mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-25 13:21:08 +00:00
96a9e2a9aa
This updates from SDL 2.0.4 to SDL 2.0.8. Fix nullptr dereference in front of nullptr check in FS_CheckPak0 Fix undefined behaviour due to shifting signed in snd_mem.c Fix shifting bits out of byte in tr_font.c Fix shift into sign in cl_cin.c Fix signed bit operations in MSG_ReadBits Add missing address operator in cm_polylib.c OpenGL1: Decay float[8] to float * in tr_marks.c Avoid srcList[-1] in snd_openal.c Fix the behaviour of CVAR_LATCH|CVAR_CHEAT cvars Maximize cURL buffer size Fix mouse grab after toggling fullscreen Fix q3history buffer not cleared between mods and OOB-access Revert "Removed "Color Depth" from q3_ui system settings, it didn't control anything." Fix displayed color/depth/stencil bits values Restore setting r_colorbits in q3_ui Make setting r_stencilbits more consistent in Team Arena UI Fix map list in Team Arena start server menu after entering SP menu Support SDL audio devices that require float32 samples. sdl_snd.c should just initialize SDL audio without checking SDL_WasInit(). There's no need to SDL_PauseAudio(1) before calling SDL_CloseAudio(). Added audio capture support to SDL backend. Use the SDL2 audio device interface instead of the legacy 1.2 API. Disable SDL audio capture until prebuilt SDL libraries are updated to 2.0.8. Update SDL2 to 2.0.8 Add SDL 2.0.1 headers for macOS PPC Make macOS Universal Bundle target 10.6 for x86 and x86_64 Fix possible bot goal state NULL pointer dereference Fix uninitialized bot_goal_t fields Remove unnecessary NULL pointer check in Cmd_RemoveCommand Make UI_DrawProportionalString handle NULL string Fix compiling against macOS system OpenAL and SDL2 frameworks Fix array index in CanDamage() function - discovered by MARTY Fix compiling Makefile (broke in macOS frameworks commit) Fix clearing keys for control in Team Arena UI Make s_useOpenAL be CVAR_LATCH Improvements for dedicated camera followers (team follow1/2) Fix not closing description.txt and fix path seperator Fix duplicate bots displayed in Team Arena ingame add bot menu OpenGL2: Fix parsing specularScale in shaders Don't allow SDL audio capture using pulseaudio Isolate the Altivec code so non-Altivec PPC targets can use the same binary. Limit -maltivec to specific source files on OpenBSD too (untested) Use SDL 2.0.1 headers for macOS ppc64 Fix console offset while Team Arena voiceMenu is open OpenGL2: Readd r_deluxeSpecular. Fix client kicked as unpure when missing the latest cgame/ui pk3s Don't create multiple windows when GL context creation fails Require OpenGL 1.2 for GL_CLAMP_TO_EDGE Fix Linux uninstaller requiring Bash Fix Linux uninstaller redirecting stderr to stdout in preuninstall.sh Reported by @illwieckz. Fix in_restart causing fatal error while video is shutdown Allow pkg-config binary to be overridden with PKG_CONFIG Make testgun command without argument disable test gun model Remove unused renderer_buffer variable Don't upload 8 bit grayscale images as 16 bit luminance OpenGL1: Use RE_UploadCinematic() instead of duplicate code Don't load non-core GL functions for OpenGL 3.2 core context Load OpenGL ES 2.0 function procs Don't check fixed function GL extensions when using shader pipeline OpenGL2: Fix world VAO cache drawing when glIndex_t is unsigned short OpenGL2: Misc fixes and cleanup Fix IQM root joint backlerp when joint number is more than 0 Improve IQM loading Improve IQM CPU vertex skinning performance OpenGL2: Add GPU vertex skinning for IQM models
1717 lines
37 KiB
C
1717 lines
37 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "q_shared.h"
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#include "qcommon.h"
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static huffman_t msgHuff;
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static qboolean msgInit = qfalse;
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int pcount[256];
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/*
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==============================================================================
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MESSAGE IO FUNCTIONS
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Handles byte ordering and avoids alignment errors
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==============================================================================
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*/
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int oldsize = 0;
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void MSG_initHuffman( void );
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void MSG_Init( msg_t *buf, byte *data, int length ) {
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if (!msgInit) {
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MSG_initHuffman();
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}
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Com_Memset (buf, 0, sizeof(*buf));
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buf->data = data;
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buf->maxsize = length;
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}
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void MSG_InitOOB( msg_t *buf, byte *data, int length ) {
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if (!msgInit) {
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MSG_initHuffman();
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}
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Com_Memset (buf, 0, sizeof(*buf));
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buf->data = data;
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buf->maxsize = length;
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buf->oob = qtrue;
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}
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void MSG_Clear( msg_t *buf ) {
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buf->cursize = 0;
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buf->overflowed = qfalse;
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buf->bit = 0; //<- in bits
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}
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void MSG_Bitstream( msg_t *buf ) {
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buf->oob = qfalse;
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}
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void MSG_BeginReading( msg_t *msg ) {
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msg->readcount = 0;
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msg->bit = 0;
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msg->oob = qfalse;
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}
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void MSG_BeginReadingOOB( msg_t *msg ) {
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msg->readcount = 0;
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msg->bit = 0;
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msg->oob = qtrue;
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}
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void MSG_Copy(msg_t *buf, byte *data, int length, msg_t *src)
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{
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if (length<src->cursize) {
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Com_Error( ERR_DROP, "MSG_Copy: can't copy into a smaller msg_t buffer");
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}
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Com_Memcpy(buf, src, sizeof(msg_t));
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buf->data = data;
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Com_Memcpy(buf->data, src->data, src->cursize);
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}
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/*
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=============================================================================
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bit functions
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=============================================================================
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*/
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// negative bit values include signs
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void MSG_WriteBits( msg_t *msg, int value, int bits ) {
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int i;
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oldsize += bits;
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if ( msg->overflowed ) {
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return;
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}
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if ( bits == 0 || bits < -31 || bits > 32 ) {
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Com_Error( ERR_DROP, "MSG_WriteBits: bad bits %i", bits );
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}
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if ( bits < 0 ) {
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bits = -bits;
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}
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if ( msg->oob ) {
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if ( msg->cursize + ( bits >> 3 ) > msg->maxsize ) {
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msg->overflowed = qtrue;
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return;
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}
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if ( bits == 8 ) {
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msg->data[msg->cursize] = value;
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msg->cursize += 1;
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msg->bit += 8;
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} else if ( bits == 16 ) {
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short temp = value;
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CopyLittleShort( &msg->data[msg->cursize], &temp );
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msg->cursize += 2;
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msg->bit += 16;
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} else if ( bits==32 ) {
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CopyLittleLong( &msg->data[msg->cursize], &value );
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msg->cursize += 4;
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msg->bit += 32;
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} else {
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Com_Error( ERR_DROP, "can't write %d bits", bits );
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}
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} else {
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value &= (0xffffffff >> (32 - bits));
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if ( bits&7 ) {
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int nbits;
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nbits = bits&7;
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if ( msg->bit + nbits > msg->maxsize << 3 ) {
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msg->overflowed = qtrue;
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return;
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}
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for( i = 0; i < nbits; i++ ) {
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Huff_putBit( (value & 1), msg->data, &msg->bit );
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value = (value >> 1);
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}
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bits = bits - nbits;
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}
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if ( bits ) {
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for( i = 0; i < bits; i += 8 ) {
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Huff_offsetTransmit( &msgHuff.compressor, (value & 0xff), msg->data, &msg->bit, msg->maxsize << 3 );
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value = (value >> 8);
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if ( msg->bit > msg->maxsize << 3 ) {
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msg->overflowed = qtrue;
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return;
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}
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}
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}
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msg->cursize = (msg->bit >> 3) + 1;
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}
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}
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int MSG_ReadBits( msg_t *msg, int bits ) {
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int value;
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int get;
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qboolean sgn;
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int i, nbits;
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// FILE* fp;
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if ( msg->readcount > msg->cursize ) {
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return 0;
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}
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value = 0;
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if ( bits < 0 ) {
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bits = -bits;
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sgn = qtrue;
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} else {
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sgn = qfalse;
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}
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if (msg->oob) {
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if (msg->readcount + (bits>>3) > msg->cursize) {
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msg->readcount = msg->cursize + 1;
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return 0;
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}
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if(bits==8)
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{
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value = msg->data[msg->readcount];
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msg->readcount += 1;
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msg->bit += 8;
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}
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else if(bits==16)
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{
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short temp;
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CopyLittleShort(&temp, &msg->data[msg->readcount]);
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value = temp;
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msg->readcount += 2;
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msg->bit += 16;
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}
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else if(bits==32)
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{
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CopyLittleLong(&value, &msg->data[msg->readcount]);
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msg->readcount += 4;
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msg->bit += 32;
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}
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else
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Com_Error(ERR_DROP, "can't read %d bits", bits);
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} else {
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nbits = 0;
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if (bits&7) {
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nbits = bits&7;
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if (msg->bit + nbits > msg->cursize << 3) {
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msg->readcount = msg->cursize + 1;
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return 0;
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}
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for(i=0;i<nbits;i++) {
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value |= (Huff_getBit(msg->data, &msg->bit)<<i);
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}
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bits = bits - nbits;
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}
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if (bits) {
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// fp = fopen("c:\\netchan.bin", "a");
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for(i=0;i<bits;i+=8) {
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Huff_offsetReceive (msgHuff.decompressor.tree, &get, msg->data, &msg->bit, msg->cursize<<3);
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// fwrite(&get, 1, 1, fp);
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value = (unsigned int)value | ((unsigned int)get<<(i+nbits));
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if (msg->bit > msg->cursize<<3) {
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msg->readcount = msg->cursize + 1;
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return 0;
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}
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}
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// fclose(fp);
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}
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msg->readcount = (msg->bit>>3)+1;
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}
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if ( sgn && bits > 0 && bits < 32 ) {
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if ( value & ( 1 << ( bits - 1 ) ) ) {
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value |= -1 ^ ( ( 1 << bits ) - 1 );
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}
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}
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return value;
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}
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//================================================================================
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//
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// writing functions
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//
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void MSG_WriteChar( msg_t *sb, int c ) {
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#ifdef PARANOID
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if (c < -128 || c > 127)
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Com_Error (ERR_FATAL, "MSG_WriteChar: range error");
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#endif
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MSG_WriteBits( sb, c, 8 );
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}
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void MSG_WriteByte( msg_t *sb, int c ) {
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#ifdef PARANOID
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if (c < 0 || c > 255)
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Com_Error (ERR_FATAL, "MSG_WriteByte: range error");
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#endif
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MSG_WriteBits( sb, c, 8 );
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}
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void MSG_WriteData( msg_t *buf, const void *data, int length ) {
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int i;
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for(i=0;i<length;i++) {
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MSG_WriteByte(buf, ((byte *)data)[i]);
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}
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}
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void MSG_WriteShort( msg_t *sb, int c ) {
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#ifdef PARANOID
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if (c < ((short)0x8000) || c > (short)0x7fff)
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Com_Error (ERR_FATAL, "MSG_WriteShort: range error");
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#endif
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MSG_WriteBits( sb, c, 16 );
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}
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void MSG_WriteLong( msg_t *sb, int c ) {
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MSG_WriteBits( sb, c, 32 );
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}
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void MSG_WriteFloat( msg_t *sb, float f ) {
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floatint_t dat;
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dat.f = f;
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MSG_WriteBits( sb, dat.i, 32 );
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}
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void MSG_WriteString( msg_t *sb, const char *s ) {
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if ( !s ) {
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MSG_WriteData (sb, "", 1);
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} else {
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int l,i;
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char string[MAX_STRING_CHARS];
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l = strlen( s );
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if ( l >= MAX_STRING_CHARS ) {
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Com_Printf( "MSG_WriteString: MAX_STRING_CHARS" );
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MSG_WriteData (sb, "", 1);
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return;
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}
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Q_strncpyz( string, s, sizeof( string ) );
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// get rid of 0x80+ and '%' chars, because old clients don't like them
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for ( i = 0 ; i < l ; i++ ) {
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if ( ((byte *)string)[i] > 127 || string[i] == '%' ) {
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string[i] = '.';
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}
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}
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MSG_WriteData (sb, string, l+1);
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}
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}
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void MSG_WriteBigString( msg_t *sb, const char *s ) {
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if ( !s ) {
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MSG_WriteData (sb, "", 1);
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} else {
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int l,i;
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char string[BIG_INFO_STRING];
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l = strlen( s );
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if ( l >= BIG_INFO_STRING ) {
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Com_Printf( "MSG_WriteString: BIG_INFO_STRING" );
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MSG_WriteData (sb, "", 1);
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return;
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}
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Q_strncpyz( string, s, sizeof( string ) );
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// get rid of 0x80+ and '%' chars, because old clients don't like them
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for ( i = 0 ; i < l ; i++ ) {
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if ( ((byte *)string)[i] > 127 || string[i] == '%' ) {
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string[i] = '.';
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}
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}
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MSG_WriteData (sb, string, l+1);
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}
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}
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void MSG_WriteAngle( msg_t *sb, float f ) {
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MSG_WriteByte (sb, (int)(f*256/360) & 255);
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}
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void MSG_WriteAngle16( msg_t *sb, float f ) {
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MSG_WriteShort (sb, ANGLE2SHORT(f));
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}
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//============================================================
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//
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// reading functions
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//
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// returns -1 if no more characters are available
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int MSG_ReadChar (msg_t *msg ) {
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int c;
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c = (signed char)MSG_ReadBits( msg, 8 );
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if ( msg->readcount > msg->cursize ) {
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c = -1;
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}
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return c;
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}
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int MSG_ReadByte( msg_t *msg ) {
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int c;
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c = (unsigned char)MSG_ReadBits( msg, 8 );
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if ( msg->readcount > msg->cursize ) {
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c = -1;
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}
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return c;
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}
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int MSG_LookaheadByte( msg_t *msg ) {
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const int bloc = Huff_getBloc();
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const int readcount = msg->readcount;
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const int bit = msg->bit;
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int c = MSG_ReadByte(msg);
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Huff_setBloc(bloc);
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msg->readcount = readcount;
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msg->bit = bit;
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return c;
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}
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int MSG_ReadShort( msg_t *msg ) {
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int c;
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c = (short)MSG_ReadBits( msg, 16 );
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if ( msg->readcount > msg->cursize ) {
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c = -1;
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}
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return c;
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}
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int MSG_ReadLong( msg_t *msg ) {
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int c;
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c = MSG_ReadBits( msg, 32 );
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if ( msg->readcount > msg->cursize ) {
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c = -1;
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}
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return c;
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}
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float MSG_ReadFloat( msg_t *msg ) {
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floatint_t dat;
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dat.i = MSG_ReadBits( msg, 32 );
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if ( msg->readcount > msg->cursize ) {
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dat.f = -1;
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}
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return dat.f;
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}
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char *MSG_ReadString( msg_t *msg ) {
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static char string[MAX_STRING_CHARS];
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int l,c;
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l = 0;
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do {
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c = MSG_ReadByte(msg); // use ReadByte so -1 is out of bounds
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if ( c == -1 || c == 0 ) {
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break;
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}
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// translate all fmt spec to avoid crash bugs
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if ( c == '%' ) {
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c = '.';
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}
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// don't allow higher ascii values
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if ( c > 127 ) {
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c = '.';
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}
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// break only after reading all expected data from bitstream
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if ( l >= sizeof(string)-1 ) {
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break;
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}
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string[l++] = c;
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} while (1);
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string[l] = '\0';
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return string;
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}
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char *MSG_ReadBigString( msg_t *msg ) {
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|
static char string[BIG_INFO_STRING];
|
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int l,c;
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l = 0;
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do {
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c = MSG_ReadByte(msg); // use ReadByte so -1 is out of bounds
|
|
if ( c == -1 || c == 0 ) {
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break;
|
|
}
|
|
// translate all fmt spec to avoid crash bugs
|
|
if ( c == '%' ) {
|
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c = '.';
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}
|
|
// don't allow higher ascii values
|
|
if ( c > 127 ) {
|
|
c = '.';
|
|
}
|
|
// break only after reading all expected data from bitstream
|
|
if ( l >= sizeof(string)-1 ) {
|
|
break;
|
|
}
|
|
string[l++] = c;
|
|
} while (1);
|
|
|
|
string[l] = '\0';
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|
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return string;
|
|
}
|
|
|
|
char *MSG_ReadStringLine( msg_t *msg ) {
|
|
static char string[MAX_STRING_CHARS];
|
|
int l,c;
|
|
|
|
l = 0;
|
|
do {
|
|
c = MSG_ReadByte(msg); // use ReadByte so -1 is out of bounds
|
|
if (c == -1 || c == 0 || c == '\n') {
|
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break;
|
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}
|
|
// translate all fmt spec to avoid crash bugs
|
|
if ( c == '%' ) {
|
|
c = '.';
|
|
}
|
|
// don't allow higher ascii values
|
|
if ( c > 127 ) {
|
|
c = '.';
|
|
}
|
|
// break only after reading all expected data from bitstream
|
|
if ( l >= sizeof(string)-1 ) {
|
|
break;
|
|
}
|
|
string[l++] = c;
|
|
} while (1);
|
|
|
|
string[l] = '\0';
|
|
|
|
return string;
|
|
}
|
|
|
|
float MSG_ReadAngle16( msg_t *msg ) {
|
|
return SHORT2ANGLE(MSG_ReadShort(msg));
|
|
}
|
|
|
|
void MSG_ReadData( msg_t *msg, void *data, int len ) {
|
|
int i;
|
|
|
|
for (i=0 ; i<len ; i++) {
|
|
((byte *)data)[i] = MSG_ReadByte (msg);
|
|
}
|
|
}
|
|
|
|
// a string hasher which gives the same hash value even if the
|
|
// string is later modified via the legacy MSG read/write code
|
|
int MSG_HashKey(const char *string, int maxlen) {
|
|
int hash, i;
|
|
|
|
hash = 0;
|
|
for (i = 0; i < maxlen && string[i] != '\0'; i++) {
|
|
if (string[i] & 0x80 || string[i] == '%')
|
|
hash += '.' * (119 + i);
|
|
else
|
|
hash += string[i] * (119 + i);
|
|
}
|
|
hash = (hash ^ (hash >> 10) ^ (hash >> 20));
|
|
return hash;
|
|
}
|
|
|
|
extern cvar_t *cl_shownet;
|
|
|
|
#define LOG(x) if( cl_shownet && cl_shownet->integer == 4 ) { Com_Printf("%s ", x ); };
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
delta functions with keys
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
int kbitmask[32] = {
|
|
0x00000001, 0x00000003, 0x00000007, 0x0000000F,
|
|
0x0000001F, 0x0000003F, 0x0000007F, 0x000000FF,
|
|
0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF,
|
|
0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF,
|
|
0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF,
|
|
0x001FFFFf, 0x003FFFFF, 0x007FFFFF, 0x00FFFFFF,
|
|
0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF,
|
|
0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF, 0xFFFFFFFF,
|
|
};
|
|
|
|
void MSG_WriteDeltaKey( msg_t *msg, int key, int oldV, int newV, int bits ) {
|
|
if ( oldV == newV ) {
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
return;
|
|
}
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
MSG_WriteBits( msg, newV ^ key, bits );
|
|
}
|
|
|
|
int MSG_ReadDeltaKey( msg_t *msg, int key, int oldV, int bits ) {
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
return MSG_ReadBits( msg, bits ) ^ (key & kbitmask[ bits - 1 ]);
|
|
}
|
|
return oldV;
|
|
}
|
|
|
|
void MSG_WriteDeltaKeyFloat( msg_t *msg, int key, float oldV, float newV ) {
|
|
floatint_t fi;
|
|
if ( oldV == newV ) {
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
return;
|
|
}
|
|
fi.f = newV;
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
MSG_WriteBits( msg, fi.i ^ key, 32 );
|
|
}
|
|
|
|
float MSG_ReadDeltaKeyFloat( msg_t *msg, int key, float oldV ) {
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
floatint_t fi;
|
|
|
|
fi.i = MSG_ReadBits( msg, 32 ) ^ key;
|
|
return fi.f;
|
|
}
|
|
return oldV;
|
|
}
|
|
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
usercmd_t communication
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
/*
|
|
=====================
|
|
MSG_WriteDeltaUsercmdKey
|
|
=====================
|
|
*/
|
|
void MSG_WriteDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *to ) {
|
|
if ( to->serverTime - from->serverTime < 256 ) {
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
MSG_WriteBits( msg, to->serverTime - from->serverTime, 8 );
|
|
} else {
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
MSG_WriteBits( msg, to->serverTime, 32 );
|
|
}
|
|
if (from->angles[0] == to->angles[0] &&
|
|
from->angles[1] == to->angles[1] &&
|
|
from->angles[2] == to->angles[2] &&
|
|
from->forwardmove == to->forwardmove &&
|
|
from->rightmove == to->rightmove &&
|
|
from->upmove == to->upmove &&
|
|
from->buttons == to->buttons &&
|
|
from->weapon == to->weapon) {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
oldsize += 7;
|
|
return;
|
|
}
|
|
key ^= to->serverTime;
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
MSG_WriteDeltaKey( msg, key, from->angles[0], to->angles[0], 16 );
|
|
MSG_WriteDeltaKey( msg, key, from->angles[1], to->angles[1], 16 );
|
|
MSG_WriteDeltaKey( msg, key, from->angles[2], to->angles[2], 16 );
|
|
MSG_WriteDeltaKey( msg, key, from->forwardmove, to->forwardmove, 8 );
|
|
MSG_WriteDeltaKey( msg, key, from->rightmove, to->rightmove, 8 );
|
|
MSG_WriteDeltaKey( msg, key, from->upmove, to->upmove, 8 );
|
|
MSG_WriteDeltaKey( msg, key, from->buttons, to->buttons, 16 );
|
|
MSG_WriteDeltaKey( msg, key, from->weapon, to->weapon, 8 );
|
|
}
|
|
|
|
|
|
/*
|
|
=====================
|
|
MSG_ReadDeltaUsercmdKey
|
|
=====================
|
|
*/
|
|
void MSG_ReadDeltaUsercmdKey( msg_t *msg, int key, usercmd_t *from, usercmd_t *to ) {
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
to->serverTime = from->serverTime + MSG_ReadBits( msg, 8 );
|
|
} else {
|
|
to->serverTime = MSG_ReadBits( msg, 32 );
|
|
}
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
key ^= to->serverTime;
|
|
to->angles[0] = MSG_ReadDeltaKey( msg, key, from->angles[0], 16);
|
|
to->angles[1] = MSG_ReadDeltaKey( msg, key, from->angles[1], 16);
|
|
to->angles[2] = MSG_ReadDeltaKey( msg, key, from->angles[2], 16);
|
|
to->forwardmove = MSG_ReadDeltaKey( msg, key, from->forwardmove, 8);
|
|
if( to->forwardmove == -128 )
|
|
to->forwardmove = -127;
|
|
to->rightmove = MSG_ReadDeltaKey( msg, key, from->rightmove, 8);
|
|
if( to->rightmove == -128 )
|
|
to->rightmove = -127;
|
|
to->upmove = MSG_ReadDeltaKey( msg, key, from->upmove, 8);
|
|
if( to->upmove == -128 )
|
|
to->upmove = -127;
|
|
to->buttons = MSG_ReadDeltaKey( msg, key, from->buttons, 16);
|
|
to->weapon = MSG_ReadDeltaKey( msg, key, from->weapon, 8);
|
|
} else {
|
|
to->angles[0] = from->angles[0];
|
|
to->angles[1] = from->angles[1];
|
|
to->angles[2] = from->angles[2];
|
|
to->forwardmove = from->forwardmove;
|
|
to->rightmove = from->rightmove;
|
|
to->upmove = from->upmove;
|
|
to->buttons = from->buttons;
|
|
to->weapon = from->weapon;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
entityState_t communication
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
/*
|
|
=================
|
|
MSG_ReportChangeVectors_f
|
|
|
|
Prints out a table from the current statistics for copying to code
|
|
=================
|
|
*/
|
|
void MSG_ReportChangeVectors_f( void ) {
|
|
int i;
|
|
for(i=0;i<256;i++) {
|
|
if (pcount[i]) {
|
|
Com_Printf("%d used %d\n", i, pcount[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct {
|
|
char *name;
|
|
int offset;
|
|
int bits; // 0 = float
|
|
} netField_t;
|
|
|
|
// using the stringizing operator to save typing...
|
|
#define NETF(x) #x,(size_t)&((entityState_t*)0)->x
|
|
|
|
netField_t entityStateFields[] =
|
|
{
|
|
{ NETF(pos.trTime), 32 },
|
|
{ NETF(pos.trBase[0]), 0 },
|
|
{ NETF(pos.trBase[1]), 0 },
|
|
{ NETF(pos.trDelta[0]), 0 },
|
|
{ NETF(pos.trDelta[1]), 0 },
|
|
{ NETF(pos.trBase[2]), 0 },
|
|
{ NETF(apos.trBase[1]), 0 },
|
|
{ NETF(pos.trDelta[2]), 0 },
|
|
{ NETF(apos.trBase[0]), 0 },
|
|
{ NETF(event), 10 },
|
|
{ NETF(angles2[1]), 0 },
|
|
{ NETF(eType), 8 },
|
|
{ NETF(torsoAnim), 8 },
|
|
{ NETF(eventParm), 8 },
|
|
{ NETF(legsAnim), 8 },
|
|
{ NETF(groundEntityNum), GENTITYNUM_BITS },
|
|
{ NETF(pos.trType), 8 },
|
|
{ NETF(eFlags), 19 },
|
|
{ NETF(otherEntityNum), GENTITYNUM_BITS },
|
|
{ NETF(weapon), 8 },
|
|
{ NETF(clientNum), 8 },
|
|
{ NETF(angles[1]), 0 },
|
|
{ NETF(pos.trDuration), 32 },
|
|
{ NETF(apos.trType), 8 },
|
|
{ NETF(origin[0]), 0 },
|
|
{ NETF(origin[1]), 0 },
|
|
{ NETF(origin[2]), 0 },
|
|
{ NETF(solid), 24 },
|
|
{ NETF(powerups), MAX_POWERUPS },
|
|
{ NETF(modelindex), 8 },
|
|
{ NETF(otherEntityNum2), GENTITYNUM_BITS },
|
|
{ NETF(loopSound), 8 },
|
|
{ NETF(generic1), 8 },
|
|
{ NETF(origin2[2]), 0 },
|
|
{ NETF(origin2[0]), 0 },
|
|
{ NETF(origin2[1]), 0 },
|
|
{ NETF(modelindex2), 8 },
|
|
{ NETF(angles[0]), 0 },
|
|
{ NETF(time), 32 },
|
|
{ NETF(apos.trTime), 32 },
|
|
{ NETF(apos.trDuration), 32 },
|
|
{ NETF(apos.trBase[2]), 0 },
|
|
{ NETF(apos.trDelta[0]), 0 },
|
|
{ NETF(apos.trDelta[1]), 0 },
|
|
{ NETF(apos.trDelta[2]), 0 },
|
|
{ NETF(time2), 32 },
|
|
{ NETF(angles[2]), 0 },
|
|
{ NETF(angles2[0]), 0 },
|
|
{ NETF(angles2[2]), 0 },
|
|
{ NETF(constantLight), 32 },
|
|
{ NETF(frame), 16 }
|
|
};
|
|
|
|
|
|
// if (int)f == f and (int)f + ( 1<<(FLOAT_INT_BITS-1) ) < ( 1 << FLOAT_INT_BITS )
|
|
// the float will be sent with FLOAT_INT_BITS, otherwise all 32 bits will be sent
|
|
#define FLOAT_INT_BITS 13
|
|
#define FLOAT_INT_BIAS (1<<(FLOAT_INT_BITS-1))
|
|
|
|
/*
|
|
==================
|
|
MSG_WriteDeltaEntity
|
|
|
|
Writes part of a packetentities message, including the entity number.
|
|
Can delta from either a baseline or a previous packet_entity
|
|
If to is NULL, a remove entity update will be sent
|
|
If force is not set, then nothing at all will be generated if the entity is
|
|
identical, under the assumption that the in-order delta code will catch it.
|
|
==================
|
|
*/
|
|
void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entityState_s *to,
|
|
qboolean force ) {
|
|
int i, lc;
|
|
int numFields;
|
|
netField_t *field;
|
|
int trunc;
|
|
float fullFloat;
|
|
int *fromF, *toF;
|
|
|
|
numFields = ARRAY_LEN( entityStateFields );
|
|
|
|
// all fields should be 32 bits to avoid any compiler packing issues
|
|
// the "number" field is not part of the field list
|
|
// if this assert fails, someone added a field to the entityState_t
|
|
// struct without updating the message fields
|
|
assert( numFields + 1 == sizeof( *from )/4 );
|
|
|
|
// a NULL to is a delta remove message
|
|
if ( to == NULL ) {
|
|
if ( from == NULL ) {
|
|
return;
|
|
}
|
|
MSG_WriteBits( msg, from->number, GENTITYNUM_BITS );
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
return;
|
|
}
|
|
|
|
if ( to->number < 0 || to->number >= MAX_GENTITIES ) {
|
|
Com_Error (ERR_FATAL, "MSG_WriteDeltaEntity: Bad entity number: %i", to->number );
|
|
}
|
|
|
|
lc = 0;
|
|
// build the change vector as bytes so it is endien independent
|
|
for ( i = 0, field = entityStateFields ; i < numFields ; i++, field++ ) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
if ( *fromF != *toF ) {
|
|
lc = i+1;
|
|
}
|
|
}
|
|
|
|
if ( lc == 0 ) {
|
|
// nothing at all changed
|
|
if ( !force ) {
|
|
return; // nothing at all
|
|
}
|
|
// write two bits for no change
|
|
MSG_WriteBits( msg, to->number, GENTITYNUM_BITS );
|
|
MSG_WriteBits( msg, 0, 1 ); // not removed
|
|
MSG_WriteBits( msg, 0, 1 ); // no delta
|
|
return;
|
|
}
|
|
|
|
MSG_WriteBits( msg, to->number, GENTITYNUM_BITS );
|
|
MSG_WriteBits( msg, 0, 1 ); // not removed
|
|
MSG_WriteBits( msg, 1, 1 ); // we have a delta
|
|
|
|
MSG_WriteByte( msg, lc ); // # of changes
|
|
|
|
oldsize += numFields;
|
|
|
|
for ( i = 0, field = entityStateFields ; i < lc ; i++, field++ ) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
|
|
if ( *fromF == *toF ) {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
continue;
|
|
}
|
|
|
|
MSG_WriteBits( msg, 1, 1 ); // changed
|
|
|
|
if ( field->bits == 0 ) {
|
|
// float
|
|
fullFloat = *(float *)toF;
|
|
trunc = (int)fullFloat;
|
|
|
|
if (fullFloat == 0.0f) {
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
oldsize += FLOAT_INT_BITS;
|
|
} else {
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
if ( trunc == fullFloat && trunc + FLOAT_INT_BIAS >= 0 &&
|
|
trunc + FLOAT_INT_BIAS < ( 1 << FLOAT_INT_BITS ) ) {
|
|
// send as small integer
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
MSG_WriteBits( msg, trunc + FLOAT_INT_BIAS, FLOAT_INT_BITS );
|
|
} else {
|
|
// send as full floating point value
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
MSG_WriteBits( msg, *toF, 32 );
|
|
}
|
|
}
|
|
} else {
|
|
if (*toF == 0) {
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
} else {
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
// integer
|
|
MSG_WriteBits( msg, *toF, field->bits );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
MSG_ReadDeltaEntity
|
|
|
|
The entity number has already been read from the message, which
|
|
is how the from state is identified.
|
|
|
|
If the delta removes the entity, entityState_t->number will be set to MAX_GENTITIES-1
|
|
|
|
Can go from either a baseline or a previous packet_entity
|
|
==================
|
|
*/
|
|
void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to,
|
|
int number) {
|
|
int i, lc;
|
|
int numFields;
|
|
netField_t *field;
|
|
int *fromF, *toF;
|
|
int print;
|
|
int trunc;
|
|
int startBit, endBit;
|
|
|
|
if ( number < 0 || number >= MAX_GENTITIES) {
|
|
Com_Error( ERR_DROP, "Bad delta entity number: %i", number );
|
|
}
|
|
|
|
if ( msg->bit == 0 ) {
|
|
startBit = msg->readcount * 8 - GENTITYNUM_BITS;
|
|
} else {
|
|
startBit = ( msg->readcount - 1 ) * 8 + msg->bit - GENTITYNUM_BITS;
|
|
}
|
|
|
|
// check for a remove
|
|
if ( MSG_ReadBits( msg, 1 ) == 1 ) {
|
|
Com_Memset( to, 0, sizeof( *to ) );
|
|
to->number = MAX_GENTITIES - 1;
|
|
if ( cl_shownet && ( cl_shownet->integer >= 2 || cl_shownet->integer == -1 ) ) {
|
|
Com_Printf( "%3i: #%-3i remove\n", msg->readcount, number );
|
|
}
|
|
return;
|
|
}
|
|
|
|
// check for no delta
|
|
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
|
|
*to = *from;
|
|
to->number = number;
|
|
return;
|
|
}
|
|
|
|
numFields = ARRAY_LEN( entityStateFields );
|
|
lc = MSG_ReadByte(msg);
|
|
|
|
if ( lc > numFields || lc < 0 ) {
|
|
Com_Error( ERR_DROP, "invalid entityState field count" );
|
|
}
|
|
|
|
// shownet 2/3 will interleave with other printed info, -1 will
|
|
// just print the delta records`
|
|
if ( cl_shownet && ( cl_shownet->integer >= 2 || cl_shownet->integer == -1 ) ) {
|
|
print = 1;
|
|
Com_Printf( "%3i: #%-3i ", msg->readcount, to->number );
|
|
} else {
|
|
print = 0;
|
|
}
|
|
|
|
to->number = number;
|
|
|
|
for ( i = 0, field = entityStateFields ; i < lc ; i++, field++ ) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
|
|
if ( ! MSG_ReadBits( msg, 1 ) ) {
|
|
// no change
|
|
*toF = *fromF;
|
|
} else {
|
|
if ( field->bits == 0 ) {
|
|
// float
|
|
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
|
|
*(float *)toF = 0.0f;
|
|
} else {
|
|
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
|
|
// integral float
|
|
trunc = MSG_ReadBits( msg, FLOAT_INT_BITS );
|
|
// bias to allow equal parts positive and negative
|
|
trunc -= FLOAT_INT_BIAS;
|
|
*(float *)toF = trunc;
|
|
if ( print ) {
|
|
Com_Printf( "%s:%i ", field->name, trunc );
|
|
}
|
|
} else {
|
|
// full floating point value
|
|
*toF = MSG_ReadBits( msg, 32 );
|
|
if ( print ) {
|
|
Com_Printf( "%s:%f ", field->name, *(float *)toF );
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
|
|
*toF = 0;
|
|
} else {
|
|
// integer
|
|
*toF = MSG_ReadBits( msg, field->bits );
|
|
if ( print ) {
|
|
Com_Printf( "%s:%i ", field->name, *toF );
|
|
}
|
|
}
|
|
}
|
|
// pcount[i]++;
|
|
}
|
|
}
|
|
for ( i = lc, field = &entityStateFields[lc] ; i < numFields ; i++, field++ ) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
// no change
|
|
*toF = *fromF;
|
|
}
|
|
|
|
if ( print ) {
|
|
if ( msg->bit == 0 ) {
|
|
endBit = msg->readcount * 8 - GENTITYNUM_BITS;
|
|
} else {
|
|
endBit = ( msg->readcount - 1 ) * 8 + msg->bit - GENTITYNUM_BITS;
|
|
}
|
|
Com_Printf( " (%i bits)\n", endBit - startBit );
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
============================================================================
|
|
|
|
plyer_state_t communication
|
|
|
|
============================================================================
|
|
*/
|
|
|
|
// using the stringizing operator to save typing...
|
|
#define PSF(x) #x,(size_t)&((playerState_t*)0)->x
|
|
|
|
netField_t playerStateFields[] =
|
|
{
|
|
{ PSF(commandTime), 32 },
|
|
{ PSF(origin[0]), 0 },
|
|
{ PSF(origin[1]), 0 },
|
|
{ PSF(bobCycle), 8 },
|
|
{ PSF(velocity[0]), 0 },
|
|
{ PSF(velocity[1]), 0 },
|
|
{ PSF(viewangles[1]), 0 },
|
|
{ PSF(viewangles[0]), 0 },
|
|
{ PSF(weaponTime), -16 },
|
|
{ PSF(origin[2]), 0 },
|
|
{ PSF(velocity[2]), 0 },
|
|
{ PSF(legsTimer), 8 },
|
|
{ PSF(pm_time), -16 },
|
|
{ PSF(eventSequence), 16 },
|
|
{ PSF(torsoAnim), 8 },
|
|
{ PSF(movementDir), 4 },
|
|
{ PSF(events[0]), 8 },
|
|
{ PSF(legsAnim), 8 },
|
|
{ PSF(events[1]), 8 },
|
|
{ PSF(pm_flags), 16 },
|
|
{ PSF(groundEntityNum), GENTITYNUM_BITS },
|
|
{ PSF(weaponstate), 4 },
|
|
{ PSF(eFlags), 16 },
|
|
{ PSF(externalEvent), 10 },
|
|
{ PSF(gravity), 16 },
|
|
{ PSF(speed), 16 },
|
|
{ PSF(delta_angles[1]), 16 },
|
|
{ PSF(externalEventParm), 8 },
|
|
{ PSF(viewheight), -8 },
|
|
{ PSF(damageEvent), 8 },
|
|
{ PSF(damageYaw), 8 },
|
|
{ PSF(damagePitch), 8 },
|
|
{ PSF(damageCount), 8 },
|
|
{ PSF(generic1), 8 },
|
|
{ PSF(pm_type), 8 },
|
|
{ PSF(delta_angles[0]), 16 },
|
|
{ PSF(delta_angles[2]), 16 },
|
|
{ PSF(torsoTimer), 12 },
|
|
{ PSF(eventParms[0]), 8 },
|
|
{ PSF(eventParms[1]), 8 },
|
|
{ PSF(clientNum), 8 },
|
|
{ PSF(weapon), 5 },
|
|
{ PSF(viewangles[2]), 0 },
|
|
{ PSF(grapplePoint[0]), 0 },
|
|
{ PSF(grapplePoint[1]), 0 },
|
|
{ PSF(grapplePoint[2]), 0 },
|
|
{ PSF(jumppad_ent), GENTITYNUM_BITS },
|
|
{ PSF(loopSound), 16 }
|
|
};
|
|
|
|
/*
|
|
=============
|
|
MSG_WriteDeltaPlayerstate
|
|
|
|
=============
|
|
*/
|
|
void MSG_WriteDeltaPlayerstate( msg_t *msg, struct playerState_s *from, struct playerState_s *to ) {
|
|
int i;
|
|
playerState_t dummy;
|
|
int statsbits;
|
|
int persistantbits;
|
|
int ammobits;
|
|
int powerupbits;
|
|
int numFields;
|
|
netField_t *field;
|
|
int *fromF, *toF;
|
|
float fullFloat;
|
|
int trunc, lc;
|
|
|
|
if (!from) {
|
|
from = &dummy;
|
|
Com_Memset (&dummy, 0, sizeof(dummy));
|
|
}
|
|
|
|
numFields = ARRAY_LEN( playerStateFields );
|
|
|
|
lc = 0;
|
|
for ( i = 0, field = playerStateFields ; i < numFields ; i++, field++ ) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
if ( *fromF != *toF ) {
|
|
lc = i+1;
|
|
}
|
|
}
|
|
|
|
MSG_WriteByte( msg, lc ); // # of changes
|
|
|
|
oldsize += numFields - lc;
|
|
|
|
for ( i = 0, field = playerStateFields ; i < lc ; i++, field++ ) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
|
|
if ( *fromF == *toF ) {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
continue;
|
|
}
|
|
|
|
MSG_WriteBits( msg, 1, 1 ); // changed
|
|
// pcount[i]++;
|
|
|
|
if ( field->bits == 0 ) {
|
|
// float
|
|
fullFloat = *(float *)toF;
|
|
trunc = (int)fullFloat;
|
|
|
|
if ( trunc == fullFloat && trunc + FLOAT_INT_BIAS >= 0 &&
|
|
trunc + FLOAT_INT_BIAS < ( 1 << FLOAT_INT_BITS ) ) {
|
|
// send as small integer
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
MSG_WriteBits( msg, trunc + FLOAT_INT_BIAS, FLOAT_INT_BITS );
|
|
} else {
|
|
// send as full floating point value
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
MSG_WriteBits( msg, *toF, 32 );
|
|
}
|
|
} else {
|
|
// integer
|
|
MSG_WriteBits( msg, *toF, field->bits );
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// send the arrays
|
|
//
|
|
statsbits = 0;
|
|
for (i=0 ; i<MAX_STATS ; i++) {
|
|
if (to->stats[i] != from->stats[i]) {
|
|
statsbits |= 1<<i;
|
|
}
|
|
}
|
|
persistantbits = 0;
|
|
for (i=0 ; i<MAX_PERSISTANT ; i++) {
|
|
if (to->persistant[i] != from->persistant[i]) {
|
|
persistantbits |= 1<<i;
|
|
}
|
|
}
|
|
ammobits = 0;
|
|
for (i=0 ; i<MAX_WEAPONS ; i++) {
|
|
if (to->ammo[i] != from->ammo[i]) {
|
|
ammobits |= 1<<i;
|
|
}
|
|
}
|
|
powerupbits = 0;
|
|
for (i=0 ; i<MAX_POWERUPS ; i++) {
|
|
if (to->powerups[i] != from->powerups[i]) {
|
|
powerupbits |= 1<<i;
|
|
}
|
|
}
|
|
|
|
if (!statsbits && !persistantbits && !ammobits && !powerupbits) {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
oldsize += 4;
|
|
return;
|
|
}
|
|
MSG_WriteBits( msg, 1, 1 ); // changed
|
|
|
|
if ( statsbits ) {
|
|
MSG_WriteBits( msg, 1, 1 ); // changed
|
|
MSG_WriteBits( msg, statsbits, MAX_STATS );
|
|
for (i=0 ; i<MAX_STATS ; i++)
|
|
if (statsbits & (1<<i) )
|
|
MSG_WriteShort (msg, to->stats[i]);
|
|
} else {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
}
|
|
|
|
|
|
if ( persistantbits ) {
|
|
MSG_WriteBits( msg, 1, 1 ); // changed
|
|
MSG_WriteBits( msg, persistantbits, MAX_PERSISTANT );
|
|
for (i=0 ; i<MAX_PERSISTANT ; i++)
|
|
if (persistantbits & (1<<i) )
|
|
MSG_WriteShort (msg, to->persistant[i]);
|
|
} else {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
}
|
|
|
|
|
|
if ( ammobits ) {
|
|
MSG_WriteBits( msg, 1, 1 ); // changed
|
|
MSG_WriteBits( msg, ammobits, MAX_WEAPONS );
|
|
for (i=0 ; i<MAX_WEAPONS ; i++)
|
|
if (ammobits & (1<<i) )
|
|
MSG_WriteShort (msg, to->ammo[i]);
|
|
} else {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
}
|
|
|
|
|
|
if ( powerupbits ) {
|
|
MSG_WriteBits( msg, 1, 1 ); // changed
|
|
MSG_WriteBits( msg, powerupbits, MAX_POWERUPS );
|
|
for (i=0 ; i<MAX_POWERUPS ; i++)
|
|
if (powerupbits & (1<<i) )
|
|
MSG_WriteLong( msg, to->powerups[i] );
|
|
} else {
|
|
MSG_WriteBits( msg, 0, 1 ); // no change
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
MSG_ReadDeltaPlayerstate
|
|
===================
|
|
*/
|
|
void MSG_ReadDeltaPlayerstate (msg_t *msg, playerState_t *from, playerState_t *to ) {
|
|
int i, lc;
|
|
int bits;
|
|
netField_t *field;
|
|
int numFields;
|
|
int startBit, endBit;
|
|
int print;
|
|
int *fromF, *toF;
|
|
int trunc;
|
|
playerState_t dummy;
|
|
|
|
if ( !from ) {
|
|
from = &dummy;
|
|
Com_Memset( &dummy, 0, sizeof( dummy ) );
|
|
}
|
|
*to = *from;
|
|
|
|
if ( msg->bit == 0 ) {
|
|
startBit = msg->readcount * 8 - GENTITYNUM_BITS;
|
|
} else {
|
|
startBit = ( msg->readcount - 1 ) * 8 + msg->bit - GENTITYNUM_BITS;
|
|
}
|
|
|
|
// shownet 2/3 will interleave with other printed info, -2 will
|
|
// just print the delta records
|
|
if ( cl_shownet && ( cl_shownet->integer >= 2 || cl_shownet->integer == -2 ) ) {
|
|
print = 1;
|
|
Com_Printf( "%3i: playerstate ", msg->readcount );
|
|
} else {
|
|
print = 0;
|
|
}
|
|
|
|
numFields = ARRAY_LEN( playerStateFields );
|
|
lc = MSG_ReadByte(msg);
|
|
|
|
if ( lc > numFields || lc < 0 ) {
|
|
Com_Error( ERR_DROP, "invalid playerState field count" );
|
|
}
|
|
|
|
for ( i = 0, field = playerStateFields ; i < lc ; i++, field++ ) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
|
|
if ( ! MSG_ReadBits( msg, 1 ) ) {
|
|
// no change
|
|
*toF = *fromF;
|
|
} else {
|
|
if ( field->bits == 0 ) {
|
|
// float
|
|
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
|
|
// integral float
|
|
trunc = MSG_ReadBits( msg, FLOAT_INT_BITS );
|
|
// bias to allow equal parts positive and negative
|
|
trunc -= FLOAT_INT_BIAS;
|
|
*(float *)toF = trunc;
|
|
if ( print ) {
|
|
Com_Printf( "%s:%i ", field->name, trunc );
|
|
}
|
|
} else {
|
|
// full floating point value
|
|
*toF = MSG_ReadBits( msg, 32 );
|
|
if ( print ) {
|
|
Com_Printf( "%s:%f ", field->name, *(float *)toF );
|
|
}
|
|
}
|
|
} else {
|
|
// integer
|
|
*toF = MSG_ReadBits( msg, field->bits );
|
|
if ( print ) {
|
|
Com_Printf( "%s:%i ", field->name, *toF );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
for ( i=lc,field = &playerStateFields[lc];i<numFields; i++, field++) {
|
|
fromF = (int *)( (byte *)from + field->offset );
|
|
toF = (int *)( (byte *)to + field->offset );
|
|
// no change
|
|
*toF = *fromF;
|
|
}
|
|
|
|
|
|
// read the arrays
|
|
if (MSG_ReadBits( msg, 1 ) ) {
|
|
// parse stats
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
LOG("PS_STATS");
|
|
bits = MSG_ReadBits (msg, MAX_STATS);
|
|
for (i=0 ; i<MAX_STATS ; i++) {
|
|
if (bits & (1<<i) ) {
|
|
to->stats[i] = MSG_ReadShort(msg);
|
|
}
|
|
}
|
|
}
|
|
|
|
// parse persistant stats
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
LOG("PS_PERSISTANT");
|
|
bits = MSG_ReadBits (msg, MAX_PERSISTANT);
|
|
for (i=0 ; i<MAX_PERSISTANT ; i++) {
|
|
if (bits & (1<<i) ) {
|
|
to->persistant[i] = MSG_ReadShort(msg);
|
|
}
|
|
}
|
|
}
|
|
|
|
// parse ammo
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
LOG("PS_AMMO");
|
|
bits = MSG_ReadBits (msg, MAX_WEAPONS);
|
|
for (i=0 ; i<MAX_WEAPONS ; i++) {
|
|
if (bits & (1<<i) ) {
|
|
to->ammo[i] = MSG_ReadShort(msg);
|
|
}
|
|
}
|
|
}
|
|
|
|
// parse powerups
|
|
if ( MSG_ReadBits( msg, 1 ) ) {
|
|
LOG("PS_POWERUPS");
|
|
bits = MSG_ReadBits (msg, MAX_POWERUPS);
|
|
for (i=0 ; i<MAX_POWERUPS ; i++) {
|
|
if (bits & (1<<i) ) {
|
|
to->powerups[i] = MSG_ReadLong(msg);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( print ) {
|
|
if ( msg->bit == 0 ) {
|
|
endBit = msg->readcount * 8 - GENTITYNUM_BITS;
|
|
} else {
|
|
endBit = ( msg->readcount - 1 ) * 8 + msg->bit - GENTITYNUM_BITS;
|
|
}
|
|
Com_Printf( " (%i bits)\n", endBit - startBit );
|
|
}
|
|
}
|
|
|
|
int msg_hData[256] = {
|
|
250315, // 0
|
|
41193, // 1
|
|
6292, // 2
|
|
7106, // 3
|
|
3730, // 4
|
|
3750, // 5
|
|
6110, // 6
|
|
23283, // 7
|
|
33317, // 8
|
|
6950, // 9
|
|
7838, // 10
|
|
9714, // 11
|
|
9257, // 12
|
|
17259, // 13
|
|
3949, // 14
|
|
1778, // 15
|
|
8288, // 16
|
|
1604, // 17
|
|
1590, // 18
|
|
1663, // 19
|
|
1100, // 20
|
|
1213, // 21
|
|
1238, // 22
|
|
1134, // 23
|
|
1749, // 24
|
|
1059, // 25
|
|
1246, // 26
|
|
1149, // 27
|
|
1273, // 28
|
|
4486, // 29
|
|
2805, // 30
|
|
3472, // 31
|
|
21819, // 32
|
|
1159, // 33
|
|
1670, // 34
|
|
1066, // 35
|
|
1043, // 36
|
|
1012, // 37
|
|
1053, // 38
|
|
1070, // 39
|
|
1726, // 40
|
|
888, // 41
|
|
1180, // 42
|
|
850, // 43
|
|
960, // 44
|
|
780, // 45
|
|
1752, // 46
|
|
3296, // 47
|
|
10630, // 48
|
|
4514, // 49
|
|
5881, // 50
|
|
2685, // 51
|
|
4650, // 52
|
|
3837, // 53
|
|
2093, // 54
|
|
1867, // 55
|
|
2584, // 56
|
|
1949, // 57
|
|
1972, // 58
|
|
940, // 59
|
|
1134, // 60
|
|
1788, // 61
|
|
1670, // 62
|
|
1206, // 63
|
|
5719, // 64
|
|
6128, // 65
|
|
7222, // 66
|
|
6654, // 67
|
|
3710, // 68
|
|
3795, // 69
|
|
1492, // 70
|
|
1524, // 71
|
|
2215, // 72
|
|
1140, // 73
|
|
1355, // 74
|
|
971, // 75
|
|
2180, // 76
|
|
1248, // 77
|
|
1328, // 78
|
|
1195, // 79
|
|
1770, // 80
|
|
1078, // 81
|
|
1264, // 82
|
|
1266, // 83
|
|
1168, // 84
|
|
965, // 85
|
|
1155, // 86
|
|
1186, // 87
|
|
1347, // 88
|
|
1228, // 89
|
|
1529, // 90
|
|
1600, // 91
|
|
2617, // 92
|
|
2048, // 93
|
|
2546, // 94
|
|
3275, // 95
|
|
2410, // 96
|
|
3585, // 97
|
|
2504, // 98
|
|
2800, // 99
|
|
2675, // 100
|
|
6146, // 101
|
|
3663, // 102
|
|
2840, // 103
|
|
14253, // 104
|
|
3164, // 105
|
|
2221, // 106
|
|
1687, // 107
|
|
3208, // 108
|
|
2739, // 109
|
|
3512, // 110
|
|
4796, // 111
|
|
4091, // 112
|
|
3515, // 113
|
|
5288, // 114
|
|
4016, // 115
|
|
7937, // 116
|
|
6031, // 117
|
|
5360, // 118
|
|
3924, // 119
|
|
4892, // 120
|
|
3743, // 121
|
|
4566, // 122
|
|
4807, // 123
|
|
5852, // 124
|
|
6400, // 125
|
|
6225, // 126
|
|
8291, // 127
|
|
23243, // 128
|
|
7838, // 129
|
|
7073, // 130
|
|
8935, // 131
|
|
5437, // 132
|
|
4483, // 133
|
|
3641, // 134
|
|
5256, // 135
|
|
5312, // 136
|
|
5328, // 137
|
|
5370, // 138
|
|
3492, // 139
|
|
2458, // 140
|
|
1694, // 141
|
|
1821, // 142
|
|
2121, // 143
|
|
1916, // 144
|
|
1149, // 145
|
|
1516, // 146
|
|
1367, // 147
|
|
1236, // 148
|
|
1029, // 149
|
|
1258, // 150
|
|
1104, // 151
|
|
1245, // 152
|
|
1006, // 153
|
|
1149, // 154
|
|
1025, // 155
|
|
1241, // 156
|
|
952, // 157
|
|
1287, // 158
|
|
997, // 159
|
|
1713, // 160
|
|
1009, // 161
|
|
1187, // 162
|
|
879, // 163
|
|
1099, // 164
|
|
929, // 165
|
|
1078, // 166
|
|
951, // 167
|
|
1656, // 168
|
|
930, // 169
|
|
1153, // 170
|
|
1030, // 171
|
|
1262, // 172
|
|
1062, // 173
|
|
1214, // 174
|
|
1060, // 175
|
|
1621, // 176
|
|
930, // 177
|
|
1106, // 178
|
|
912, // 179
|
|
1034, // 180
|
|
892, // 181
|
|
1158, // 182
|
|
990, // 183
|
|
1175, // 184
|
|
850, // 185
|
|
1121, // 186
|
|
903, // 187
|
|
1087, // 188
|
|
920, // 189
|
|
1144, // 190
|
|
1056, // 191
|
|
3462, // 192
|
|
2240, // 193
|
|
4397, // 194
|
|
12136, // 195
|
|
7758, // 196
|
|
1345, // 197
|
|
1307, // 198
|
|
3278, // 199
|
|
1950, // 200
|
|
886, // 201
|
|
1023, // 202
|
|
1112, // 203
|
|
1077, // 204
|
|
1042, // 205
|
|
1061, // 206
|
|
1071, // 207
|
|
1484, // 208
|
|
1001, // 209
|
|
1096, // 210
|
|
915, // 211
|
|
1052, // 212
|
|
995, // 213
|
|
1070, // 214
|
|
876, // 215
|
|
1111, // 216
|
|
851, // 217
|
|
1059, // 218
|
|
805, // 219
|
|
1112, // 220
|
|
923, // 221
|
|
1103, // 222
|
|
817, // 223
|
|
1899, // 224
|
|
1872, // 225
|
|
976, // 226
|
|
841, // 227
|
|
1127, // 228
|
|
956, // 229
|
|
1159, // 230
|
|
950, // 231
|
|
7791, // 232
|
|
954, // 233
|
|
1289, // 234
|
|
933, // 235
|
|
1127, // 236
|
|
3207, // 237
|
|
1020, // 238
|
|
927, // 239
|
|
1355, // 240
|
|
768, // 241
|
|
1040, // 242
|
|
745, // 243
|
|
952, // 244
|
|
805, // 245
|
|
1073, // 246
|
|
740, // 247
|
|
1013, // 248
|
|
805, // 249
|
|
1008, // 250
|
|
796, // 251
|
|
996, // 252
|
|
1057, // 253
|
|
11457, // 254
|
|
13504, // 255
|
|
};
|
|
|
|
void MSG_initHuffman( void ) {
|
|
int i,j;
|
|
|
|
msgInit = qtrue;
|
|
Huff_Init(&msgHuff);
|
|
for(i=0;i<256;i++) {
|
|
for (j=0;j<msg_hData[i];j++) {
|
|
Huff_addRef(&msgHuff.compressor, (byte)i); // Do update
|
|
Huff_addRef(&msgHuff.decompressor, (byte)i); // Do update
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
void MSG_NUinitHuffman() {
|
|
byte *data;
|
|
int size, i, ch;
|
|
int array[256];
|
|
|
|
msgInit = qtrue;
|
|
|
|
Huff_Init(&msgHuff);
|
|
// load it in
|
|
size = FS_ReadFile( "netchan/netchan.bin", (void **)&data );
|
|
|
|
for(i=0;i<256;i++) {
|
|
array[i] = 0;
|
|
}
|
|
for(i=0;i<size;i++) {
|
|
ch = data[i];
|
|
Huff_addRef(&msgHuff.compressor, ch); // Do update
|
|
Huff_addRef(&msgHuff.decompressor, ch); // Do update
|
|
array[ch]++;
|
|
}
|
|
Com_Printf("msg_hData {\n");
|
|
for(i=0;i<256;i++) {
|
|
if (array[i] == 0) {
|
|
Huff_addRef(&msgHuff.compressor, i); // Do update
|
|
Huff_addRef(&msgHuff.decompressor, i); // Do update
|
|
}
|
|
Com_Printf("%d, // %d\n", array[i], i);
|
|
}
|
|
Com_Printf("};\n");
|
|
FS_FreeFile( data );
|
|
Cbuf_AddText( "condump dump.txt\n" );
|
|
}
|
|
*/
|
|
|
|
//===========================================================================
|