mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-24 12:51:54 +00:00
04ea0f76f8
Use nanosleep(2) instead of usleep(3) Makefile: fix compilation on FreeBSD Update macOS version for GitHub CI OpenGL2: Add OpenGL ES 2.0+ support OpenGL2: Add run-time support for unsigned short indexes OpenGL2: Use CPU vertex animation if too few vertex attributes Merge pull request #664 from zturtleman/opengles2 OpenGL2: Fix issues running under WebGL OpenGL2: Fallback to OpenGL ES if OpenGL fails Add minimal emscripten support Fix emscripten build directions Use BASEGAME for emscripten assets Fix using emscripten 3.1.27+ Allow building for emscripten with "emmake make" Add -ffast-math for emscripten to match other platforms Add .vscode and baseq3 to gitignore Rebuild every target if Makefile changes ioquake3.html replaces Emscripten-generated HTML shell Get rid of "Nothing to be done for _.zip" message Fix build when specifying PLATFORM=emscripten manually instead of using emmake Silence compiler warnings Support debug Emscripten build Speed up GitHub Actions with -j Add GitHub Actions workflow for web/Emscripten Add Emscripten to README Add DEPEND_MAKEFILE to disable rebuild on Makefile edit Add BUILD_RENDERER_OPENGL1 to disable opengl1 Clean up emscripten in Makefile Make emscripten --preload-file opt-in Allow web client to use unzipped QVMs Customize the web client HTML file Add support for overriding basegame to web client Add support for mods to web client Rename client-config.json based on CLIENTBIN |
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.. | ||
glsl | ||
tr_animation.c | ||
tr_backend.c | ||
tr_bsp.c | ||
tr_cmds.c | ||
tr_curve.c | ||
tr_dsa.c | ||
tr_dsa.h | ||
tr_extensions.c | ||
tr_extramath.c | ||
tr_extramath.h | ||
tr_extratypes.h | ||
tr_fbo.c | ||
tr_fbo.h | ||
tr_flares.c | ||
tr_glsl.c | ||
tr_image.c | ||
tr_image_dds.c | ||
tr_init.c | ||
tr_light.c | ||
tr_local.h | ||
tr_main.c | ||
tr_marks.c | ||
tr_mesh.c | ||
tr_model.c | ||
tr_model_iqm.c | ||
tr_postprocess.c | ||
tr_postprocess.h | ||
tr_scene.c | ||
tr_shade.c | ||
tr_shade_calc.c | ||
tr_shader.c | ||
tr_shadows.c | ||
tr_sky.c | ||
tr_subs.c | ||
tr_surface.c | ||
tr_vbo.c | ||
tr_world.c |