q3rally/engine/code/opus-1.2.1/celt/entcode.c
zturtleman 0d5fb492cd ioquake3 resync to revision 3444 from 3393.
Fix GCC 6 misleading-indentation warning
add SECURITY.md
OpenGL2: Restore adding fixed ambient light when HDR is enabled
Few LCC memory fixes.
fix a few potential buffer overwrite in Game VM
Enable compiler optimization on all macOS architectures
Don't allow qagame module to create "botlib.log" at ANY filesystem location
Make FS_BuildOSPath for botlib.log consistent with typical usage
tiny readme thing
Remove extra plus sign from Huff_Compress()
Fix VMs being able to change CVAR_PROTECTED cvars
Don't register fs_game cvar everywhere just to get the value
Don't let VMs change engine latch cvars immediately
Fix fs_game '..' reading outside of home and base path
Fix VMs forcing engine latch cvar to update to latched value
Revert my recent cvar latch changes
Revert "Don't let VMs change engine latch cvars immediately"
Partially revert "Fix fs_game '..' reading outside of home and base path"
Revert "Fix VMs forcing engine latch cvar to update to latched value"
Fix exploit to bypass filename restrictions on Windows
Changes to systemd q3a.service
Fix Q_vsnprintf for mingw-w64
Fix timelimit causing an infinite map ending loop
Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea()
Fix negative frag/capturelimit causing an infinite map end loop
OpenGL2: Fix dark lightmap on shader in mpteam6
Make FS_InvalidGameDir() consider subdirectories invalid
[qcommon] Remove dead serialization code
[qcommon] Make several zone variables and functions static.
Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later
Increase q3_ui .arena filename list buffer size to 4096 bytes
OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces
Support Unicode characters greater than 0xFF in cl_consoleKeys
Fix macOS app bundle with space in name
OpenGL1: Use glGenTextures instead of hardcoded values
Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function
Update libogg from 1.3.2 to 1.3.3
Rename (already updated) libogg-1.3.2 to libogg-1.3.3
Update libvorbis from 1.3.5 to 1.3.6
* Fix CVE-2018-5146 - out-of-bounds write on codebook decoding.
* Fix CVE-2017-14632 - free() on unitialized data
* Fix CVE-2017-14633 - out-of-bounds read
Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6
Update opus from 1.1.4 to 1.2.1
Rename (already updated) opus-1.1.4 to opus-1.2.1
Update opusfile from 0.8 to 0.9
Rename (already updated) opusfile-0.8 to opusfile-0.9
First swing at a CONTRIBUTING.md
Allow loading system OpenAL library on macOS again
Remove duplicate setting of FREETYPE_CFLAGS in Makefile
Fix exploit to reset player by sending wrong serverId
Fix "Going to CS_ZOMBIE for [clientname]" developer message
Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00

153 lines
5.6 KiB
C

/* Copyright (c) 2001-2011 Timothy B. Terriberry
*/
/*
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "entcode.h"
#include "arch.h"
#if !defined(EC_CLZ)
/*This is a fallback for systems where we don't know how to access
a BSR or CLZ instruction (see ecintrin.h).
If you are optimizing Opus on a new platform and it has a native CLZ or
BZR (e.g. cell, MIPS, x86, etc) then making it available to Opus will be
an easy performance win.*/
int ec_ilog(opus_uint32 _v){
/*On a Pentium M, this branchless version tested as the fastest on
1,000,000,000 random 32-bit integers, edging out a similar version with
branches, and a 256-entry LUT version.*/
int ret;
int m;
ret=!!_v;
m=!!(_v&0xFFFF0000)<<4;
_v>>=m;
ret|=m;
m=!!(_v&0xFF00)<<3;
_v>>=m;
ret|=m;
m=!!(_v&0xF0)<<2;
_v>>=m;
ret|=m;
m=!!(_v&0xC)<<1;
_v>>=m;
ret|=m;
ret+=!!(_v&0x2);
return ret;
}
#endif
#if 1
/* This is a faster version of ec_tell_frac() that takes advantage
of the low (1/8 bit) resolution to use just a linear function
followed by a lookup to determine the exact transition thresholds. */
opus_uint32 ec_tell_frac(ec_ctx *_this){
static const unsigned correction[8] =
{35733, 38967, 42495, 46340,
50535, 55109, 60097, 65535};
opus_uint32 nbits;
opus_uint32 r;
int l;
unsigned b;
nbits=_this->nbits_total<<BITRES;
l=EC_ILOG(_this->rng);
r=_this->rng>>(l-16);
b = (r>>12)-8;
b += r>correction[b];
l = (l<<3)+b;
return nbits-l;
}
#else
opus_uint32 ec_tell_frac(ec_ctx *_this){
opus_uint32 nbits;
opus_uint32 r;
int l;
int i;
/*To handle the non-integral number of bits still left in the encoder/decoder
state, we compute the worst-case number of bits of val that must be
encoded to ensure that the value is inside the range for any possible
subsequent bits.
The computation here is independent of val itself (the decoder does not
even track that value), even though the real number of bits used after
ec_enc_done() may be 1 smaller if rng is a power of two and the
corresponding trailing bits of val are all zeros.
If we did try to track that special case, then coding a value with a
probability of 1/(1<<n) might sometimes appear to use more than n bits.
This may help explain the surprising result that a newly initialized
encoder or decoder claims to have used 1 bit.*/
nbits=_this->nbits_total<<BITRES;
l=EC_ILOG(_this->rng);
r=_this->rng>>(l-16);
for(i=BITRES;i-->0;){
int b;
r=r*r>>15;
b=(int)(r>>16);
l=l<<1|b;
r>>=b;
}
return nbits-l;
}
#endif
#ifdef USE_SMALL_DIV_TABLE
/* Result of 2^32/(2*i+1), except for i=0. */
const opus_uint32 SMALL_DIV_TABLE[129] = {
0xFFFFFFFF, 0x55555555, 0x33333333, 0x24924924,
0x1C71C71C, 0x1745D174, 0x13B13B13, 0x11111111,
0x0F0F0F0F, 0x0D79435E, 0x0C30C30C, 0x0B21642C,
0x0A3D70A3, 0x097B425E, 0x08D3DCB0, 0x08421084,
0x07C1F07C, 0x07507507, 0x06EB3E45, 0x06906906,
0x063E7063, 0x05F417D0, 0x05B05B05, 0x0572620A,
0x05397829, 0x05050505, 0x04D4873E, 0x04A7904A,
0x047DC11F, 0x0456C797, 0x04325C53, 0x04104104,
0x03F03F03, 0x03D22635, 0x03B5CC0E, 0x039B0AD1,
0x0381C0E0, 0x0369D036, 0x03531DEC, 0x033D91D2,
0x0329161F, 0x03159721, 0x03030303, 0x02F14990,
0x02E05C0B, 0x02D02D02, 0x02C0B02C, 0x02B1DA46,
0x02A3A0FD, 0x0295FAD4, 0x0288DF0C, 0x027C4597,
0x02702702, 0x02647C69, 0x02593F69, 0x024E6A17,
0x0243F6F0, 0x0239E0D5, 0x02302302, 0x0226B902,
0x021D9EAD, 0x0214D021, 0x020C49BA, 0x02040810,
0x01FC07F0, 0x01F44659, 0x01ECC07B, 0x01E573AC,
0x01DE5D6E, 0x01D77B65, 0x01D0CB58, 0x01CA4B30,
0x01C3F8F0, 0x01BDD2B8, 0x01B7D6C3, 0x01B20364,
0x01AC5701, 0x01A6D01A, 0x01A16D3F, 0x019C2D14,
0x01970E4F, 0x01920FB4, 0x018D3018, 0x01886E5F,
0x0183C977, 0x017F405F, 0x017AD220, 0x01767DCE,
0x01724287, 0x016E1F76, 0x016A13CD, 0x01661EC6,
0x01623FA7, 0x015E75BB, 0x015AC056, 0x01571ED3,
0x01539094, 0x01501501, 0x014CAB88, 0x0149539E,
0x01460CBC, 0x0142D662, 0x013FB013, 0x013C995A,
0x013991C2, 0x013698DF, 0x0133AE45, 0x0130D190,
0x012E025C, 0x012B404A, 0x01288B01, 0x0125E227,
0x01234567, 0x0120B470, 0x011E2EF3, 0x011BB4A4,
0x01194538, 0x0116E068, 0x011485F0, 0x0112358E,
0x010FEF01, 0x010DB20A, 0x010B7E6E, 0x010953F3,
0x01073260, 0x0105197F, 0x0103091B, 0x01010101
};
#endif