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https://github.com/Q3Rally-Team/q3rally.git
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0d5fb492cd
Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
153 lines
5.6 KiB
C
153 lines
5.6 KiB
C
/* Copyright (c) 2001-2011 Timothy B. Terriberry
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*/
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "entcode.h"
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#include "arch.h"
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#if !defined(EC_CLZ)
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/*This is a fallback for systems where we don't know how to access
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a BSR or CLZ instruction (see ecintrin.h).
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If you are optimizing Opus on a new platform and it has a native CLZ or
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BZR (e.g. cell, MIPS, x86, etc) then making it available to Opus will be
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an easy performance win.*/
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int ec_ilog(opus_uint32 _v){
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/*On a Pentium M, this branchless version tested as the fastest on
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1,000,000,000 random 32-bit integers, edging out a similar version with
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branches, and a 256-entry LUT version.*/
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int ret;
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int m;
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ret=!!_v;
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m=!!(_v&0xFFFF0000)<<4;
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_v>>=m;
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ret|=m;
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m=!!(_v&0xFF00)<<3;
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_v>>=m;
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ret|=m;
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m=!!(_v&0xF0)<<2;
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_v>>=m;
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ret|=m;
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m=!!(_v&0xC)<<1;
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_v>>=m;
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ret|=m;
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ret+=!!(_v&0x2);
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return ret;
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}
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#endif
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#if 1
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/* This is a faster version of ec_tell_frac() that takes advantage
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of the low (1/8 bit) resolution to use just a linear function
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followed by a lookup to determine the exact transition thresholds. */
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opus_uint32 ec_tell_frac(ec_ctx *_this){
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static const unsigned correction[8] =
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{35733, 38967, 42495, 46340,
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50535, 55109, 60097, 65535};
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opus_uint32 nbits;
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opus_uint32 r;
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int l;
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unsigned b;
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nbits=_this->nbits_total<<BITRES;
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l=EC_ILOG(_this->rng);
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r=_this->rng>>(l-16);
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b = (r>>12)-8;
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b += r>correction[b];
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l = (l<<3)+b;
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return nbits-l;
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}
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#else
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opus_uint32 ec_tell_frac(ec_ctx *_this){
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opus_uint32 nbits;
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opus_uint32 r;
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int l;
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int i;
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/*To handle the non-integral number of bits still left in the encoder/decoder
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state, we compute the worst-case number of bits of val that must be
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encoded to ensure that the value is inside the range for any possible
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subsequent bits.
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The computation here is independent of val itself (the decoder does not
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even track that value), even though the real number of bits used after
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ec_enc_done() may be 1 smaller if rng is a power of two and the
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corresponding trailing bits of val are all zeros.
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If we did try to track that special case, then coding a value with a
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probability of 1/(1<<n) might sometimes appear to use more than n bits.
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This may help explain the surprising result that a newly initialized
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encoder or decoder claims to have used 1 bit.*/
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nbits=_this->nbits_total<<BITRES;
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l=EC_ILOG(_this->rng);
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r=_this->rng>>(l-16);
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for(i=BITRES;i-->0;){
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int b;
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r=r*r>>15;
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b=(int)(r>>16);
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l=l<<1|b;
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r>>=b;
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}
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return nbits-l;
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}
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#endif
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#ifdef USE_SMALL_DIV_TABLE
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/* Result of 2^32/(2*i+1), except for i=0. */
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const opus_uint32 SMALL_DIV_TABLE[129] = {
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0xFFFFFFFF, 0x55555555, 0x33333333, 0x24924924,
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0x1C71C71C, 0x1745D174, 0x13B13B13, 0x11111111,
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0x0F0F0F0F, 0x0D79435E, 0x0C30C30C, 0x0B21642C,
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0x0A3D70A3, 0x097B425E, 0x08D3DCB0, 0x08421084,
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0x07C1F07C, 0x07507507, 0x06EB3E45, 0x06906906,
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0x063E7063, 0x05F417D0, 0x05B05B05, 0x0572620A,
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0x05397829, 0x05050505, 0x04D4873E, 0x04A7904A,
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0x047DC11F, 0x0456C797, 0x04325C53, 0x04104104,
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0x03F03F03, 0x03D22635, 0x03B5CC0E, 0x039B0AD1,
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0x0381C0E0, 0x0369D036, 0x03531DEC, 0x033D91D2,
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0x0329161F, 0x03159721, 0x03030303, 0x02F14990,
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0x02E05C0B, 0x02D02D02, 0x02C0B02C, 0x02B1DA46,
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0x02A3A0FD, 0x0295FAD4, 0x0288DF0C, 0x027C4597,
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0x02702702, 0x02647C69, 0x02593F69, 0x024E6A17,
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0x0243F6F0, 0x0239E0D5, 0x02302302, 0x0226B902,
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0x021D9EAD, 0x0214D021, 0x020C49BA, 0x02040810,
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0x01FC07F0, 0x01F44659, 0x01ECC07B, 0x01E573AC,
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0x01DE5D6E, 0x01D77B65, 0x01D0CB58, 0x01CA4B30,
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0x01C3F8F0, 0x01BDD2B8, 0x01B7D6C3, 0x01B20364,
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0x01AC5701, 0x01A6D01A, 0x01A16D3F, 0x019C2D14,
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0x01970E4F, 0x01920FB4, 0x018D3018, 0x01886E5F,
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0x0183C977, 0x017F405F, 0x017AD220, 0x01767DCE,
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0x01724287, 0x016E1F76, 0x016A13CD, 0x01661EC6,
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0x01623FA7, 0x015E75BB, 0x015AC056, 0x01571ED3,
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0x01539094, 0x01501501, 0x014CAB88, 0x0149539E,
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0x01460CBC, 0x0142D662, 0x013FB013, 0x013C995A,
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0x013991C2, 0x013698DF, 0x0133AE45, 0x0130D190,
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0x012E025C, 0x012B404A, 0x01288B01, 0x0125E227,
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0x01234567, 0x0120B470, 0x011E2EF3, 0x011BB4A4,
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0x01194538, 0x0116E068, 0x011485F0, 0x0112358E,
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0x010FEF01, 0x010DB20A, 0x010B7E6E, 0x010953F3,
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0x01073260, 0x0105197F, 0x0103091B, 0x01010101
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};
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#endif
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