mirror of
https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
209 lines
4.8 KiB
C
209 lines
4.8 KiB
C
/*
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mdfour.c
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An implementation of MD4 designed for use in the samba SMB
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authentication protocol
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Copyright (C) 1997-1998 Andrew Tridgell
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id: mdfour.c,v 1.1 2002/08/23 22:03:27 abster Exp $
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*/
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#include "q_shared.h"
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#include "qcommon.h"
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struct mdfour {
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uint32_t A, B, C, D;
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uint32_t totalN;
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};
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/* NOTE: This code makes no attempt to be fast!
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It assumes that an int is at least 32 bits long
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*/
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static struct mdfour *m;
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#define F(X,Y,Z) (((X)&(Y)) | ((~(X))&(Z)))
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#define G(X,Y,Z) (((X)&(Y)) | ((X)&(Z)) | ((Y)&(Z)))
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#define H(X,Y,Z) ((X)^(Y)^(Z))
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#define lshift(x,s) (((x)<<(s)) | ((x)>>(32-(s))))
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#define ROUND1(a,b,c,d,k,s) a = lshift(a + F(b,c,d) + X[k], s)
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#define ROUND2(a,b,c,d,k,s) a = lshift(a + G(b,c,d) + X[k] + 0x5A827999,s)
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#define ROUND3(a,b,c,d,k,s) a = lshift(a + H(b,c,d) + X[k] + 0x6ED9EBA1,s)
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/* this applies md4 to 64 byte chunks */
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static void mdfour64(uint32_t *M)
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{
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int j;
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uint32_t AA, BB, CC, DD;
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uint32_t X[16];
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uint32_t A,B,C,D;
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for (j=0;j<16;j++)
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X[j] = M[j];
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A = m->A; B = m->B; C = m->C; D = m->D;
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AA = A; BB = B; CC = C; DD = D;
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ROUND1(A,B,C,D, 0, 3); ROUND1(D,A,B,C, 1, 7);
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ROUND1(C,D,A,B, 2, 11); ROUND1(B,C,D,A, 3, 19);
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ROUND1(A,B,C,D, 4, 3); ROUND1(D,A,B,C, 5, 7);
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ROUND1(C,D,A,B, 6, 11); ROUND1(B,C,D,A, 7, 19);
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ROUND1(A,B,C,D, 8, 3); ROUND1(D,A,B,C, 9, 7);
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ROUND1(C,D,A,B, 10, 11); ROUND1(B,C,D,A, 11, 19);
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ROUND1(A,B,C,D, 12, 3); ROUND1(D,A,B,C, 13, 7);
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ROUND1(C,D,A,B, 14, 11); ROUND1(B,C,D,A, 15, 19);
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ROUND2(A,B,C,D, 0, 3); ROUND2(D,A,B,C, 4, 5);
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ROUND2(C,D,A,B, 8, 9); ROUND2(B,C,D,A, 12, 13);
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ROUND2(A,B,C,D, 1, 3); ROUND2(D,A,B,C, 5, 5);
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ROUND2(C,D,A,B, 9, 9); ROUND2(B,C,D,A, 13, 13);
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ROUND2(A,B,C,D, 2, 3); ROUND2(D,A,B,C, 6, 5);
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ROUND2(C,D,A,B, 10, 9); ROUND2(B,C,D,A, 14, 13);
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ROUND2(A,B,C,D, 3, 3); ROUND2(D,A,B,C, 7, 5);
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ROUND2(C,D,A,B, 11, 9); ROUND2(B,C,D,A, 15, 13);
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ROUND3(A,B,C,D, 0, 3); ROUND3(D,A,B,C, 8, 9);
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ROUND3(C,D,A,B, 4, 11); ROUND3(B,C,D,A, 12, 15);
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ROUND3(A,B,C,D, 2, 3); ROUND3(D,A,B,C, 10, 9);
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ROUND3(C,D,A,B, 6, 11); ROUND3(B,C,D,A, 14, 15);
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ROUND3(A,B,C,D, 1, 3); ROUND3(D,A,B,C, 9, 9);
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ROUND3(C,D,A,B, 5, 11); ROUND3(B,C,D,A, 13, 15);
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ROUND3(A,B,C,D, 3, 3); ROUND3(D,A,B,C, 11, 9);
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ROUND3(C,D,A,B, 7, 11); ROUND3(B,C,D,A, 15, 15);
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A += AA; B += BB; C += CC; D += DD;
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for (j=0;j<16;j++)
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X[j] = 0;
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m->A = A; m->B = B; m->C = C; m->D = D;
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}
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static void copy64(uint32_t *M, byte *in)
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{
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int i;
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for (i=0;i<16;i++)
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M[i] =
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((uint32_t)in[i*4+3] << 24) |
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((uint32_t)in[i*4+2] << 16) |
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((uint32_t)in[i*4+1] << 8) |
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((uint32_t)in[i*4+0] << 0) ;
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}
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static void copy4(byte *out,uint32_t x)
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{
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out[0] = x&0xFF;
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out[1] = (x>>8)&0xFF;
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out[2] = (x>>16)&0xFF;
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out[3] = (x>>24)&0xFF;
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}
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void mdfour_begin(struct mdfour *md)
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{
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md->A = 0x67452301;
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md->B = 0xefcdab89;
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md->C = 0x98badcfe;
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md->D = 0x10325476;
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md->totalN = 0;
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}
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static void mdfour_tail(byte *in, int n)
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{
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byte buf[128];
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uint32_t M[16];
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uint32_t b;
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m->totalN += n;
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b = m->totalN * 8;
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Com_Memset(buf, 0, 128);
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if (n) Com_Memcpy(buf, in, n);
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buf[n] = 0x80;
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if (n <= 55) {
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copy4(buf+56, b);
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copy64(M, buf);
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mdfour64(M);
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} else {
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copy4(buf+120, b);
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copy64(M, buf);
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mdfour64(M);
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copy64(M, buf+64);
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mdfour64(M);
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}
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}
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static void mdfour_update(struct mdfour *md, byte *in, int n)
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{
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uint32_t M[16];
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m = md;
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if (n == 0) mdfour_tail(in, n);
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while (n >= 64) {
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copy64(M, in);
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mdfour64(M);
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in += 64;
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n -= 64;
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m->totalN += 64;
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}
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mdfour_tail(in, n);
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}
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static void mdfour_result(struct mdfour *md, byte *out)
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{
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copy4(out, md->A);
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copy4(out+4, md->B);
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copy4(out+8, md->C);
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copy4(out+12, md->D);
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}
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static void mdfour(byte *out, byte *in, int n)
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{
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struct mdfour md;
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mdfour_begin(&md);
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mdfour_update(&md, in, n);
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mdfour_result(&md, out);
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}
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//===================================================================
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unsigned Com_BlockChecksum (const void *buffer, int length)
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{
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int digest[4];
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unsigned val;
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mdfour( (byte *)digest, (byte *)buffer, length );
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val = digest[0] ^ digest[1] ^ digest[2] ^ digest[3];
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return val;
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}
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