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https://github.com/Q3Rally-Team/q3rally.git
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bcfd420250
Allow unwinding of qvmcall64 call-stub for msvc/masm. Add epsilon to avoid division by zero in CalcSpecular(). Add r_parallaxMapOffset. Fix line not removed in previous commit. OpenGL2: Flip normals for backfacing triangles.
85 lines
2.7 KiB
NASM
85 lines
2.7 KiB
NASM
; ===========================================================================
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; Copyright (C) 2011 Thilo Schulz <thilo@tjps.eu>
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;
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; This file is part of Quake III Arena source code.
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;
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; Quake III Arena source code is free software; you can redistribute it
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; and/or modify it under the terms of the GNU General Public License as
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; published by the Free Software Foundation; either version 2 of the License,
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; or (at your option) any later version.
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;
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; Quake III Arena source code is distributed in the hope that it will be
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; useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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; GNU General Public License for more details.
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;
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; You should have received a copy of the GNU General Public License
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; along with Quake III Arena source code; if not, write to the Free Software
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; Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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; ===========================================================================
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; Call wrapper for vm_x86 when built with MSVC in 64 bit mode,
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; since MSVC does not support inline x64 assembler code anymore.
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;
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; assumes __fastcall calling convention
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.code
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; Call to compiled code after setting up the register environment for the VM
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; prototype:
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; uint8_t qvmcall64(int *programStack, int *opStack, intptr_t *instructionPointers, byte *dataBase);
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;
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; This call-stub has its own custom calling convention due to pushing all non-volatile registers
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; to the stack. The game uses set/longjmp which on Windows uses "RtlUnwindEx" to unwind the callstack.
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; This function cannot be unwound by default due to the custom calling convention.
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; To allow unwinding, we need to add custom SEH unwind data to the function.
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qvmcall64 PROC FRAME
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push r12 ; push all non-volatile registers to stack
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.pushreg r12
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push r13
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.pushreg r13
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push r14
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.pushreg r14
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push r15
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.pushreg r15
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push rdi
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.pushreg rdi
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push rsi
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.pushreg rsi
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push rbx
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.pushreg rbx
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push rbp
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.pushreg rbp
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; need to save pointer in rcx so we can write back the programData value to caller
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push rcx
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.pushreg rcx
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.endprolog ; custom unwind data ends here
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; registers r8 and r9 have correct value already thanx to __fastcall
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xor rbx, rbx ; opStackOfs starts out being 0
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mov rdi, rdx ; opStack
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mov esi, dword ptr [rcx] ; programStack
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call qword ptr [r8] ; instructionPointers[0] is also the entry point
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pop rcx
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mov dword ptr [rcx], esi ; write back the programStack value
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mov al, bl ; return opStack offset
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pop rbp ; restore all non-volatile registers after the call
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pop rbx
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pop rsi
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pop rdi
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pop r15
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pop r14
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pop r13
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pop r12
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ret
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qvmcall64 ENDP
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end
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