mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-25 13:21:08 +00:00
200 lines
3.5 KiB
GLSL
200 lines
3.5 KiB
GLSL
textures/stecki/beam
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{
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qer_editorimage textures/stecki/beam.tga
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surfaceparm trans
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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deformVertexes autosprite2
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cull none
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{
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map textures/stecki/beam.tga
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blendFunc GL_SRC_ALPHA GL_ONE
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}
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}
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textures/stecki/flare
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{
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qer_editorimage textures/stecki/flare1.tga
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surfaceparm trans
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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cull none
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{
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map textures/stecki/flare1.tga
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blendFunc add
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}
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}
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//steam1
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textures/stecki/steam01
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{
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qer_editorimage textures/stecki/steam1.tga
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surfaceparm trans
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surfaceparm nomarks
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surfaceparm nonsolid
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// surfaceparm nolightmap
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cull none
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// surfaceparm nomipmaps
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// {
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// map textures/stecki/steam_mask1.tga
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// blendFunc add
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// depthWrite
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// rgbGen identity
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// }
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// {
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// map textures/stecki/steam1.tga
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// tcMod scroll 0 -1
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// blendFunc add
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// blendFunc GL_DST_COLOR GL_ZERO
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// depthWrite
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// rgbGen identity
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// }
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{
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map textures/stecki/manhole1.tga
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tcMod scroll 0 -1.3
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blendFunc GL_ZERO GL_SRC_COLOR
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depthWrite
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rgbGen identity
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}
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{
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map textures/stecki/steam_mask1.tga
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// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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blendFunc GL_SRC_ALPHA GL_ONE
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depthWrite
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rgbGen identity
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}
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// {
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// map textures/stecki/steamscroll1.tga
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// tcMod scroll 0 -1.3
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// blendFunc add
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// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// alphaFunc GT0
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// depthWrite
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// rgbGen identity
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// }
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}
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//fffdrip1
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textures/stecki/droplet
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{
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qer_editorimage textures/stecki/droplet.tga
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// surfaceparm trans
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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cull none
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// surfaceparm nomipmaps
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{
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animMap 3 textures/stecki/droplet.tga textures/stecki/droplet2.tga textures/stecki/droplet2.tga textures/stecki/droplet2.tga
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tcMod scroll 0 -3
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blendFunc add
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// blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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// alphaFunc GT0
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// depthWrite
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}
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}
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//fffsplash
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textures/stecki/splash
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{
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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cull none
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{
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clampmap textures/stecki/splash.tga
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blendfunc add
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tcMod stretch sin .7 .5 0 1.5
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// rgbGen wave square .5 .5 .25 1.5
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//depthWrite
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}
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}
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textures/stecki/quadglobe
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{
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qer_editorimage textures/effects/quadmap2.tga
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surfaceparm nolightmap
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// deformVertexes wave 100 sin 3 0 0 0
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{
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map textures/effects/quadmap2.tga
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blendfunc GL_ONE GL_ONE
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tcGen environment
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tcmod rotate 30
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//tcMod turb 0 0.2 0 .2
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tcmod scroll 1 .1
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}
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}
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textures/stecki/fffchrome
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{
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surfaceparm nolightmap
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{
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map textures/effects/tinfx2c.tga
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tcGen environment
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rgbGen identity
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}
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{
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map textures/effects/quadmap2.tga
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blendfunc GL_ONE GL_ONE
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// tcGen environment
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tcmod rotate 30
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tcmod scroll 1 .1
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}
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}
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textures/stecki/lightning1
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{
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qer_editorimage textures/stecki/lightning1
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surfaceparm trans
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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cull none
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q3map_surfacelight 1000
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//light 1
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// lightning
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// {
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// map $lightmap
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// rgbGen identity
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// }
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{
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map textures/stecki/lightning1.tga
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blendFunc add
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tcmod scroll 0 10
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rgbGen identity
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}
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}
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