mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-22 03:51:23 +00:00
132 lines
No EOL
3.1 KiB
Modula-2
132 lines
No EOL
3.1 KiB
Modula-2
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//Q3R entities
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/*QUAKED rally_startfinish (0 .9 .1) ?
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"laps" number of laps, default is 1
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"origin" position of the player when they respawn
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"angle" angle of player when they respawn after death
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*/
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/*QUAKED rally_checkpoint (0 .9 .1) ?
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"number" number of the checkpoint, default is 1
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"origin" position of the player when they respawn
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"angle" angle of player when they respawn after death
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*/
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/*QUAKED info_observer_spot (0 .9 .1) (-8 -8 -8) (8 8 8) 0 1 2 3
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"target" info_null or other entity with same targetname used to aim the camera (creates a fixed camera)
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SPAWNFLAGS
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0 - default, non-fixed angle
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1 - non-fixed angle, no zoom
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*/
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/*QUAKED rally_weather_snow (.5 .5 .5) ?
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"number" number of particles to draw, usually 200-1000
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*/
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/*QUAKED rally_weather_rain (.5 .5 .5) ? DISABLE_SPLASH
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"number" number of particles to draw, usually 200-1000
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SPAWNFLAGS
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disable_splash turns off splashes, improving framerates since there is not as much to calculate or draw.
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*/
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/*QUAKED item_armor_green (0 .7 0) (-16 -16 -16) (16 16 16) SUSPENDED
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*/
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/*QUAKED item_armor_yellow (0 .7 0) (-16 -16 -16) (16 16 16) SUSPENDED
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*/
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/*QUAKED item_armor_red (0 .7 0) (-16 -16 -16) (16 16 16) SUSPENDED
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*/
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//WEAPONS
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/*QUAKED rally_weapon_bio (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_weapon_flame (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_weapon_mine (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_weapon_oil (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_weapon_smoke (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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//ITEMS
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/*QUAKED rally_item_shield (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_item_turbo (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_item_env (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_item_invis (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_item_regen (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_item_haste (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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/*QUAKED rally_item_quad (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
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*/
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//ROADSIDE OBJECTS
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/*QUAKED rally_misc_cone (1 .5 0) (-6 -6 -7) (6 6 7)
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"model" selects skin type by path, random by default
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*/
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/*QUAKED rally_misc_pylon (1 .5 0) (-4 -4 0) (4 4 32)
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"model" selects skin type by path, random by default
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*/
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/*QUAKED rally_misc_barreloil (1 .5 0) (-8 -8 -13) (8 8 13)
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*/
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/*QUAKED rally_misc_barrelexp (1 .5 0) (-8 -8 -13) (8 8 13)
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*/
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/*QUAKED rally_misc_barrelbio (1 .5 0) (-8 -8 -13) (8 8 13)
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*/
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/*QUAKED rally_misc_barrelpoison (1 .5 0) (-8 -8 -13) (8 8 13)
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*/
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/*QUAKED rally_misc_barrelq3r (1 .5 0) (-8 -8 -13) (8 8 13)
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*/
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/*QUAKED rally_misc_barrel311 (1 .5 0) (-8 -8 -13) (8 8 13)
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*/
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/*QUAKED rally_misc_barreldef (1 .5 0) (-8 -8 -13) (8 8 13)
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*/
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/*QUAKED rally_misc_barrel01 (1 .5 0) (-10 -10 -13) (10 10 13)
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*/
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/*QUAKED rally_misc_barrel02 (1 .5 0) (-10 -10 -13) (10 10 21)
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*/
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/*QUAKED rally_misc_barrel03 (1 .5 0) (-10 -10 -16) (10 10 18)
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*/ |