mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-25 13:21:08 +00:00
199 lines
No EOL
4.9 KiB
GLSL
199 lines
No EOL
4.9 KiB
GLSL
textures/q3r_skies/env/trainyard/trainyard
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{
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qer_editorimage textures/q3r_skies/env/trainyard/trainyard_lf.tga
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surfaceparm sky
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm nomarks
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q3map_surfacelight 500
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q3map_lightsubdivide 512
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q3map_sun 1 1 1 32 90 90
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skyparms textures/q3r_skies/env/trainyard/trainyard - -
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}
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textures/q3r_skies/clouds
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{
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qer_editorimage textures/q3r_skies/clouds.tga
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surfaceparm noimpact
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surfaceparm nomarks
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surfaceparm nolightmap
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q3map_sun 4 3 3 65 290 75
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q3map_surfacelight 50
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skyparms - 512 -
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{
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map textures/q3r_skies/clouds.tga
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tcMod scroll 0.05 0
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tcMod scale 2 2
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depthWrite
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}
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}
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textures/q3r_skies/env/mp_us/mp_us
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{
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qer_editorimage textures/q3r_skies/env/mp_us/urbansp_ft.tga
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surfaceparm noimpact
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surfaceparm nolightmap
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q3map_globaltexture
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q3map_lightsubdivide 256
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q3map_surfacelight 100
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surfaceparm sky
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q3map_sun 1 1 1 100 0 90
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skyparms textures/q3r_skies/env/mp_us/urbansp - -
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}
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textures/q3r_skies/env/sincity/sincity
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{
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qer_editorimage textures/q3r_skies/env/sincity/sincity_ft.tga
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surfaceparm noimpact
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surfaceparm nolightmap
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q3map_globaltexture
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q3map_lightsubdivide 256
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q3map_surfacelight 100
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surfaceparm sky
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q3map_sun 1 1 1 100 0 90
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skyparms textures/q3r_skies/env/sincity/sincity - -
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}
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textures/stecki/night01
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{
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qer_editorimage textures/stecki/night01_up.tga
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm sky
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// q3map_lightimage textures/stecki/night01_up.tga
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q3map_sun .5 .8 1 30 30 85
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q3map_surfacelight 5
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skyparms textures/stecki/night01 512 textures/stecki/night01
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}
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textures/stecki/desert
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{
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qer_editorimage textures/stecki/desert_rt.tga
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm sky
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// q3map_lightimage textures/stecki/desert_up.tga
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q3map_sun 1 1 1 100 30 60
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q3map_surfacelight 80
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skyparms textures/stecki/desert 512 textures/stecki/desert
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}
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textures/stecki/sub01
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{
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qer_editorimage textures/stecki/sub01_rt.tga
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm sky
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// q3map_lightimage textures/stecki/sub01_up.tga
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q3map_sun 1 1 1 120 180 60
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q3map_surfacelight 320
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skyparms textures/stecki/sub01 512 textures/stecki/sub01
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}
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////////////////////////////////////////////
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/// thebigbuu's mkart-map series skyboxes //
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////////////////////////////////////////////
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textures/q3r_skies/env/mkart1/mkart1
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{
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qer_editorimage textures/q3r_skies/env/mkart1/mkart1_ft.tga
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surfaceparm sky
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm nomarks
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q3map_surfacelight 32
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q3map_lightsubdivide 512
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q3map_sun 1 1 1 64 90 90
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skyparms textures/q3r_skies/env/mkart1/mkart1 - -
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}
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textures/q3r_skies/env/mkart2/mkart2
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{
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qer_editorimage textures/q3r_skies/env/mkart2/mkart2_ft.tga
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surfaceparm sky
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm nomarks
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q3map_surfacelight 32
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q3map_lightsubdivide 512
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q3map_sun .1 .1 1 100 90 90
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skyparms textures/q3r_skies/env/mkart2/mkart2 - -
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}
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textures/q3r_skies/env/mkart3/mkart3
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{
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qer_editorimage textures/q3r_skies/env/mkart3/mkart3_ft.tga
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surfaceparm sky
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm nomarks
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q3map_surfacelight 32
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q3map_lightsubdivide 512
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q3map_sun 1 1 1 92 90 90
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skyparms textures/q3r_skies/env/mkart3/mkart3 - -
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}
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textures/q3r_skies/env/mkart4/mkart4
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{
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qer_editorimage textures/q3r_skies/env/mkart4/mkart4_ft.tga
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surfaceparm sky
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm nomarks
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q3map_surfacelight 32
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q3map_lightsubdivide 512
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q3map_sun 1 1 1 64 90 90
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skyparms textures/q3r_skies/env/mkart4/mkart4 - -
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}
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textures/q3r_skies/env/mkart5/mkart5
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{
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qer_editorimage textures/q3r_skies/env/mkart5/mkart5_bk.tga
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surfaceparm sky
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm nomarks
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//q3map_surfacelight 32
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q3map_lightsubdivide 512
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//q3map_sun .36 .28 .13 64 90 90 //brown
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q3map_sun 0 .5 .39 64 90 90 //teal? dark greenish?
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skyparms textures/q3r_skies/env/mkart5/mkart5 - -
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}
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//q3rally ctf skybox, sorry for the NES style look, lol ;
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//NOTICE:red section facing 180deg(_lf = left);
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//blue section facing 0deg(_rt = right);
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//plan accordingly or this next skybox WILL DISORIENT players. --thebigbuu;
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textures/q3r_skies/env/q3r_curtainwide/q3r_curtainwide
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{
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qer_editorimage textures/q3r_skies/env/q3r_curtainwide/q3r_curtainwide_ft.tga
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q3map_globaltexture
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q3map_lightsubdivide 1024
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q3map_sun 1 1 1 32 90 90
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surfaceparm nomarks
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surfaceparm nodlight
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surfaceparm nolightmap
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surfaceparm sky
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skyparms textures/q3r_skies/env/q3r_curtainwide/q3r_curtainwide - -
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}
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textures/q3r_skies/env/ame_nebula
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{
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qer_editorimage textures/q3r_skies/env/ame_nebula/purplenebula_ft.tga
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surfaceparm noimpact
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surfaceparm nolightmap
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q3map_sun 1.00 0.90 1.00 70 90 90
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q3map_surfacelight 70
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skyparms textures/q3r_skies/env/ame_nebula/purplenebula - -
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} |