mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-25 13:21:08 +00:00
205 lines
4.3 KiB
GLSL
205 lines
4.3 KiB
GLSL
textures/q3r_grandcanyon/evergreen
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{
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cull none
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deformVertexes autosprite2
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surfaceparm trans
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surfaceparm alphashadow
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surfaceparm solid
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qer_editorimage textures/bergburg/evergreen
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{
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map textures/bergburg/evergreen.tga
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alphaFunc GE128
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//blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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depthWrite
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}
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{
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map $lightmap
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rgbGen identity
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blendFunc filter
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depthfunc equal
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}
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}
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textures/q3r_grandcanyon/concrete
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{
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Surfaceparm nolightmap //signifies vertex lighting only.
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// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
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q3map_forcesunlight
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surfaceparm SURF_ASPHALT
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qer_editorimage textures/q3r_grandcanyon/concrete
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{
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tcmod scale 0.5 0.5
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map textures/q3r_grandcanyon/concrete.jpg
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}
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{
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map $lightmap
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rgbGen identity
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blendFunc filter
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depthfunc equal
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}
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}
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textures/q3r_grandcanyon/pjrock1
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{
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surfaceparm SURF_GRAVEL
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Surfaceparm nolightmap //signifies vertex lighting only.
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// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
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q3map_forcesunlight
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qer_editorimage textures/stone/pjrock1
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{
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rgbgen vertex
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tcmod scale 0.5 0.5
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map textures/stone/pjrock1.jpg
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}
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}
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textures/q3r_grandcanyon/pjrock16
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{
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surfaceparm SURF_DIRT
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Surfaceparm nolightmap //signifies vertex lighting only.
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// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
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q3map_forcesunlight
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qer_editorimage textures/q3r_grandcanyon/pjrock16-1b
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{
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rgbgen vertex
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tcmod scale 0.5 0.5
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map textures/q3r_grandcanyon/pjrock16-1b.jpg
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}
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}
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textures/q3r_grandcanyon/pjrock21
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{
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Surfaceparm nolightmap //signifies vertex lighting only.
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// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
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q3map_forcesunlight
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surfaceparm SURF_DIRT
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qer_editorimage textures/q3r_grandcanyon/pjrock21b
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{
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rgbgen vertex
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tcmod scale 0.5 0.5
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map textures/q3r_grandcanyon/pjrock21b.jpg
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}
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}
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textures/q3r_grandcanyon/pjrock16-1
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{
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Surfaceparm nolightmap //signifies vertex lighting only.
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// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
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q3map_forcesunlight
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surfaceparm SURF_DIRT
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{
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rgbgen vertex
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tcmod scale 0.5 0.5
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map textures/q3r_grandcanyon/pjrock16-1.jpg
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}
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}
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textures/q3r_grandcanyon/pjrock16-21
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{
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Surfaceparm nolightmap //signifies vertex lighting only.
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// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
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q3map_forcesunlight
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surfaceparm SURF_DIRT
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{
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rgbgen vertex
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tcmod scale 0.5 0.5
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map textures/q3r_grandcanyon/pjrock16-21.jpg
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}
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}
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textures/q3r_grandcanyon/pjrock21-1
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{
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Surfaceparm nolightmap //signifies vertex lighting only.
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// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
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q3map_forcesunlight
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surfaceparm SURF_DIRT
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{
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rgbgen vertex
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tcmod scale 0.5 0.5
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map textures/q3r_grandcanyon/pjrock21-1.jpg
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}
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}
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textures/q3r_grandcanyon/fog
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{
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qer_editorimage textures/sfx/fog_grey.tga
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surfaceparm trans
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surfaceparm nonsolid
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surfaceparm fog
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surfaceparm nolightmap
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surfaceparm nodrop
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// q3map_surfacelight 100
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fogparms ( .85 .8 .8 ) 500
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}
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textures/q3r_grandcanyon/water
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{
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qer_editorimage textures/q3r_grandcanyon/water
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qer_trans .6
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q3map_globaltexture
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surfaceparm trans
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surfaceparm nonsolid
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surfaceparm SURF_WET
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cull disable
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// deformVertexes wave 200 triangle 0 4 0.0 2.0
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//deformVertexes wave 100 sawtooth 3 3 0.5 0.5
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{
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map textures/q3r_grandcanyon/water.jpg
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blendfunc gl_one gl_zero
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tcmod turb 0 0.1 0 0.2
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}
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{
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map textures/liquids/pool2.tga
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blendfunc gl_one gl_one
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tcMod turb 0 .2 0 .1
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tcMod scroll 0.1 0.3
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}
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{
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map $lightmap
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blendFunc GL_dst_color GL_zero
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rgbgen identity
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}
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}
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textures/q3r_grandcanyon/sky
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{
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qer_editorimage env/q3r_grandcanyon/desert_ft
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm sky
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q3map_sun .5 .37 .19 85 317 33
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q3map_surfacelight 120
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//q3map_backsplash -1
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skyparms env/q3r_grandcanyon/desert - -
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}
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