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https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
252 lines
8.3 KiB
C
252 lines
8.3 KiB
C
/********************************************************************
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* *
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* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
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* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
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* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
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* *
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* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 *
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* by the Xiph.Org Foundation http://www.xiph.org/ *
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* *
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********************************************************************
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function: bitrate tracking and management
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********************************************************************/
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <ogg/ogg.h>
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#include "vorbis/codec.h"
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#include "codec_internal.h"
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#include "os.h"
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#include "misc.h"
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#include "bitrate.h"
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/* compute bitrate tracking setup */
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void vorbis_bitrate_init(vorbis_info *vi,bitrate_manager_state *bm){
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codec_setup_info *ci=vi->codec_setup;
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bitrate_manager_info *bi=&ci->bi;
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memset(bm,0,sizeof(*bm));
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if(bi && (bi->reservoir_bits>0)){
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long ratesamples=vi->rate;
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int halfsamples=ci->blocksizes[0]>>1;
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bm->short_per_long=ci->blocksizes[1]/ci->blocksizes[0];
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bm->managed=1;
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bm->avg_bitsper= rint(1.*bi->avg_rate*halfsamples/ratesamples);
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bm->min_bitsper= rint(1.*bi->min_rate*halfsamples/ratesamples);
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bm->max_bitsper= rint(1.*bi->max_rate*halfsamples/ratesamples);
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bm->avgfloat=PACKETBLOBS/2;
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/* not a necessary fix, but one that leads to a more balanced
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typical initialization */
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{
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long desired_fill=bi->reservoir_bits*bi->reservoir_bias;
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bm->minmax_reservoir=desired_fill;
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bm->avg_reservoir=desired_fill;
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}
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}
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}
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void vorbis_bitrate_clear(bitrate_manager_state *bm){
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memset(bm,0,sizeof(*bm));
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return;
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}
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int vorbis_bitrate_managed(vorbis_block *vb){
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vorbis_dsp_state *vd=vb->vd;
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private_state *b=vd->backend_state;
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bitrate_manager_state *bm=&b->bms;
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if(bm && bm->managed)return(1);
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return(0);
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}
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/* finish taking in the block we just processed */
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int vorbis_bitrate_addblock(vorbis_block *vb){
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vorbis_block_internal *vbi=vb->internal;
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vorbis_dsp_state *vd=vb->vd;
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private_state *b=vd->backend_state;
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bitrate_manager_state *bm=&b->bms;
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vorbis_info *vi=vd->vi;
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codec_setup_info *ci=vi->codec_setup;
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bitrate_manager_info *bi=&ci->bi;
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int choice=rint(bm->avgfloat);
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long this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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long min_target_bits=(vb->W?bm->min_bitsper*bm->short_per_long:bm->min_bitsper);
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long max_target_bits=(vb->W?bm->max_bitsper*bm->short_per_long:bm->max_bitsper);
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int samples=ci->blocksizes[vb->W]>>1;
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long desired_fill=bi->reservoir_bits*bi->reservoir_bias;
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if(!bm->managed){
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/* not a bitrate managed stream, but for API simplicity, we'll
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buffer the packet to keep the code path clean */
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if(bm->vb)return(-1); /* one has been submitted without
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being claimed */
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bm->vb=vb;
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return(0);
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}
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bm->vb=vb;
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/* look ahead for avg floater */
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if(bm->avg_bitsper>0){
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double slew=0.;
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long avg_target_bits=(vb->W?bm->avg_bitsper*bm->short_per_long:bm->avg_bitsper);
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double slewlimit= 15./bi->slew_damp;
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/* choosing a new floater:
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if we're over target, we slew down
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if we're under target, we slew up
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choose slew as follows: look through packetblobs of this frame
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and set slew as the first in the appropriate direction that
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gives us the slew we want. This may mean no slew if delta is
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already favorable.
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Then limit slew to slew max */
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if(bm->avg_reservoir+(this_bits-avg_target_bits)>desired_fill){
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while(choice>0 && this_bits>avg_target_bits &&
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bm->avg_reservoir+(this_bits-avg_target_bits)>desired_fill){
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choice--;
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this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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}
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}else if(bm->avg_reservoir+(this_bits-avg_target_bits)<desired_fill){
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while(choice+1<PACKETBLOBS && this_bits<avg_target_bits &&
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bm->avg_reservoir+(this_bits-avg_target_bits)<desired_fill){
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choice++;
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this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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}
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}
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slew=rint(choice-bm->avgfloat)/samples*vi->rate;
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if(slew<-slewlimit)slew=-slewlimit;
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if(slew>slewlimit)slew=slewlimit;
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choice=rint(bm->avgfloat+= slew/vi->rate*samples);
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this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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}
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/* enforce min(if used) on the current floater (if used) */
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if(bm->min_bitsper>0){
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/* do we need to force the bitrate up? */
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if(this_bits<min_target_bits){
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while(bm->minmax_reservoir-(min_target_bits-this_bits)<0){
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choice++;
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if(choice>=PACKETBLOBS)break;
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this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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}
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}
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}
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/* enforce max (if used) on the current floater (if used) */
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if(bm->max_bitsper>0){
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/* do we need to force the bitrate down? */
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if(this_bits>max_target_bits){
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while(bm->minmax_reservoir+(this_bits-max_target_bits)>bi->reservoir_bits){
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choice--;
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if(choice<0)break;
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this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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}
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}
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}
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/* Choice of packetblobs now made based on floater, and min/max
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requirements. Now boundary check extreme choices */
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if(choice<0){
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/* choosing a smaller packetblob is insufficient to trim bitrate.
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frame will need to be truncated */
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long maxsize=(max_target_bits+(bi->reservoir_bits-bm->minmax_reservoir))/8;
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bm->choice=choice=0;
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if(oggpack_bytes(vbi->packetblob[choice])>maxsize){
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oggpack_writetrunc(vbi->packetblob[choice],maxsize*8);
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this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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}
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}else{
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long minsize=(min_target_bits-bm->minmax_reservoir+7)/8;
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if(choice>=PACKETBLOBS)
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choice=PACKETBLOBS-1;
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bm->choice=choice;
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/* prop up bitrate according to demand. pad this frame out with zeroes */
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minsize-=oggpack_bytes(vbi->packetblob[choice]);
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while(minsize-->0)oggpack_write(vbi->packetblob[choice],0,8);
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this_bits=oggpack_bytes(vbi->packetblob[choice])*8;
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}
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/* now we have the final packet and the final packet size. Update statistics */
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/* min and max reservoir */
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if(bm->min_bitsper>0 || bm->max_bitsper>0){
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if(max_target_bits>0 && this_bits>max_target_bits){
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bm->minmax_reservoir+=(this_bits-max_target_bits);
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}else if(min_target_bits>0 && this_bits<min_target_bits){
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bm->minmax_reservoir+=(this_bits-min_target_bits);
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}else{
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/* inbetween; we want to take reservoir toward but not past desired_fill */
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if(bm->minmax_reservoir>desired_fill){
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if(max_target_bits>0){ /* logical bulletproofing against initialization state */
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bm->minmax_reservoir+=(this_bits-max_target_bits);
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if(bm->minmax_reservoir<desired_fill)bm->minmax_reservoir=desired_fill;
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}else{
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bm->minmax_reservoir=desired_fill;
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}
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}else{
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if(min_target_bits>0){ /* logical bulletproofing against initialization state */
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bm->minmax_reservoir+=(this_bits-min_target_bits);
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if(bm->minmax_reservoir>desired_fill)bm->minmax_reservoir=desired_fill;
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}else{
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bm->minmax_reservoir=desired_fill;
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}
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}
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}
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}
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/* avg reservoir */
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if(bm->avg_bitsper>0){
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long avg_target_bits=(vb->W?bm->avg_bitsper*bm->short_per_long:bm->avg_bitsper);
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bm->avg_reservoir+=this_bits-avg_target_bits;
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}
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return(0);
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}
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int vorbis_bitrate_flushpacket(vorbis_dsp_state *vd,ogg_packet *op){
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private_state *b=vd->backend_state;
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bitrate_manager_state *bm=&b->bms;
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vorbis_block *vb=bm->vb;
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int choice=PACKETBLOBS/2;
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if(!vb)return 0;
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if(op){
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vorbis_block_internal *vbi=vb->internal;
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if(vorbis_bitrate_managed(vb))
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choice=bm->choice;
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op->packet=oggpack_get_buffer(vbi->packetblob[choice]);
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op->bytes=oggpack_bytes(vbi->packetblob[choice]);
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op->b_o_s=0;
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op->e_o_s=vb->eofflag;
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op->granulepos=vb->granulepos;
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op->packetno=vb->sequence; /* for sake of completeness */
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}
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bm->vb=0;
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return(1);
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}
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