATER)
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{
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botimport.Print(PRT_MESSAGE, "water &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_LAVA)
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{
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botimport.Print(PRT_MESSAGE, "lava &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_SLIME)
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{
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botimport.Print(PRT_MESSAGE, "slime &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_JUMPPAD)
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{
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botimport.Print(PRT_MESSAGE, "jump pad &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_CLUSTERPORTAL)
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{
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botimport.Print(PRT_MESSAGE, "cluster portal &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_VIEWPORTAL)
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{
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botimport.Print(PRT_MESSAGE, "view portal &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_DONOTENTER)
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{
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botimport.Print(PRT_MESSAGE, "do not enter &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_MOVER)
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{
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botimport.Print(PRT_MESSAGE, "mover &");
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} //end if
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if (!aasworld.areasettings[area].contents)
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{
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botimport.Print(PRT_MESSAGE, "empty");
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} //end if
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botimport.Print(PRT_MESSAGE, "\n");
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botimport.Print(PRT_MESSAGE, "travel time to goal (%d) = %d\n", botlibglobals.goalareanum,
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AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT|TFL_ROCKETJUMP));
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/*
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VectorCopy(origin, end);
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end[2] += 5;
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numareas = AAS_TraceAreas(origin, end, areas, NULL, 10);
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AAS_TraceClientBBox(origin, end, PRESENCE_CROUCH, -1);
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botimport.Print(PRT_MESSAGE, "num areas = %d, area = %d\n", numareas, areas[0]);
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*/
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/*
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botlibglobals.goalareanum = newarea;
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VectorCopy(parm2, botlibglobals.goalorigin);
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botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
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origin[0], origin[1], origin[2], newarea);
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*/
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} //end if
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//*
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flood = LibVarGetValue("bot_flood");
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if (parm0 & 1)
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{
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if (flood)
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{
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AAS_ClearShownPolygons();
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|
AAS_ClearShownDebugLines();
|
|
AAS_FloodAreas(parm2);
|
|
}
|
|
else
|
|
{
|
|
botlibglobals.goalareanum = newarea;
|
|
VectorCopy(parm2, botlibglobals.goalorigin);
|
|
botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
|
|
origin[0], origin[1], origin[2], newarea);
|
|
}
|
|
} //end if*/
|
|
if (flood)
|
|
return 0;
|
|
// if (parm0 & BUTTON_USE)
|
|
// {
|
|
// botlibglobals.runai = !botlibglobals.runai;
|
|
// if (botlibglobals.runai) botimport.Print(PRT_MESSAGE, "started AI\n");
|
|
// else botimport.Print(PRT_MESSAGE, "stopped AI\n");
|
|
//* /
|
|
/*
|
|
goal.areanum = botlibglobals.goalareanum;
|
|
reachnum = BotGetReachabilityToGoal(parm2, newarea, 1,
|
|
ms.avoidreach, ms.avoidreachtimes,
|
|
&goal, TFL_DEFAULT);
|
|
if (!reachnum)
|
|
{
|
|
botimport.Print(PRT_MESSAGE, "goal not reachable\n");
|
|
} //end if
|
|
else
|
|
{
|
|
AAS_ReachabilityFromNum(reachnum, &reach);
|
|
AAS_ClearShownDebugLines();
|
|
AAS_ShowArea(area, qtrue);
|
|
AAS_ShowArea(reach.areanum, qtrue);
|
|
AAS_DrawCross(reach.start, 6, LINECOLOR_BLUE);
|
|
AAS_DrawCross(reach.end, 6, LINECOLOR_RED);
|
|
//
|
|
if ((reach.traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR)
|
|
{
|
|
ElevatorBottomCenter(&reach, bottomcenter);
|
|
AAS_DrawCross(bottomcenter, 10, LINECOLOR_GREEN);
|
|
} //end if
|
|
} //end else*/
|
|
// botimport.Print(PRT_MESSAGE, "travel time to goal = %d\n",
|
|
// AAS_AreaTravelTimeToGoalArea(area, origin, botlibglobals.goalareanum, TFL_DEFAULT));
|
|
// botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
|
|
// AAS_Reachability_WeaponJump(703, 716);
|
|
// } //end if*/
|
|
|
|
/* face = AAS_AreaGroundFace(newarea, parm2);
|
|
if (face)
|
|
{
|
|
AAS_ShowFace(face - aasworld.faces);
|
|
} //end if*/
|
|
/*
|
|
AAS_ClearShownDebugLines();
|
|
AAS_ShowArea(newarea, parm0 & BUTTON_USE);
|
|
AAS_ShowReachableAreas(area);
|
|
*/
|
|
AAS_ClearShownPolygons();
|
|
AAS_ClearShownDebugLines();
|
|
AAS_ShowAreaPolygons(newarea, 1, parm0 & 4);
|
|
if (parm0 & 2) AAS_ShowReachableAreas(area);
|
|
else
|
|
{
|
|
static int lastgoalareanum, lastareanum;
|
|
static int avoidreach[MAX_AVOIDREACH];
|
|
static float avoidreachtimes[MAX_AVOIDREACH];
|
|
static int avoidreachtries[MAX_AVOIDREACH];
|
|
int reachnum, resultFlags;
|
|
bot_goal_t goal;
|
|
aas_reachability_t reach;
|
|
|
|
/*
|
|
goal.areanum = botlibglobals.goalareanum;
|
|
VectorCopy(botlibglobals.goalorigin, goal.origin);
|
|
reachnum = BotGetReachabilityToGoal(origin, newarea,
|
|
lastgoalareanum, lastareanum,
|
|
avoidreach, avoidreachtimes, avoidreachtries,
|
|
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
|
NULL, 0, &resultFlags);
|
|
AAS_ReachabilityFromNum(reachnum, &reach);
|
|
AAS_ShowReachability(&reach);
|
|
*/
|
|
int curarea;
|
|
vec3_t curorigin;
|
|
|
|
goal.areanum = botlibglobals.goalareanum;
|
|
VectorCopy(botlibglobals.goalorigin, goal.origin);
|
|
VectorCopy(origin, curorigin);
|
|
curarea = newarea;
|
|
for ( i = 0; i < 100; i++ ) {
|
|
if ( curarea == goal.areanum ) {
|
|
break;
|
|
}
|
|
reachnum = BotGetReachabilityToGoal(curorigin, curarea,
|
|
lastgoalareanum, lastareanum,
|
|
avoidreach, avoidreachtimes, avoidreachtries,
|
|
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
|
NULL, 0, &resultFlags);
|
|
AAS_ReachabilityFromNum(reachnum, &reach);
|
|
AAS_ShowReachability(&reach);
|
|
VectorCopy(reach.end, origin);
|
|
lastareanum = curarea;
|
|
curarea = reach.areanum;
|
|
}
|
|
} //end else
|
|
VectorClear(forward);
|
|
//BotGapDistance(origin, forward, 0);
|
|
/*
|
|
if (parm0 & BUTTON_USE)
|
|
{
|
|
botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
|
|
AAS_Reachability_WeaponJump(703, 716);
|
|
} //end if*/
|
|
|
|
AngleVectors(parm3, forward, right, NULL);
|
|
//get the eye 16 units to the right of the origin
|
|
VectorMA(parm2, 8, right, eye);
|
|
//get the eye 24 units up
|
|
eye[2] += 24;
|
|
//get the end point for the line to be traced
|
|
VectorMA(eye, 800, forward, end);
|
|
|
|
// AAS_TestMovementPrediction(1, parm2, forward);
|
|
/*
|
|
//trace the line to find the hit point
|
|
trace = AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
|
|
if (!line[0]) line[0] = botimport.DebugLineCreate();
|
|
botimport.DebugLineShow(line[0], eye, trace.endpos, LINECOLOR_BLUE);
|
|
//
|
|
AAS_ClearShownDebugLines();
|
|
if (trace.ent)
|
|
{
|
|
ent = &aasworld.entities[trace.ent];
|
|
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
|
|
} //end if
|
|
*/
|
|
|
|
/*
|
|
start_time = clock();
|
|
for (i = 0; i < 2000; i++)
|
|
{
|
|
AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
// AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
|
|
} //end for
|
|
end_time = clock();
|
|
botimport.Print(PRT_MESSAGE, "me %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
|
|
start_time = clock();
|
|
for (i = 0; i < 2000; i++)
|
|
{
|
|
AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
} //end for
|
|
end_time = clock();
|
|
botimport.Print(PRT_MESSAGE, "id %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
|
|
*/
|
|
|
|
// TTimo: nested comments are BAD for gcc -Werror, use #if 0 instead..
|
|
#if 0
|
|
AAS_ClearShownDebugLines();
|
|
//bsptrace = AAS_Trace(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
|
|
bsptrace = AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
if (!line[0]) line[0] = botimport.DebugLineCreate();
|
|
botimport.DebugLineShow(line[0], eye, bsptrace.endpos, LINECOLOR_YELLOW);
|
|
if (bsptrace.fraction < 1.0)
|
|
{
|
|
face = AAS_TraceEndFace(&trace);
|
|
if (face)
|
|
{
|
|
AAS_ShowFace(face - aasworld.faces);
|
|
} //end if
|
|
|
|
AAS_DrawPlaneCross(bsptrace.endpos,
|
|
bsptrace.plane.normal,
|
|
bsptrace.plane.dist + bsptrace.exp_dist,
|
|
bsptrace.plane.type, LINECOLOR_GREEN);
|
|
if (trace.ent)
|
|
{
|
|
ent = &aasworld.entities[trace.ent];
|
|
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
|
|
} //end if
|
|
} //end if
|
|
//bsptrace = AAS_Trace2(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
|
|
bsptrace = AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
botimport.DebugLineShow(line[1], eye, bsptrace.endpos, LINECOLOR_BLUE);
|
|
if (bsptrace.fraction < 1.0)
|
|
{
|
|
AAS_DrawPlaneCross(bsptrace.endpos,
|
|
bsptrace.plane.normal,
|
|
bsptrace.plane.dist,// + bsptrace.exp_dist,
|
|
bsptrace.plane.type, LINECOLOR_RED);
|
|
if (bsptrace.ent)
|
|
{
|
|
ent = &aasworld.entities[bsptrace.ent];
|
|
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
|
|
} //end if
|
|
} //end if
|
|
#endif
|
|
#endif
|
|
return 0;
|
|
} //end of the function BotExportTest
|
|
|
|
|
|
/*
|
|
============
|
|
Init_AAS_Export
|
|
============
|
|
*/
|
|
static void Init_AAS_Export( aas_export_t *aas ) {
|
|
//--------------------------------------------
|
|
// be_aas_entity.c
|
|
//--------------------------------------------
|
|
aas->AAS_EntityInfo = AAS_EntityInfo;
|
|
//--------------------------------------------
|
|
// be_aas_main.c
|
|
//--------------------------------------------
|
|
aas->AAS_Initialized = AAS_Initialized;
|
|
aas->AAS_PresenceTypeBoundingBox = AAS_PresenceTypeBoundingBox;
|
|
aas->AAS_Time = AAS_Time;
|
|
//--------------------------------------------
|
|
// be_aas_sample.c
|
|
//--------------------------------------------
|
|
aas->AAS_PointAreaNum = AAS_PointAreaNum;
|
|
aas->AAS_PointReachabilityAreaIndex = AAS_PointReachabilityAreaIndex;
|
|
aas->AAS_TraceAreas = AAS_TraceAreas;
|
|
aas->AAS_BBoxAreas = AAS_BBoxAreas;
|
|
aas->AAS_AreaInfo = AAS_AreaInfo;
|
|
//--------------------------------------------
|
|
// be_aas_bspq3.c
|
|
//--------------------------------------------
|
|
aas->AAS_PointContents = AAS_PointContents;
|
|
aas->AAS_NextBSPEntity = AAS_NextBSPEntity;
|
|
aas->AAS_ValueForBSPEpairKey = AAS_ValueForBSPEpairKey;
|
|
aas->AAS_VectorForBSPEpairKey = AAS_VectorForBSPEpairKey;
|
|
aas->AAS_FloatForBSPEpairKey = AAS_FloatForBSPEpairKey;
|
|
aas->AAS_IntForBSPEpairKey = AAS_IntForBSPEpairKey;
|
|
//--------------------------------------------
|
|
// be_aas_reach.c
|
|
//--------------------------------------------
|
|
aas->AAS_AreaReachability = AAS_AreaReachability;
|
|
//--------------------------------------------
|
|
// be_aas_route.c
|
|
//--------------------------------------------
|
|
aas->AAS_AreaTravelTimeToGoalArea = AAS_AreaTravelTimeToGoalArea;
|
|
aas->AAS_EnableRoutingArea = AAS_EnableRoutingArea;
|
|
aas->AAS_PredictRoute = AAS_PredictRoute;
|
|
//--------------------------------------------
|
|
// be_aas_altroute.c
|
|
//--------------------------------------------
|
|
aas->AAS_AlternativeRouteGoals = AAS_AlternativeRouteGoals;
|
|
//--------------------------------------------
|
|
// be_aas_move.c
|
|
//--------------------------------------------
|
|
aas->AAS_Swimming = AAS_Swimming;
|
|
aas->AAS_PredictClientMovement = AAS_PredictClientMovement;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Init_EA_Export
|
|
============
|
|
*/
|
|
static void Init_EA_Export( ea_export_t *ea ) {
|
|
//ClientCommand elementary actions
|
|
ea->EA_Command = EA_Command;
|
|
ea->EA_Say = EA_Say;
|
|
ea->EA_SayTeam = EA_SayTeam;
|
|
|
|
ea->EA_Action = EA_Action;
|
|
ea->EA_Gesture = EA_Gesture;
|
|
ea->EA_Talk = EA_Talk;
|
|
ea->EA_Attack = EA_Attack;
|
|
ea->EA_Use = EA_Use;
|
|
ea->EA_Respawn = EA_Respawn;
|
|
ea->EA_Crouch = EA_Crouch;
|
|
ea->EA_MoveUp = EA_MoveUp;
|
|
ea->EA_MoveDown = EA_MoveDown;
|
|
ea->EA_MoveForward = EA_MoveForward;
|
|
ea->EA_MoveBack = EA_MoveBack;
|
|
ea->EA_MoveLeft = EA_MoveLeft;
|
|
ea->EA_MoveRight = EA_MoveRight;
|
|
|
|
ea->EA_SelectWeapon = EA_SelectWeapon;
|
|
ea->EA_Jump = EA_Jump;
|
|
ea->EA_DelayedJump = EA_DelayedJump;
|
|
ea->EA_Move = EA_Move;
|
|
ea->EA_View = EA_View;
|
|
ea->EA_GetInput = EA_GetInput;
|
|
ea->EA_EndRegular = EA_EndRegular;
|
|
ea->EA_ResetInput = EA_ResetInput;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Init_AI_Export
|
|
============
|
|
*/
|
|
static void Init_AI_Export( ai_export_t *ai ) {
|
|
//-----------------------------------
|
|
// be_ai_char.h
|
|
//-----------------------------------
|
|
ai->BotLoadCharacter = BotLoadCharacter;
|
|
ai->BotFreeCharacter = BotFreeCharacter;
|
|
ai->Characteristic_Float = Characteristic_Float;
|
|
ai->Characteristic_BFloat = Characteristic_BFloat;
|
|
ai->Characteristic_Integer = Characteristic_Integer;
|
|
ai->Characteristic_BInteger = Characteristic_BInteger;
|
|
ai->Characteristic_String = Characteristic_String;
|
|
//-----------------------------------
|
|
// be_ai_chat.h
|
|
//-----------------------------------
|
|
ai->BotAllocChatState = BotAllocChatState;
|
|
ai->BotFreeChatState = BotFreeChatState;
|
|
ai->BotQueueConsoleMessage = BotQueueConsoleMessage;
|
|
ai->BotRemoveConsoleMessage = BotRemoveConsoleMessage;
|
|
ai->BotNextConsoleMessage = BotNextConsoleMessage;
|
|
ai->BotNumConsoleMessages = BotNumConsoleMessages;
|
|
ai->BotInitialChat = BotInitialChat;
|
|
ai->BotNumInitialChats = BotNumInitialChats;
|
|
ai->BotReplyChat = BotReplyChat;
|
|
ai->BotChatLength = BotChatLength;
|
|
ai->BotEnterChat = BotEnterChat;
|
|
ai->BotGetChatMessage = BotGetChatMessage;
|
|
ai->StringContains = StringContains;
|
|
ai->BotFindMatch = BotFindMatch;
|
|
ai->BotMatchVariable = BotMatchVariable;
|
|
ai->UnifyWhiteSpaces = UnifyWhiteSpaces;
|
|
ai->BotReplaceSynonyms = BotReplaceSynonyms;
|
|
ai->BotLoadChatFile = BotLoadChatFile;
|
|
ai->BotSetChatGender = BotSetChatGender;
|
|
ai->BotSetChatName = BotSetChatName;
|
|
//-----------------------------------
|
|
// be_ai_goal.h
|
|
//-----------------------------------
|
|
ai->BotResetGoalState = BotResetGoalState;
|
|
ai->BotResetAvoidGoals = BotResetAvoidGoals;
|
|
ai->BotRemoveFromAvoidGoals = BotRemoveFromAvoidGoals;
|
|
ai->BotPushGoal = BotPushGoal;
|
|
ai->BotPopGoal = BotPopGoal;
|
|
ai->BotEmptyGoalStack = BotEmptyGoalStack;
|
|
ai->BotDumpAvoidGoals = BotDumpAvoidGoals;
|
|
ai->BotDumpGoalStack = BotDumpGoalStack;
|
|
ai->BotGoalName = BotGoalName;
|
|
ai->BotGetTopGoal = BotGetTopGoal;
|
|
ai->BotGetSecondGoal = BotGetSecondGoal;
|
|
ai->BotChooseLTGItem = BotChooseLTGItem;
|
|
ai->BotChooseNBGItem = BotChooseNBGItem;
|
|
ai->BotTouchingGoal = BotTouchingGoal;
|
|
ai->BotItemGoalInVisButNotVisible = BotItemGoalInVisButNotVisible;
|
|
ai->BotGetLevelItemGoal = BotGetLevelItemGoal;
|
|
ai->BotGetNextCampSpotGoal = BotGetNextCampSpotGoal;
|
|
ai->BotGetMapLocationGoal = BotGetMapLocationGoal;
|
|
ai->BotAvoidGoalTime = BotAvoidGoalTime;
|
|
ai->BotSetAvoidGoalTime = BotSetAvoidGoalTime;
|
|
ai->BotInitLevelItems = BotInitLevelItems;
|
|
ai->BotUpdateEntityItems = BotUpdateEntityItems;
|
|
ai->BotLoadItemWeights = BotLoadItemWeights;
|
|
ai->BotFreeItemWeights = BotFreeItemWeights;
|
|
ai->BotInterbreedGoalFuzzyLogic = BotInterbreedGoalFuzzyLogic;
|
|
ai->BotSaveGoalFuzzyLogic = BotSaveGoalFuzzyLogic;
|
|
ai->BotMutateGoalFuzzyLogic = BotMutateGoalFuzzyLogic;
|
|
ai->BotAllocGoalState = BotAllocGoalState;
|
|
ai->BotFreeGoalState = BotFreeGoalState;
|
|
//-----------------------------------
|
|
// be_ai_move.h
|
|
//-----------------------------------
|
|
ai->BotResetMoveState = BotResetMoveState;
|
|
ai->BotMoveToGoal = BotMoveToGoal;
|
|
ai->BotMoveInDirection = BotMoveInDirection;
|
|
ai->BotResetAvoidReach = BotResetAvoidReach;
|
|
ai->BotResetLastAvoidReach = BotResetLastAvoidReach;
|
|
ai->BotReachabilityArea = BotReachabilityArea;
|
|
ai->BotMovementViewTarget = BotMovementViewTarget;
|
|
ai->BotPredictVisiblePosition = BotPredictVisiblePosition;
|
|
ai->BotAllocMoveState = BotAllocMoveState;
|
|
ai->BotFreeMoveState = BotFreeMoveState;
|
|
ai->BotInitMoveState = BotInitMoveState;
|
|
ai->BotAddAvoidSpot = BotAddAvoidSpot;
|
|
//-----------------------------------
|
|
// be_ai_weap.h
|
|
//-----------------------------------
|
|
ai->BotChooseBestFightWeapon = BotChooseBestFightWeapon;
|
|
ai->BotGetWeaponInfo = BotGetWeaponInfo;
|
|
ai->BotLoadWeaponWeights = BotLoadWeaponWeights;
|
|
ai->BotAllocWeaponState = BotAllocWeaponState;
|
|
ai->BotFreeWeaponState = BotFreeWeaponState;
|
|
ai->BotResetWeaponState = BotResetWeaponState;
|
|
//-----------------------------------
|
|
// be_ai_gen.h
|
|
//-----------------------------------
|
|
ai->GeneticParentsAndChildSelection = GeneticParentsAndChildSelection;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
GetBotLibAPI
|
|
============
|
|
*/
|
|
botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t *import) {
|
|
assert(import);
|
|
botimport = *import;
|
|
assert(botimport.Print);
|
|
|
|
Com_Memset( &be_botlib_export, 0, sizeof( be_botlib_export ) );
|
|
|
|
if ( apiVersion != BOTLIB_API_VERSION ) {
|
|
botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion );
|
|
return NULL;
|
|
}
|
|
|
|
Init_AAS_Export(&be_botlib_export.aas);
|
|
Init_EA_Export(&be_botlib_export.ea);
|
|
Init_AI_Export(&be_botlib_export.ai);
|
|
|
|
be_botlib_export.BotLibSetup = Export_BotLibSetup;
|
|
be_botlib_export.BotLibShutdown = Export_BotLibShutdown;
|
|
be_botlib_export.BotLibVarSet = Export_BotLibVarSet;
|
|
be_botlib_export.BotLibVarGet = Export_BotLibVarGet;
|
|
|
|
be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine;
|
|
be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle;
|
|
be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle;
|
|
be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle;
|
|
be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine;
|
|
|
|
be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame;
|
|
be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap;
|
|
be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity;
|
|
be_botlib_export.Test = BotExportTest;
|
|
|
|
return &be_botlib_export;
|
|
}
|