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https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
92 lines
3.1 KiB
C
92 lines
3.1 KiB
C
/* Copyright (C) 2007 Jean-Marc Valin
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File: os_support.h
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This is the (tiny) OS abstraction layer. Aside from math.h, this is the
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only place where system headers are allowed.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
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INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef OS_SUPPORT_H
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#define OS_SUPPORT_H
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#ifdef CUSTOM_SUPPORT
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# include "custom_support.h"
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#endif
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#include "opus_types.h"
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#include "opus_defines.h"
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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/** Opus wrapper for malloc(). To do your own dynamic allocation, all you need to do is replace this function and opus_free */
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#ifndef OVERRIDE_OPUS_ALLOC
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static OPUS_INLINE void *opus_alloc (size_t size)
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{
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return malloc(size);
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}
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#endif
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/** Same as celt_alloc(), except that the area is only needed inside a CELT call (might cause problem with wideband though) */
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#ifndef OVERRIDE_OPUS_ALLOC_SCRATCH
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static OPUS_INLINE void *opus_alloc_scratch (size_t size)
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{
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/* Scratch space doesn't need to be cleared */
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return opus_alloc(size);
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}
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#endif
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/** Opus wrapper for free(). To do your own dynamic allocation, all you need to do is replace this function and opus_alloc */
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#ifndef OVERRIDE_OPUS_FREE
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static OPUS_INLINE void opus_free (void *ptr)
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{
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free(ptr);
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}
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#endif
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/** Copy n elements from src to dst. The 0* term provides compile-time type checking */
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#ifndef OVERRIDE_OPUS_COPY
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#define OPUS_COPY(dst, src, n) (memcpy((dst), (src), (n)*sizeof(*(dst)) + 0*((dst)-(src)) ))
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#endif
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/** Copy n elements from src to dst, allowing overlapping regions. The 0* term
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provides compile-time type checking */
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#ifndef OVERRIDE_OPUS_MOVE
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#define OPUS_MOVE(dst, src, n) (memmove((dst), (src), (n)*sizeof(*(dst)) + 0*((dst)-(src)) ))
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#endif
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/** Set n elements of dst to zero */
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#ifndef OVERRIDE_OPUS_CLEAR
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#define OPUS_CLEAR(dst, n) (memset((dst), 0, (n)*sizeof(*(dst))))
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#endif
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/*#ifdef __GNUC__
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#pragma GCC poison printf sprintf
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#pragma GCC poison malloc free realloc calloc
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#endif*/
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#endif /* OS_SUPPORT_H */
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