mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-22 20:11:48 +00:00
1210 lines
No EOL
21 KiB
GLSL
1210 lines
No EOL
21 KiB
GLSL
//================
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// Hud GFX
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//================
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gfx/hud/arrow
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{
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cull none
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{
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map gfx/hud/arrow.tga
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blendfunc add
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rgbGen identity
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}
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}
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//================
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// Atmosphere
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//================
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gfx/atmosphere/raindrop
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{
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cull none
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polygonoffset
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sort 16
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{
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map gfx/atmosphere/raindrop.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/raindropwater
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{
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cull none
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{
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map gfx/atmosphere/raindropwater.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/raindropsolid
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{
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polygonoffset
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{
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map gfx/atmosphere/raindropsolid.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/snowflake00
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{
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nopicmip
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cull none
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polygonoffset
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sort 16
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{
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map gfx/atmosphere/snowflake00.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/snowflake01
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{
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nopicmip
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cull none
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polygonoffset
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sort 16
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{
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map gfx/atmosphere/snowflake01.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/snowflake02
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{
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nopicmip
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cull none
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polygonoffset
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sort 16
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{
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map gfx/atmosphere/snowflake02.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/snowflake03
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{
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nopicmip
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cull none
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polygonoffset
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sort 16
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{
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map gfx/atmosphere/snowflake03.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/snowflake04
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{
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nopicmip
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cull none
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polygonoffset
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sort 16
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{
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map gfx/atmosphere/snowflake04.tga
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blendfunc blend
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alphagen vertex
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}
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}
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gfx/atmosphere/snowflake05
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{
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nopicmip
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cull none
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polygonoffset
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sort 16
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{
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map gfx/atmosphere/snowflake05.tga
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blendfunc blend
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alphagen vertex
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}
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}
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//================
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// Region
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//================
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// the REGION shader is generated by the map editor on temporary
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// brushes around a selected area for testing parts of maps
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textures/REGION
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{
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surfaceparm nolightmap
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}
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//================
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// Lag-O-Meter
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//================
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// the background for the netgraph
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lagometer
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{
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nopicmip
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{
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map gfx/2d/lag.tga
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}
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}
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// blinked on top of lagometer when connection is interrupted
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disconnected
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{
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nopicmip
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{
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map gfx/2d/net.tga
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}
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}
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white
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{
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{
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map *white
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blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbgen vertex
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}
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}
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//================
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// Console
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//================
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console
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{
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nopicmip
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nomipmaps
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{
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map gfx/misc/console01.tga
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blendFunc GL_ONE GL_ZERO
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}
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}
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//==========
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// Menu
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//==========
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menuback
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{
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nopicmip
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nomipmaps
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{
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map textures/sfx/logo512.tga
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}
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}
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menubacknologo
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{
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nopicmip
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nomipmaps
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{
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map gfx/colors/black.tga
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}
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}
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menubacknologo2
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{
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nopicmip
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nomipmaps
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{
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map menu/art/menu_back.tga
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}
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}
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menubackRagePro // blends turn to shit on rage pro, so skip it
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{
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nopicmip
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nomipmaps
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{
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map textures/sfx/logo512.tga
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}
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}
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//======================
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// Levelshot Detail
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//======================
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// used to break up the blur on levelshots
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levelShotDetail
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{
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nopicmip
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{
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map textures/sfx/detail.tga
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blendFunc GL_DST_COLOR GL_SRC_COLOR
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rgbgen identity
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}
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}
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//======================
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// Menu 2D GFX
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//======================
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gfx/2d/menuinfo
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{
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nopicmip
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{
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map gfx/2d/menuinfo.tga
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}
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}
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gfx/2d/menuinfo2
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{
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nopicmip
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{
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map gfx/2d/menuinfo2.tga
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}
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}
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gfx/2d/quit
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{
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nopicmip
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nomipmaps
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{
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map gfx/2d/quit.tga
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}
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}
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gfx/2d/cursor
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{
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nopicmip
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nomipmaps
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{
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map gfx/2d/cursor.tga
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}
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}
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//================
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// Chat Icon
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//================
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sprites/balloon3
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{
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{
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map sprites/balloon4.tga
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blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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//======================
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// Teamplay Icons
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//======================
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sprites/foe
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{
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nomipmaps
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nopicmip
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{
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map sprites/foe2.tga
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blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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sprites/friend
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{
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nomipmaps
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nopicmip
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{
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map sprites/friend1.tga
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blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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//======================
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// Misc Effects
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//======================
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sprites/plasma1
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{
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cull disable
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{
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clampmap sprites/plasmaa.tga
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blendfunc GL_ONE GL_ONE
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tcMod rotate 931
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}
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}
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sprites/plasma2
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{
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cull disable
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{
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map sprites/plasma2.tga
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blendfunc GL_ONE GL_ONE
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}
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}
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teleportEffect
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{
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cull none
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{
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map gfx/misc/teleportEffect2.tga
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blendFunc GL_ONE GL_ONE
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rgbGen entity
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tcMod scale 1 4
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tcMod scroll 0 2
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}
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}
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// markShadow is the very cheap blurry blob underneat the player
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markShadow
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{
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polygonOffset
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{
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map gfx/damage/shadow.tga
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blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
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rgbGen exactVertex
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}
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}
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// projectionShadow is used for cheap squashed model shadows
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projectionShadow
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{
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polygonOffset
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deformVertexes projectionShadow
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{
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map *white
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blendFunc GL_ONE GL_ZERO
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rgbGen wave square 0 0 0 0 // just solid black
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}
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}
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// wake is the mark on water surfaces for paddling players
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wake
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{
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{
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clampmap sprites/splash.tga
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blendFunc GL_ONE GL_ONE
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rgbGen vertex
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tcmod rotate 250
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tcMod stretch sin .9 0.1 0 0.7
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rgbGen wave sin .7 .3 .25 .5
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}
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{
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clampmap sprites/splash.tga
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blendFunc GL_ONE GL_ONE
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rgbGen vertex
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tcmod rotate -230
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tcMod stretch sin .9 0.05 0 0.9
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rgbGen wave sin .7 .3 .25 .4
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}
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}
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// viewBloodBlend gives the blended directional cue when you get hit
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viewBloodBlend
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{
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sort nearest
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{
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//map models/weaphits/blood201.tga
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map gfx/damage/blood_screen.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen identityLighting
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alphaGen vertex
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}
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}
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waterBubble
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{
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sort underwater
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cull none
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entityMergable // allow all the sprites to be merged together
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{
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map sprites/bubble.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen vertex
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alphaGen vertex
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}
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}
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smokePuff
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{
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cull none
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entityMergable // allow all the sprites to be merged together
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{
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map gfx/misc/smokepuff3.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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rgbGen vertex
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alphaGen vertex
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}
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}
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hasteSmokePuff // drops behind player's feet when speeded
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{
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cull none
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entityMergable // allow all the sprites to be merged together
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{
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map gfx/misc/smokepuff3.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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//blendfunc GL_ONE GL_ONE
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rgbGen vertex
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alphaGen vertex
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}
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}
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smokePuffRagePro
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{
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cull none
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entityMergable // allow all the sprites to be merged together
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{
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map gfx/misc/smokepuffragepro.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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}
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}
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shotgunSmokePuff
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{
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cull none
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{
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map gfx/misc/smokepuff2b.tga
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blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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alphaGen entity
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rgbGen entity
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}
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}
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flareShader
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{
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cull none
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{
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map gfx/misc/flare.tga
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blendFunc GL_ONE GL_ONE
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rgbGen vertex
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}
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}
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sun
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{
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cull none
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{
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map gfx/misc/sun.tga
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blendFunc GL_ONE GL_ONE
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rgbGen vertex
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}
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}
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railDisc
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{
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sort nearest
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cull none
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deformVertexes wave 100 sin 0 .5 0 2.4
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{
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clampmap gfx/misc/raildisc_mono2.tga
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blendFunc GL_ONE GL_ONE
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rgbGen vertex
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tcMod rotate -30
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}
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}
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railCore
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{
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sort nearest
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cull none
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|
{
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map gfx/misc/railcorethin_mono.tga
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blendFunc GL_ONE GL_ONE
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rgbGen vertex
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tcMod scroll -1 0
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}
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}
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lightningBolt
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{
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cull none
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|
{
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map gfx/misc/lightning3.tga
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blendFunc GL_ONE GL_ONE
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// rgbgen wave sin 1 5.1 0 7.1
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rgbgen wave sin 1 0.5 0 7.1
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tcmod scale 2 1
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tcMod scroll -5 0
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}
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{
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map gfx/misc/lightning3.tga
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blendFunc GL_ONE GL_ONE
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// rgbgen wave sin 1 8.3 0 8.1
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rgbgen wave sin 1 0.8 0 8.1
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tcmod scale -1.3 -1
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tcMod scroll -7.2 0
|
|
}
|
|
}
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// shader used on the occasional machinegun bullet tracers
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gfx/misc/tracer
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|
{
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cull none
|
|
{
|
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map gfx/misc/tracer2.tga
|
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blendFunc GL_ONE GL_ONE
|
|
}
|
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}
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|
|
//
|
|
// wall marks
|
|
// use blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR so that
|
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// their "contribution" can be damped down in fog volumes
|
|
// with distance
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|
|
|
bloodMark
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|
{
|
|
nopicmip // make sure a border remains
|
|
polygonOffset
|
|
{
|
|
clampmap gfx/damage/blood_stain.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identityLighting
|
|
alphaGen vertex
|
|
}
|
|
}
|
|
|
|
bloodTrail
|
|
{
|
|
|
|
nopicmip // make sure a border remains
|
|
entityMergable // allow all the sprites to be merged together
|
|
{
|
|
//clampmap gfx/misc/blood.tga
|
|
clampmap gfx/damage/blood_spurt.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen vertex
|
|
alphaGen vertex
|
|
}
|
|
}
|
|
|
|
gfx/damage/bullet_mrk
|
|
{
|
|
polygonOffset
|
|
{
|
|
map gfx/damage/bullet_mrk.tga
|
|
blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
|
|
rgbGen exactVertex
|
|
}
|
|
}
|
|
|
|
gfx/damage/burn_med_mrk
|
|
{
|
|
polygonOffset
|
|
{
|
|
map gfx/damage/burn_med_mrk.tga
|
|
blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
|
|
rgbGen exactVertex
|
|
}
|
|
}
|
|
|
|
gfx/damage/hole_lg_mrk
|
|
{
|
|
polygonOffset
|
|
{
|
|
map gfx/damage/hole_lg_mrk.tga
|
|
blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
|
|
rgbGen exactVertex
|
|
}
|
|
}
|
|
|
|
gfx/damage/plasma_mrk
|
|
{
|
|
polygonOffset
|
|
{
|
|
map gfx/damage/plasma_mrk.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen vertex
|
|
alphaGen vertex
|
|
}
|
|
}
|
|
|
|
//================
|
|
// Scoreboard
|
|
//================
|
|
|
|
scoreboardName
|
|
{
|
|
nopicmip
|
|
nomipmaps
|
|
{
|
|
clampmap menu/tab/name.tga
|
|
blendfunc blend
|
|
}
|
|
}
|
|
|
|
scoreboardScore
|
|
{
|
|
nopicmip
|
|
nomipmaps
|
|
{
|
|
clampmap menu/tab/score.tga
|
|
blendfunc blend
|
|
}
|
|
}
|
|
|
|
scoreboardTime
|
|
{
|
|
nopicmip
|
|
nomipmaps
|
|
{
|
|
clampmap menu/tab/time.tga
|
|
blendfunc blend
|
|
}
|
|
}
|
|
|
|
scoreboardPing
|
|
{
|
|
nopicmip
|
|
nomipmaps
|
|
{
|
|
clampmap menu/tab/ping.tga
|
|
blendfunc blend
|
|
}
|
|
}
|
|
|
|
//======================
|
|
// Crosshairs
|
|
//======================
|
|
|
|
gfx/2d/crosshair
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshair.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshairb
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairb.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshairc
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairc.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshaird
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshaird.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshaire
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshaire.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshairf
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairf.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshairg
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairg.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshairh
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairh.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshairi
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairi.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
|
|
}
|
|
|
|
gfx/2d/crosshairj
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairj.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
gfx/2d/crosshairk
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/crosshairk.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
}
|
|
}
|
|
|
|
//============================
|
|
// Characters and Numbers
|
|
//============================
|
|
|
|
gfx/2d/bigchars
|
|
{
|
|
nopicmip
|
|
nomipmaps
|
|
{
|
|
map gfx/2d/bigchars.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/select
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/select.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbGen identity
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/assault1d
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/assault1d.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
}
|
|
}
|
|
|
|
gfx/2d/armor1h
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/armor1h.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
}
|
|
}
|
|
|
|
gfx/2d/health
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/health.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
}
|
|
}
|
|
|
|
gfx/2d/blank
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/blank.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/zero_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/zero_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/one_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/one_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/two_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/two_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/three_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/three_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/four_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/four_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/five_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/five_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/six_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/six_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/seven_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/seven_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/eight_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/eight_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/nine_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/nine_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
gfx/2d/numbers/minus_32b
|
|
{
|
|
nopicmip
|
|
{
|
|
map gfx/2d/numbers/minus_32b.tga
|
|
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
|
rgbgen vertex
|
|
}
|
|
}
|
|
|
|
//======================
|
|
// Explosions
|
|
//======================
|
|
|
|
plasmaExplosion
|
|
{
|
|
cull disable
|
|
{
|
|
clampmap models/weaphits/plasmaboom.tga
|
|
blendfunc add
|
|
tcMod stretch triangle .6 0.1 0 8
|
|
tcmod rotate 999
|
|
rgbGen wave inversesawtooth 0 1 0 1.5
|
|
}
|
|
}
|
|
|
|
railExplosion
|
|
{
|
|
cull disable
|
|
{
|
|
animmap 5 models/weaphits/ring02_1.tga models/weaphits/ring02_2.tga models/weaphits/ring02_3.tga models/weaphits/ring02_4.tga gfx/colors/black.tga
|
|
alphaGen wave inversesawtooth 0 1 0 5
|
|
blendfunc blend
|
|
}
|
|
{
|
|
animmap 5 models/weaphits/ring02_2.tga models/weaphits/ring02_3.tga models/weaphits/ring02_4.tga gfx/colors/black.tga gfx/colors/black.tga
|
|
alphaGen wave sawtooth 0 1 0 5
|
|
blendfunc blend
|
|
}
|
|
}
|
|
|
|
lightningExplosion
|
|
{
|
|
cull disable
|
|
{
|
|
animmap 5 models/weaphits/ring02_1.tga models/weaphits/ring02_3.tga models/weaphits/ring02_3.tga gfx/colors/black.tga
|
|
rgbGen wave inversesawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
{
|
|
animmap 5 models/weaphits/ring02_2.tga models/weaphits/ring02_3.tga gfx/colors/black.tga gfx/colors/black.tga
|
|
rgbGen wave sawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
}
|
|
|
|
bulletExplosion
|
|
{
|
|
cull disable
|
|
{
|
|
animmap 5 models/weaphits/bullet1.tga models/weaphits/bullet2.tga models/weaphits/bullet3.tga gfx/colors/black.tga
|
|
rgbGen wave inversesawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
{
|
|
animmap 5 models/weaphits/bullet2.tga models/weaphits/bullet3.tga gfx/colors/black.tga gfx/colors/black.tga
|
|
rgbGen wave sawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
}
|
|
|
|
rocketExplosion
|
|
{
|
|
cull disable
|
|
{
|
|
animmap 8 models/weaphits/rlboom/rlboom_1.tga models/weaphits/rlboom/rlboom_2.tga models/weaphits/rlboom/rlboom_3.tga models/weaphits/rlboom/rlboom_4.tga models/weaphits/rlboom/rlboom_5.tga models/weaphits/rlboom/rlboom_6.tga models/weaphits/rlboom/rlboom_7.tga models/weaphits/rlboom/rlboom_8.tga
|
|
rgbGen wave inversesawtooth 0 1 0 8
|
|
blendfunc add
|
|
}
|
|
{
|
|
animmap 8 models/weaphits/rlboom/rlboom_2.tga models/weaphits/rlboom/rlboom_3.tga models/weaphits/rlboom/rlboom_4.tga models/weaphits/rlboom/rlboom_5.tga models/weaphits/rlboom/rlboom_6.tga models/weaphits/rlboom/rlboom_7.tga models/weaphits/rlboom/rlboom_8.tga gfx/colors/black.tga
|
|
rgbGen wave sawtooth 0 1 0 8
|
|
blendfunc add
|
|
}
|
|
}
|
|
|
|
grenadeExplosion
|
|
{
|
|
cull disable
|
|
{
|
|
animmap 5 models/weaphits/glboom/glboom_1.tga models/weaphits/glboom/glboom_2.tga models/weaphits/glboom/glboom_3.tga
|
|
rgbGen wave inversesawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
{
|
|
animmap 5 models/weaphits/glboom/glboom_2.tga models/weaphits/glboom/glboom_3.tga gfx/colors/black.tga
|
|
rgbGen wave sawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
}
|
|
|
|
bfgExplosion
|
|
{
|
|
cull disable
|
|
{
|
|
animmap 5 models/weaphits/bfgboom/bfgboom_1.tga models/weaphits/bfgboom/bfgboom_2.tga models/weaphits/bfgboom/bfgboom_3.tga
|
|
rgbGen wave inversesawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
{
|
|
animmap 5 models/weaphits/bfgboom/bfgboom_2.tga models/weaphits/bfgboom/bfgboom_3.tga gfx/colors/black.tga
|
|
rgbGen wave sawtooth 0 1 0 5
|
|
blendfunc add
|
|
}
|
|
}
|
|
|
|
bloodExplosion // spurt of blood at point of impact
|
|
{
|
|
cull disable
|
|
{
|
|
animmap 5 models/weaphits/blood201.tga models/weaphits/blood202.tga models/weaphits/blood203.tga models/weaphits/blood204.tga models/weaphits/blood205.tga
|
|
blendfunc blend
|
|
}
|
|
}
|
|
|
|
textures/sfx/flame1
|
|
{
|
|
surfaceparm nomarks
|
|
surfaceparm nolightmap
|
|
surfaceparm trans
|
|
cull none
|
|
q3map_surfacelight 7500
|
|
|
|
|
|
{
|
|
animMap 10 textures/sfx/flame1.tga textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga
|
|
blendFunc GL_ONE GL_ONE
|
|
rgbGen wave inverseSawtooth 0 1 0 10
|
|
|
|
}
|
|
{
|
|
animMap 10 textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga textures/sfx/flame1.tga
|
|
blendFunc GL_ONE GL_ONE
|
|
rgbGen wave sawtooth 0 1 0 10
|
|
}
|
|
|
|
|
|
{
|
|
map textures/sfx/flameball.tga
|
|
blendFunc GL_ONE GL_ONE
|
|
rgbGen wave sin .6 .2 0 .6
|
|
}
|
|
|
|
}
|
|
|
|
textures/stecki/cameraflash_01
|
|
{
|
|
qer_editorimage textures/stecki/cameraflash_01.tga
|
|
surfaceparm nomarks
|
|
surfaceparm nonsolid
|
|
surfaceparm nolightmap
|
|
deformVertexes autosprite
|
|
|
|
{
|
|
animMap 2 textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
|
|
blendFunc add
|
|
rgbGen wave Inversesawtooth 0 2 0 2
|
|
// rgbGen wave Inversesawtooth 1 1 0 1
|
|
}
|
|
}
|
|
|
|
textures/stecki/cameraflash_02
|
|
{
|
|
qer_editorimage textures/stecki/cameraflash_01.tga
|
|
surfaceparm nomarks
|
|
surfaceparm nonsolid
|
|
surfaceparm nolightmap
|
|
deformVertexes autosprite
|
|
|
|
{
|
|
animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
|
|
blendFunc add
|
|
rgbGen wave Inversesawtooth 0 2 0 2
|
|
// rgbGen wave Inversesawtooth 1 1 0 1
|
|
}
|
|
}
|
|
|
|
textures/stecki/cameraflash_03
|
|
{
|
|
qer_editorimage textures/stecki/cameraflash_01.tga
|
|
surfaceparm nomarks
|
|
surfaceparm nonsolid
|
|
surfaceparm nolightmap
|
|
deformVertexes autosprite
|
|
|
|
{
|
|
animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
|
|
blendFunc add
|
|
rgbGen wave Inversesawtooth 0 2 0 2
|
|
// rgbGen wave Inversesawtooth 1 1 0 1
|
|
}
|
|
}
|
|
|
|
textures/stecki/cameraflash_04
|
|
{
|
|
qer_editorimage textures/stecki/cameraflash_01.tga
|
|
surfaceparm nomarks
|
|
surfaceparm nonsolid
|
|
surfaceparm nolightmap
|
|
deformVertexes autosprite
|
|
|
|
{
|
|
animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga
|
|
blendFunc add
|
|
rgbGen wave Inversesawtooth 0 2 0 2
|
|
// rgbGen wave Inversesawtooth 1 1 0 1
|
|
}
|
|
}
|
|
|
|
textures/stecki/cameraflash_05
|
|
{
|
|
qer_editorimage textures/stecki/cameraflash_01.tga
|
|
surfaceparm nomarks
|
|
surfaceparm nonsolid
|
|
surfaceparm nolightmap
|
|
deformVertexes autosprite
|
|
|
|
{
|
|
animMap 2 textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_02.tga textures/stecki/cameraflash_01.tga textures/stecki/cameraflash_02.tga
|
|
blendFunc add
|
|
rgbGen wave Inversesawtooth 0 2 0 2
|
|
// rgbGen wave Inversesawtooth 1 1 0 1
|
|
}
|
|
}
|
|
|
|
textures/base_light/light5_5k
|
|
{
|
|
qer_editorimage textures/base_light/light5.tga
|
|
light 1
|
|
surfaceparm nomarks
|
|
q3map_surfacelight 5000
|
|
{
|
|
map $lightmap
|
|
rgbGen identity
|
|
}
|
|
{
|
|
map textures/base_light/light5.tga
|
|
blendFunc GL_DST_COLOR GL_ZERO
|
|
rgbGen identity
|
|
}
|
|
{
|
|
map textures/base_light/light5.blend.tga
|
|
blendfunc add
|
|
}
|
|
} |