mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-22 20:11:48 +00:00
ec43a3482f
added missing textures
668 lines
No EOL
14 KiB
Text
668 lines
No EOL
14 KiB
Text
// ------------------------------------------------------------
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// Shaders for Q3Rally additional textures - rewritten by P3rlE
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// based on several shaders e.g. proto
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// ------------------------------------------------------------
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// ------------------------------------------------------------
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// 1.cheapfloor
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// ------------------------------------------------------------
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textures/proto2/cheapfloor
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{
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qer_editorimage textures/proto2/marble02b_floor.tga
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{
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map textures/proto2/marble02b_floor.tga
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rgbgen identity
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}
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{
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map textures/effects/tinfx.tga
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tcgen environment
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rgbgen vertex
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}
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{
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map textures/proto2/marble02b_floor.tga
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blendfunc add
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 2.mirrorfloor
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// ------------------------------------------------------------
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textures/proto2/mirrorfloor
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{
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qer_editorimage textures/proto2/marble02b_floor.tga
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portal
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{
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map textures/common/invisible.tga
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blendfunc gl_one gl_one_minus_src_alpha
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depthwrite
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}
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{
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map textures/proto2/marble02b_floor.tga
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blendfunc add
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 3.marble02b_s
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// ------------------------------------------------------------
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textures/proto2/marble02b_s
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{
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qer_editorimage textures/proto2/marble02b_s.tga
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surfaceparm metalsteps
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{
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map textures/proto2/marble02b_s.tga
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rgbgen identity
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}
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{
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map textures/effects/tinfx.tga
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tcgen environment
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rgbgen vertex
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}
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{
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map textures/proto2/marble02b_s.tga
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blendfunc add
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 4.marble02b_s_green
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// ------------------------------------------------------------
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textures/proto2/marble02b_s_green
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{
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qer_editorimage textures/proto2/marble02b_s.tga
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surfaceparm metalsteps
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{
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map $lightmap
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rgbgen identity
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}
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{
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map textures/proto2/marble02b_s.tga
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blendfunc gl_dst_color gl_src_alpha
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rgbgen identitylighting
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alphagen lightingspecular
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}
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}
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// ------------------------------------------------------------
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// 5.timbutton
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// ------------------------------------------------------------
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textures/gothic_button/timbutton
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{
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q3map_surfacelight textures/gothic_button/timbutton.tga
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q3map_lightimage textures/gothic_button/timbutton2.jpg
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q3map_surfacelight 20
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{
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map textures/gothic_button/timbutton.tga
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rgbgen identity
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}
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{
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map textures/effects/tinfx.tga
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tcgen environment
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rgbgen vertex
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}
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{
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map textures/gothic_button/timbutton2.jpg
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blendfunc add
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rgbGen wave sin 1 1 0 0.5
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}
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{
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map textures/gothic_button/timbutton.tga
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blendfunc blend
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 6.steam01
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// ------------------------------------------------------------
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textures/proto2/steam01
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{
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qer_editorimage textures/proto2/steam01.tga
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cull none
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surfaceparm trans
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deformvertexes autosprite2
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deformvertexes wave 30 sin 0.1 2 .5 .5
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{
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map textures/proto2/steam01.tga
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tcmod scroll 0 0.4
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blendfunc blend
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 7.zinc_shiny
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// ------------------------------------------------------------
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textures/gothic_trim/zinc_shiny
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{
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qer_editorimage textures/gothic_trim/zinc_shiny.tga
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{
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map textures/gothic_trim/zinc_shiny.tga
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rgbgen identity
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}
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{
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map textures/effects/tinfx.tga
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tcgen environment
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rgbgen identity
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}
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{
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map textures/gothic_trim/zinc_shiny.tga
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blendfunc blend
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 8.metalsupport4h_shiny
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// ------------------------------------------------------------
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textures/gothic_trim/metalsupport4h_shiny
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{
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qer_editorimage textures/gothic_trim/metalsupport4h_shiny.tga
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{
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map $lightmap
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rgbgen identity
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}
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{
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map textures/gothic_trim/metalsupport4h_shiny.tga
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blendfunc gl_dst_color gl_src_alpha
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rgbgen identitylighting
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alphagen lightingspecular
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}
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}
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// ------------------------------------------------------------
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// 9.metalsupport4h_trans
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// ------------------------------------------------------------
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textures/gothic_trim/metalsupport4h_trans
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{
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qer_editorimage textures/gothic_trim/metalsupport4h_shiny.tga
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surfaceparm nonsolid
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{
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map textures/gothic_trim/metalsupport4h_shiny.tga
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rgbgen identity
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}
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{
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map textures/effects/tinfx.tga
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tcgen environment
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rgbgen identity
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}
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{
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map textures/gothic_trim/metalsupport4h_shiny.tga
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blendfunc blend
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 10.gothgrate2
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// ------------------------------------------------------------
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textures/gothic_trim/gothgrate2
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{
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surfaceparm metalsteps
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cull none
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{
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map textures/gothic_trim/gothgrate2.tga
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blendfunc blend
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rgbgen identity
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alphafunc GE128
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depthwrite
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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depthfunc equal
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}
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}
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// ------------------------------------------------------------
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// 11.metalfloor_wall_14sr
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// ------------------------------------------------------------
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textures/clown/metalfloor_wall_14sr
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{
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qer_editorimage textures/clown/metalfloor_wall_14sr.tga
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{
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map $lightmap
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rgbgen identity
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}
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{
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map textures/clown/metalfloor_wall_14sr.tga
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blendfunc gl_dst_color gl_src_alpha
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rgbgen identitylighting
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alphagen lightingspecular
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}
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}
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// ------------------------------------------------------------
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// 12.cheapfloor2
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// ------------------------------------------------------------
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textures/clown/cheapfloor2
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{
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qer_editorimage textures/clown/stone_tile.jpg
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{
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map textures/clown/stone_tile.jpg
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rgbgen identity
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}
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{
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map textures/effects/tinfx.tga
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tcgen environment
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rgbgen vertex
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}
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{
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map textures/clown/stone_tile.jpg
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blendfunc add
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 13.c_zinc_shiny
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// ------------------------------------------------------------
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textures/proto2/c_zinc_shiny
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{
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qer_editorimage textures/gothic_trim/zinc_shiny.tga
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{
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map $lightmap
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rgbgen identity
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}
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{
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map textures/gothic_trim/zinc_shiny.tga
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blendfunc gl_dst_color gl_src_alpha
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rgbgen identitylighting
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alphagen lightingspecular
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}
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}
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// ------------------------------------------------------------
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// 14.vertex_greenstone
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// ------------------------------------------------------------
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textures/proto2/vertex_greenstone
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{
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qer_editorimage textures/gothic_block/blocks17i.jpg
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surfaceparm pointlight
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{
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map textures/gothic_block/blocks17i.jpg
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rgbgen oneminusvertex
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}
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}
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// ------------------------------------------------------------
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// 15.vertex_cavestone
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// ------------------------------------------------------------
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textures/proto2/vertex_cavestone
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{
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qer_editorimage textures/organics/pjrock7d.jpg
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surfaceparm pointlight
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{
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map textures/organics/pjrock7d.jpg
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rgbgen oneminusvertex
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}
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}
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// ------------------------------------------------------------
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// 16.tin_panel
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// ------------------------------------------------------------
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textures/proto2/tin_panel
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{
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surfaceparm metalsteps
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{
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map textures/effects/tinfx.tga
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blendfunc filter
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tcgen environment
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rgbgen identity
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}
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{
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map textures/proto2/tin_panel.tga
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blendfunc blend
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc gl_dst_color gl_zero
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 17.concrete_blue
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// ------------------------------------------------------------
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textures/proto2/concrete_blue
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{
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surfaceparm metalsteps
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{
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map $lightmap
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rgbgen identity
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}
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{
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map textures/proto2/concrete_blue.tga
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blendfunc gl_dst_color gl_src_alpha
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rgbgen identitylighting
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alphagen lightingspecular
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}
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{
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map $lightmap
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blendfunc gl_dst_color gl_zero
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 18.concrete_red
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// ------------------------------------------------------------
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textures/proto2/concrete_red
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{
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surfaceparm metalsteps
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{
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map $lightmap
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rgbgen identity
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}
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{
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map textures/proto2/concrete_red.tga
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blendfunc gl_dst_color gl_src_alpha
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rgbgen identitylighting
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alphagen lightingspecular
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}
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}
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// ------------------------------------------------------------
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// 19.concrete_bluenfx
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// ------------------------------------------------------------
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textures/proto2/concrete_bluenfx
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{
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qer_editorimage textures/proto2/concrete_blue.tga
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surfaceparm metalsteps
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{
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map textures/proto2/concrete_blue.tga
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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}
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}
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// ------------------------------------------------------------
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// 20.concrete_rednfx
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// ------------------------------------------------------------
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textures/proto2/concrete_rednfx
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{
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qer_editorimage textures/proto2/concrete_red.tga
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surfaceparm metalsteps
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{
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map textures/proto2/concrete_red.tga
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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}
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}
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// ------------------------------------------------------------
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// 21.concrete01wetwall
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// ------------------------------------------------------------
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textures/proto2/concrete01wetwall
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{
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{
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map textures/liquids/proto_gruel3.tga
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tcmod scale 5 5
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tcmod scroll 0 -0.2
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rgbgen identity
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}
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{
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map textures/proto2/concrete01wetwall.tga
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blendfunc blend
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rgbgen identity
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}
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{
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map $lightmap
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blendfunc filter
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 22.blue_zot
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// ------------------------------------------------------------
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textures/proto2/blue_zot
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{
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qer_editorimage textures/proto2/blue_zot.tga
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deformvertexes autosprite2
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deformvertexes move 0.23 0.2 0.3 sin 0 5 0 1
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deformvertexes move 0.3 0 0.3 sin 0 5 0 10
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm trans
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surfaceparm nolightmap
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cull none
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{
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map textures/proto2/blue_zot.tga
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 23.red_zot
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// ------------------------------------------------------------
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textures/proto2/red_zot
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{
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qer_editorimage textures/proto2/red_zot.tga
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deformvertexes autosprite2
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deformvertexes move 0.23 0.2 0.3 sin 0 5 0 1
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deformvertexes move 0.3 0 0.3 sin 0 5 0 10
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm trans
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surfaceparm nolightmap
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cull none
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{
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map textures/proto2/red_zot.tga
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 24.blue_zot2
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// ------------------------------------------------------------
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textures/proto2/blue_zot2
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{
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qer_editorimage textures/proto2/blue_zot2.tga
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q3map_lightimage textures/proto2/blue_zot2.tga
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q3map_surfacelight 100
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deformvertexes autosprite2
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deformvertexes move 0.23 0.2 0.3 sin 0 5 0 1
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deformvertexes move 0.3 0 0.3 sin 0 5 0 10
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm trans
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surfaceparm nolightmap
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cull none
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{
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map textures/proto2/blue_zot2.tga
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 25.red_zot2
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// ------------------------------------------------------------
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textures/proto2/red_zot2
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{
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qer_editorimage textures/proto2/red_zot2.tga
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q3map_lightimage textures/proto2/red_zot2.tga
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q3map_surfacelight 100
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deformvertexes autosprite2
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deformvertexes move 0.23 0.2 0.3 sin 0 5 0 1
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deformvertexes move 0.3 0 0.3 sin 0 5 0 10
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surfaceparm nomarks
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surfaceparm nonsolid
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surfaceparm trans
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surfaceparm nolightmap
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cull none
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{
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map textures/proto2/red_zot2.tga
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 26.blueflare
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// ------------------------------------------------------------
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textures/proto2/blueflare
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{
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deformvertexes autosprite
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surfaceparm trans
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surfaceparm nonsolid
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surfaceparm nomarks
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surfaceparm nolightmap
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cull none
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{
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clampmap textures/proto2/blueflare.tga
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tcmod rotate 25
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 27.blueflare2
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// ------------------------------------------------------------
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textures/proto2/blueflare2
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{
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deformvertexes autosprite2
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surfaceparm trans
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surfaceparm nonsolid
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surfaceparm nomarks
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surfaceparm nolightmap
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cull none
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{
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map textures/proto2/blueflare2.tga
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 28.redflare
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// ------------------------------------------------------------
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textures/proto2/redflare
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{
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deformvertexes autosprite
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surfaceparm trans
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surfaceparm nonsolid
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surfaceparm nomarks
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surfaceparm nolightmap
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cull none
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{
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clampmap textures/proto2/redflare.tga
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tcmod rotate 25
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 29.redflare2
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// ------------------------------------------------------------
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textures/proto2/redflare2
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{
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deformvertexes autosprite2
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surfaceparm trans
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surfaceparm nonsolid
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surfaceparm nomarks
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surfaceparm nolightmap
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cull none
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{
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map textures/proto2/redflare2.tga
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blendfunc add
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rgbgen identity
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}
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}
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// ------------------------------------------------------------
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// 30.flareGreen
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// ------------------------------------------------------------
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sfx/flareGreen
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{
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q3map_flare flareShader
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{
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map textures/sfx/flarebox.tga
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rgbGen const ( 0 1 0 )
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}
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} |