mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-22 20:11:48 +00:00
131 lines
3.9 KiB
GLSL
131 lines
3.9 KiB
GLSL
textures/stecki/haze
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{
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qer_editorimage textures/stecki/haze_rt.tga
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surfaceparm sky
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surfaceparm noimpact
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surfaceparm nolightmap
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q3map_sun 1 .992 .879 80 38 30
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q3map_surfacelight 50
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skyparms textures/stecki/haze - -
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}
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//stecki haze fog
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textures/stecki/fog_haze
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{
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qer_editorimage textures/sfx/fog_grey.tga
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surfaceparm trans
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surfaceparm nonsolid
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surfaceparm fog
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surfaceparm nolightmap
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fogparms ( .477 .477 .479 ) 400
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}
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textures/stecki/cameraflash
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{
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qer_editorimage textures/stecki/cameraflash_01.tga
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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deformVertexes autosprite
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{
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animMap 2 textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
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blendFunc add
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rgbGen wave Inversesawtooth 0 2 0 2
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// rgbGen wave Inversesawtooth 1 1 0 1
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}
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}
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textures/stecki/cameraflash2
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{
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qer_editorimage textures/stecki/cameraflash_01.tga
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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deformVertexes autosprite
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{
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animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
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blendFunc add
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rgbGen wave Inversesawtooth 0 2 0 2
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// rgbGen wave Inversesawtooth 1 1 0 1
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}
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}
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textures/stecki/cameraflash3
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{
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qer_editorimage textures/stecki/cameraflash_01.tga
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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deformVertexes autosprite
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{
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animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
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blendFunc add
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rgbGen wave Inversesawtooth 0 2 0 2
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// rgbGen wave Inversesawtooth 1 1 0 1
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}
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}
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textures/stecki/cameraflash4
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{
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qer_editorimage textures/stecki/cameraflash_01.tga
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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deformVertexes autosprite
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{
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animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
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blendFunc add
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rgbGen wave Inversesawtooth 0 2 0 2
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// rgbGen wave Inversesawtooth 1 1 0 1
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}
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}
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textures/stecki/cameraflash5
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{
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qer_editorimage textures/stecki/cameraflash_01.tga
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm nolightmap
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deformVertexes autosprite
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{
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animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga
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blendFunc add
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rgbGen wave Inversesawtooth 0 2 0 2
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// rgbGen wave Inversesawtooth 1 1 0 1
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}
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}
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textures/stecki/night01
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{
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qer_editorimage textures/stecki/night01_up.tga
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surfaceparm noimpact
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surfaceparm nolightmap
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surfaceparm sky
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// q3map_lightimage textures/stecki/night01_up.tga
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q3map_sun .9 .8 1 30 30 60
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q3map_surfacelight 5
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skyparms textures/stecki/night01 512 textures/stecki/night01
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}
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textures/stecki/decal01
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{
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qer_editorimage gfx/damage/plasma_mrk.tga
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polygonOffset
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{
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map gfx/damage/plasma_mrk.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen vertex
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alphaGen vertex
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}
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}
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