q3rally/baseq3r/scripts/weapon_rocketlauncher.shader
2011-03-12 21:16:14 +00:00

86 lines
1.4 KiB
GLSL

models/weapons2/rocketl/blackchrome
{
{
map models/weapons2/rocketl/blackchrome.tga
rgbGen lightingDiffuse
tcGen environment
}
}
models/weapons2/rocketl/blackhandle
{
{
map models/weapons2/rocketl/blackhandle.tga
rgbGen lightingDiffuse
tcGen environment
}
}
models/weapons2/rocketl/muzzlside
{
cull disable
{
map models/weapons2/rocketl/muzzlside.tga
blendfunc add
}
}
rocketFlash
{
deformVertexes autosprite
{
clampmap models/weapons2/rocketl/muzzy.tga
blendfunc add
tcMod rotate 1246
}
{
clampmap models/weapons2/rocketl/muzzy.tga
blendfunc add
tcMod rotate -1246
}
}
rocketFlare
{
deformVertexes autosprite
{
clampmap textures/flares/wide.tga
blendfunc add
rgbGen const ( 0.980392 0.882353 0.737255 )
tcMod stretch inversesawtooth 0.6 0.4 0 4
}
}
rocketThrust
{
cull disable
{
clampmap textures/flares/flarey.tga
blendfunc add
rgbGen const ( 0.541176 0.341176 0.156863 )
tcMod rotate -96
tcMod stretch sin 0.3 0.7 0 8
}
{
clampmap textures/flares/wide.tga
blendfunc add
rgbGen const ( 0.843137 0.588235 0.4 )
}
{
clampmap textures/flares/newflare.tga
blendfunc add
rgbGen const ( 0.713726 0.270588 0.121569 )
tcMod rotate 46
tcMod stretch inversesawtooth 0.6 0.4 0 4
}
}
models/weapons2/rocketl/flare
{
deformVertexes autosprite
{
map models/weapons2/rocketl/flare.tga
blendfunc add
}
}