mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-21 19:41:36 +00:00
57d3c2b6b2
still wip
971 lines
33 KiB
Text
971 lines
33 KiB
Text
[Config]
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Compilator.SaveAll=0
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Compilator.Capture=0
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Compilator.CompileOnBackground=0
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Compilator.ProgSaveAll=0
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Compilator.ProgRunSelection=0
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Compilator.LogType=0
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DefaultDir=D:\q3rallysa\engine
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DefaultCP=0
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LogtoEnd=1
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DontOpen=0
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AbsolutePath=0
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FileFormat=0
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ProjectFilesOnly=0
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HTServer=localhost
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[Project tree]
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q3rallycode
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+engine
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+code
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-AL
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engine\code\AL\al.h
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engine\code\AL\alc.h
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engine\code\AL\alctypes.h
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engine\code\AL\altypes.h
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engine\code\AL\alut.h
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engine\code\AL\VERSION
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-asm
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engine\code\asm\ftola.s
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engine\code\asm\matha.s
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engine\code\asm\qasm.h
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engine\code\asm\snapvectora.s
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engine\code\asm\snd_mixa.s
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-botlib
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engine\code\botlib\aasfile.h
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engine\code\botlib\be_aas.h
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engine\code\botlib\be_aas_bsp.h
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engine\code\botlib\be_aas_bspq3.c
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engine\code\botlib\be_aas_cluster.c
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engine\code\botlib\be_aas_cluster.h
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engine\code\botlib\be_aas_debug.c
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engine\code\botlib\be_aas_debug.h
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engine\code\botlib\be_aas_def.h
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engine\code\botlib\be_aas_entity.c
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engine\code\botlib\be_aas_entity.h
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engine\code\botlib\be_aas_file.c
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engine\code\botlib\be_aas_file.h
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engine\code\botlib\be_aas_funcs.h
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engine\code\botlib\be_aas_main.c
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engine\code\botlib\be_aas_main.h
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engine\code\botlib\be_aas_move.c
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engine\code\botlib\be_aas_move.h
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engine\code\botlib\be_aas_optimize.c
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engine\code\botlib\be_aas_optimize.h
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engine\code\botlib\be_aas_reach.c
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engine\code\botlib\be_aas_reach.h
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engine\code\botlib\be_aas_route.c
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engine\code\botlib\be_aas_route.h
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engine\code\botlib\be_aas_routealt.c
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engine\code\botlib\be_aas_routealt.h
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engine\code\botlib\be_aas_sample.c
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engine\code\botlib\be_aas_sample.h
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engine\code\botlib\be_ai_char.c
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engine\code\botlib\be_ai_char.h
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engine\code\botlib\be_ai_chat.c
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engine\code\botlib\be_ai_chat.h
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engine\code\botlib\be_ai_gen.c
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engine\code\botlib\be_ai_gen.h
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engine\code\botlib\be_ai_goal.c
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engine\code\botlib\be_ai_goal.h
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engine\code\botlib\be_ai_move.c
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engine\code\botlib\be_ai_move.h
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engine\code\botlib\be_ai_weap.c
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engine\code\botlib\be_ai_weap.h
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engine\code\botlib\be_ai_weight.c
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engine\code\botlib\be_ai_weight.h
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engine\code\botlib\be_ea.c
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engine\code\botlib\be_ea.h
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engine\code\botlib\be_interface.c
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engine\code\botlib\be_interface.h
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engine\code\botlib\botlib.h
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engine\code\botlib\l_crc.c
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engine\code\botlib\l_crc.h
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engine\code\botlib\l_libvar.c
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engine\code\botlib\l_libvar.h
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engine\code\botlib\l_log.c
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engine\code\botlib\l_log.h
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engine\code\botlib\l_memory.c
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engine\code\botlib\l_memory.h
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engine\code\botlib\l_precomp.c
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engine\code\botlib\l_precomp.h
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engine\code\botlib\l_script.c
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engine\code\botlib\l_script.h
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engine\code\botlib\l_struct.c
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engine\code\botlib\l_struct.h
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engine\code\botlib\l_utils.h
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engine\code\botlib\lcc.mak
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engine\code\botlib\linux-i386.mak
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-cgame
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engine\code\cgame\cg_atmospheric.c
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engine\code\cgame\cg_consolecmds.c
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engine\code\cgame\cg_draw.c
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engine\code\cgame\cg_drawtools.c
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engine\code\cgame\cg_effects.c
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engine\code\cgame\cg_ents.c
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engine\code\cgame\cg_event.c
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engine\code\cgame\cg_info.c
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engine\code\cgame\cg_local.h
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engine\code\cgame\cg_localents.c
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engine\code\cgame\cg_main.c
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engine\code\cgame\cg_marks.c
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engine\code\cgame\cg_newdraw.c
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engine\code\cgame\cg_particles.c
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engine\code\cgame\cg_players.c
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engine\code\cgame\cg_playerstate.c
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engine\code\cgame\cg_predict.c
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engine\code\cgame\cg_public.h
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engine\code\cgame\cg_rally_draw.c
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engine\code\cgame\cg_rally_drawtools.c
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engine\code\cgame\cg_rally_hud.c
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engine\code\cgame\cg_rally_hud2.c
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engine\code\cgame\cg_rally_platetools.c
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engine\code\cgame\cg_rally_racetools.c
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engine\code\cgame\cg_rally_rearweapons.c
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engine\code\cgame\cg_rally_scripted_objects.c
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engine\code\cgame\cg_rally_tools.c
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engine\code\cgame\cg_rankings.c
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engine\code\cgame\cg_scoreboard.c
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engine\code\cgame\cg_servercmds.c
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engine\code\cgame\cg_snapshot.c
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engine\code\cgame\cg_syscalls.asm
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engine\code\cgame\cg_syscalls.c
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engine\code\cgame\cg_view.c
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engine\code\cgame\cg_weapons.c
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-client
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engine\code\client\cl_avi.c
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engine\code\client\cl_cgame.c
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engine\code\client\cl_cin.c
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engine\code\client\cl_console.c
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engine\code\client\cl_curl.c
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engine\code\client\cl_curl.h
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engine\code\client\cl_input.c
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engine\code\client\cl_keys.c
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engine\code\client\cl_main.c
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engine\code\client\cl_net_chan.c
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engine\code\client\cl_parse.c
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engine\code\client\cl_scrn.c
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engine\code\client\cl_ui.c
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engine\code\client\client.h
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engine\code\client\keycodes.h
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engine\code\client\keys.h
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engine\code\client\libmumblelink.c
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engine\code\client\libmumblelink.h
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engine\code\client\qal.c
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engine\code\client\qal.h
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engine\code\client\snd_adpcm.c
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engine\code\client\snd_codec.c
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engine\code\client\snd_codec.h
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engine\code\client\snd_codec_ogg.c
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engine\code\client\snd_codec_wav.c
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engine\code\client\snd_dma.c
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engine\code\client\snd_local.h
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engine\code\client\snd_main.c
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engine\code\client\snd_mem.c
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engine\code\client\snd_mix.c
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engine\code\client\snd_openal.c
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engine\code\client\snd_public.h
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engine\code\client\snd_wavelet.c
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+game
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engine\code\game\ai_chat.c
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engine\code\game\ai_chat.h
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engine\code\game\ai_cmd.c
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engine\code\game\ai_cmd.h
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engine\code\game\ai_dmnet.c
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engine\code\game\ai_dmnet.h
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engine\code\game\ai_dmq3.c
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engine\code\game\ai_dmq3.h
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engine\code\game\ai_main.c
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engine\code\game\ai_main.h
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engine\code\game\ai_team.c
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engine\code\game\ai_team.h
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engine\code\game\ai_vcmd.c
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engine\code\game\ai_vcmd.h
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engine\code\game\bg_lib.c
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engine\code\game\bg_lib.h
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engine\code\game\bg_local.h
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engine\code\game\bg_misc.c
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engine\code\game\bg_physics.c
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engine\code\game\bg_physics.h
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engine\code\game\bg_pmove.c
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engine\code\game\bg_public.h
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engine\code\game\bg_slidemove.c
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engine\code\game\bg_wheel_forces.c
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engine\code\game\chars.h
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engine\code\game\g_active.c
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engine\code\game\g_arenas.c
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engine\code\game\g_bot.c
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engine\code\game\g_client.c
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engine\code\game\g_cmds.c
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engine\code\game\g_combat.c
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engine\code\game\g_items.c
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engine\code\game\g_local.h
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engine\code\game\g_main.c
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engine\code\game\g_mem.c
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engine\code\game\g_misc.c
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engine\code\game\g_missile.c
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engine\code\game\g_mover.c
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engine\code\game\g_public.h
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engine\code\game\g_rally_hazard.c
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engine\code\game\g_rally_mapents.c
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engine\code\game\g_rally_mapobjects.c
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engine\code\game\g_rally_object_physics.c
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engine\code\game\g_rally_observer_cams.c
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engine\code\game\g_rally_racetools.c
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engine\code\game\g_rally_rearweapon.c
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engine\code\game\g_rally_scripted_objects.c
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engine\code\game\g_rally_tools.c
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engine\code\game\g_rankings.c
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engine\code\game\g_rankings.h
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engine\code\game\g_session.c
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engine\code\game\g_spawn.c
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engine\code\game\g_svcmds.c
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engine\code\game\g_syscalls.asm
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engine\code\game\g_syscalls.c
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engine\code\game\g_target.c
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engine\code\game\g_team.c
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engine\code\game\g_team.h
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engine\code\game\g_trigger.c
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engine\code\game\g_utils.c
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engine\code\game\g_weapon.c
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engine\code\game\inv.h
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engine\code\game\match.h
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engine\code\game\syn.h
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-jpeg-6b
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engine\code\jpeg-6b\ioq3-changes.diff
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engine\code\jpeg-6b\jcapimin.c
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engine\code\jpeg-6b\jcapistd.c
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engine\code\jpeg-6b\jccoefct.c
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engine\code\jpeg-6b\jccolor.c
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engine\code\jpeg-6b\jcdctmgr.c
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engine\code\jpeg-6b\jchuff.c
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engine\code\jpeg-6b\jchuff.h
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engine\code\jpeg-6b\jcinit.c
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engine\code\jpeg-6b\jcmainct.c
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engine\code\jpeg-6b\jcmarker.c
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engine\code\jpeg-6b\jcmaster.c
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engine\code\jpeg-6b\jcomapi.c
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engine\code\jpeg-6b\jconfig.h
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engine\code\jpeg-6b\jcparam.c
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engine\code\jpeg-6b\jcphuff.c
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engine\code\jpeg-6b\jcprepct.c
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engine\code\jpeg-6b\jcsample.c
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engine\code\jpeg-6b\jctrans.c
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engine\code\jpeg-6b\jdapimin.c
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engine\code\jpeg-6b\jdapistd.c
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engine\code\jpeg-6b\jdatadst.c
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engine\code\jpeg-6b\jdatasrc.c
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engine\code\jpeg-6b\jdcoefct.c
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engine\code\jpeg-6b\jdcolor.c
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engine\code\jpeg-6b\jdct.h
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engine\code\jpeg-6b\jddctmgr.c
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engine\code\jpeg-6b\jdhuff.c
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engine\code\jpeg-6b\jdhuff.h
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engine\code\jpeg-6b\jdinput.c
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engine\code\jpeg-6b\jdmainct.c
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engine\code\jpeg-6b\jdmarker.c
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engine\code\jpeg-6b\jdmaster.c
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engine\code\jpeg-6b\jdmerge.c
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engine\code\jpeg-6b\jdphuff.c
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engine\code\jpeg-6b\jdpostct.c
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engine\code\jpeg-6b\jdsample.c
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engine\code\jpeg-6b\jdtrans.c
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engine\code\jpeg-6b\jerror.c
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engine\code\jpeg-6b\jerror.h
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engine\code\jpeg-6b\jfdctflt.c
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engine\code\jpeg-6b\jfdctfst.c
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engine\code\jpeg-6b\jfdctint.c
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engine\code\jpeg-6b\jidctflt.c
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engine\code\jpeg-6b\jidctfst.c
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engine\code\jpeg-6b\jidctint.c
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engine\code\jpeg-6b\jidctred.c
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engine\code\jpeg-6b\jinclude.h
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engine\code\jpeg-6b\jload.c
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engine\code\jpeg-6b\jmemansi.c
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engine\code\jpeg-6b\jmemdos.c
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engine\code\jpeg-6b\jmemmgr.c
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engine\code\jpeg-6b\jmemname.c
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engine\code\jpeg-6b\jmemnobs.c
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engine\code\jpeg-6b\jmemsys.h
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engine\code\jpeg-6b\jmorecfg.h
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engine\code\jpeg-6b\jpegint.h
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engine\code\jpeg-6b\jpeglib.h
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engine\code\jpeg-6b\jpegtran.c
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engine\code\jpeg-6b\jquant1.c
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engine\code\jpeg-6b\jquant2.c
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engine\code\jpeg-6b\jutils.c
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engine\code\jpeg-6b\jversion.h
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engine\code\jpeg-6b\README
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-libcurl
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-curl
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engine\code\libcurl\curl\curl.h
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engine\code\libcurl\curl\curlver.h
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engine\code\libcurl\curl\easy.h
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engine\code\libcurl\curl\mprintf.h
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engine\code\libcurl\curl\multi.h
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engine\code\libcurl\curl\stdcheaders.h
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engine\code\libcurl\curl\types.h
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-libs
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+macosx
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engine\code\libs\macosx\libSDL-1.2.0.dylib
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engine\code\libs\macosx\libSDLmain.a
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+win32
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engine\code\libs\win32\libcurl.a
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engine\code\libs\win32\libSDL.dll.a
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engine\code\libs\win32\libSDL.la
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engine\code\libs\win32\libSDLmain.a
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-libspeex
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+include
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+speex
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engine\code\libspeex\include\speex\speex.h
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engine\code\libspeex\include\speex\speex_bits.h
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engine\code\libspeex\include\speex\speex_buffer.h
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engine\code\libspeex\include\speex\speex_callbacks.h
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engine\code\libspeex\include\speex\speex_config_types.h
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engine\code\libspeex\include\speex\speex_echo.h
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engine\code\libspeex\include\speex\speex_header.h
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engine\code\libspeex\include\speex\speex_jitter.h
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engine\code\libspeex\include\speex\speex_preprocess.h
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engine\code\libspeex\include\speex\speex_resampler.h
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engine\code\libspeex\include\speex\speex_stereo.h
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engine\code\libspeex\include\speex\speex_types.h
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engine\code\libspeex\_kiss_fft_guts.h
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engine\code\libspeex\arch.h
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engine\code\libspeex\bits.c
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engine\code\libspeex\buffer.c
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engine\code\libspeex\cb_search.c
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engine\code\libspeex\cb_search.h
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engine\code\libspeex\cb_search_arm4.h
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engine\code\libspeex\cb_search_bfin.h
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engine\code\libspeex\cb_search_sse.h
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engine\code\libspeex\config.h
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engine\code\libspeex\echo_diagnostic.m
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engine\code\libspeex\exc_10_16_table.c
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engine\code\libspeex\exc_10_32_table.c
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engine\code\libspeex\exc_20_32_table.c
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engine\code\libspeex\exc_5_256_table.c
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engine\code\libspeex\exc_5_64_table.c
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engine\code\libspeex\exc_8_128_table.c
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engine\code\libspeex\fftwrap.c
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engine\code\libspeex\fftwrap.h
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engine\code\libspeex\filterbank.c
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engine\code\libspeex\filterbank.h
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engine\code\libspeex\filters.c
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engine\code\libspeex\filters.h
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engine\code\libspeex\filters_arm4.h
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engine\code\libspeex\filters_bfin.h
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engine\code\libspeex\filters_sse.h
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engine\code\libspeex\fixed_arm4.h
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engine\code\libspeex\fixed_arm5e.h
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engine\code\libspeex\fixed_bfin.h
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engine\code\libspeex\fixed_debug.h
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engine\code\libspeex\fixed_generic.h
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engine\code\libspeex\gain_table.c
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engine\code\libspeex\gain_table_lbr.c
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engine\code\libspeex\hexc_10_32_table.c
|
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engine\code\libspeex\hexc_table.c
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engine\code\libspeex\high_lsp_tables.c
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engine\code\libspeex\jitter.c
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engine\code\libspeex\kiss_fft.c
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engine\code\libspeex\kiss_fft.h
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engine\code\libspeex\kiss_fftr.c
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engine\code\libspeex\kiss_fftr.h
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engine\code\libspeex\lpc.c
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engine\code\libspeex\lpc.h
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engine\code\libspeex\lpc_bfin.h
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engine\code\libspeex\lsp.c
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engine\code\libspeex\lsp.h
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engine\code\libspeex\lsp_bfin.h
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engine\code\libspeex\lsp_tables_nb.c
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engine\code\libspeex\ltp.c
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engine\code\libspeex\ltp.h
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engine\code\libspeex\ltp_arm4.h
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engine\code\libspeex\ltp_bfin.h
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engine\code\libspeex\ltp_sse.h
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engine\code\libspeex\math_approx.h
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engine\code\libspeex\mdf.c
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engine\code\libspeex\misc_bfin.h
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engine\code\libspeex\modes.c
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engine\code\libspeex\modes.h
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engine\code\libspeex\modes_wb.c
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engine\code\libspeex\nb_celp.c
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engine\code\libspeex\nb_celp.h
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engine\code\libspeex\os_support.h
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engine\code\libspeex\preprocess.c
|
|
engine\code\libspeex\pseudofloat.h
|
|
engine\code\libspeex\quant_lsp.c
|
|
engine\code\libspeex\quant_lsp.h
|
|
engine\code\libspeex\quant_lsp_bfin.h
|
|
engine\code\libspeex\resample.c
|
|
engine\code\libspeex\sb_celp.c
|
|
engine\code\libspeex\sb_celp.h
|
|
engine\code\libspeex\smallft.c
|
|
engine\code\libspeex\smallft.h
|
|
engine\code\libspeex\speex.c
|
|
engine\code\libspeex\speex_callbacks.c
|
|
engine\code\libspeex\speex_header.c
|
|
engine\code\libspeex\stack_alloc.h
|
|
engine\code\libspeex\stereo.c
|
|
engine\code\libspeex\testdenoise.c
|
|
engine\code\libspeex\testecho.c
|
|
engine\code\libspeex\testenc.c
|
|
engine\code\libspeex\testenc_uwb.c
|
|
engine\code\libspeex\testenc_wb.c
|
|
engine\code\libspeex\vbr.c
|
|
engine\code\libspeex\vbr.h
|
|
engine\code\libspeex\vorbis_psy.h
|
|
engine\code\libspeex\vq.c
|
|
engine\code\libspeex\vq.h
|
|
engine\code\libspeex\vq_arm4.h
|
|
engine\code\libspeex\vq_bfin.h
|
|
engine\code\libspeex\vq_sse.h
|
|
engine\code\libspeex\window.c
|
|
-null
|
|
engine\code\null\mac_net.c
|
|
engine\code\null\null_client.c
|
|
engine\code\null\null_glimp.c
|
|
engine\code\null\null_input.c
|
|
engine\code\null\null_main.c
|
|
engine\code\null\null_net.c
|
|
engine\code\null\null_snddma.c
|
|
+q3_ui
|
|
engine\code\q3_ui\ui.def
|
|
engine\code\q3_ui\ui_addbots.c
|
|
engine\code\q3_ui\ui_atoms.c
|
|
engine\code\q3_ui\ui_cdkey.c
|
|
engine\code\q3_ui\ui_cinematics.c
|
|
engine\code\q3_ui\ui_confirm.c
|
|
engine\code\q3_ui\ui_connect.c
|
|
engine\code\q3_ui\ui_controls2.c
|
|
engine\code\q3_ui\ui_credits.c
|
|
engine\code\q3_ui\ui_demo2.c
|
|
engine\code\q3_ui\ui_display.c
|
|
engine\code\q3_ui\ui_gameinfo.c
|
|
engine\code\q3_ui\ui_ingame.c
|
|
engine\code\q3_ui\ui_loadconfig.c
|
|
engine\code\q3_ui\ui_local.h
|
|
engine\code\q3_ui\ui_login.c
|
|
engine\code\q3_ui\ui_main.c
|
|
engine\code\q3_ui\ui_menu.c
|
|
engine\code\q3_ui\ui_mfield.c
|
|
engine\code\q3_ui\ui_mods.c
|
|
engine\code\q3_ui\ui_network.c
|
|
engine\code\q3_ui\ui_options.c
|
|
engine\code\q3_ui\ui_playermodel.c
|
|
engine\code\q3_ui\ui_players.c
|
|
engine\code\q3_ui\ui_playersettings.c
|
|
engine\code\q3_ui\ui_preferences.c
|
|
engine\code\q3_ui\ui_public.h
|
|
engine\code\q3_ui\ui_qmenu.c
|
|
engine\code\q3_ui\ui_rally_controls.c
|
|
engine\code\q3_ui\ui_rally_credits.c
|
|
engine\code\q3_ui\ui_rally_favorites.c
|
|
engine\code\q3_ui\ui_rally_gfxloading.c
|
|
engine\code\q3_ui\ui_rally_options.c
|
|
engine\code\q3_ui\ui_rally_servers.c
|
|
engine\code\q3_ui\ui_rally_startserver.c
|
|
engine\code\q3_ui\ui_rally_tools.c
|
|
engine\code\q3_ui\ui_rankings.c
|
|
engine\code\q3_ui\ui_rankstatus.c
|
|
engine\code\q3_ui\ui_removebots.c
|
|
engine\code\q3_ui\ui_saveconfig.c
|
|
engine\code\q3_ui\ui_serverinfo.c
|
|
engine\code\q3_ui\ui_servers2.c
|
|
engine\code\q3_ui\ui_setup.c
|
|
engine\code\q3_ui\ui_signup.c
|
|
engine\code\q3_ui\ui_sound.c
|
|
engine\code\q3_ui\ui_sparena.c
|
|
engine\code\q3_ui\ui_specifyleague.c
|
|
engine\code\q3_ui\ui_specifyserver.c
|
|
engine\code\q3_ui\ui_splevel.c
|
|
engine\code\q3_ui\ui_sppostgame.c
|
|
engine\code\q3_ui\ui_spreset.c
|
|
engine\code\q3_ui\ui_spskill.c
|
|
engine\code\q3_ui\ui_startserver.c
|
|
engine\code\q3_ui\ui_syscalls.asm
|
|
engine\code\q3_ui\ui_syscalls.c
|
|
engine\code\q3_ui\ui_team.c
|
|
engine\code\q3_ui\ui_teamorders.c
|
|
engine\code\q3_ui\ui_video.c
|
|
-qcommon
|
|
engine\code\qcommon\cm_load.c
|
|
engine\code\qcommon\cm_local.h
|
|
engine\code\qcommon\cm_patch.c
|
|
engine\code\qcommon\cm_patch.h
|
|
engine\code\qcommon\cm_polylib.c
|
|
engine\code\qcommon\cm_polylib.h
|
|
engine\code\qcommon\cm_public.h
|
|
engine\code\qcommon\cm_test.c
|
|
engine\code\qcommon\cm_trace.c
|
|
engine\code\qcommon\cmd.c
|
|
engine\code\qcommon\common.c
|
|
engine\code\qcommon\cvar.c
|
|
engine\code\qcommon\files.c
|
|
engine\code\qcommon\huffman.c
|
|
engine\code\qcommon\ioapi.c
|
|
engine\code\qcommon\ioapi.h
|
|
engine\code\qcommon\md4.c
|
|
engine\code\qcommon\md5.c
|
|
engine\code\qcommon\msg.c
|
|
engine\code\qcommon\net_chan.c
|
|
engine\code\qcommon\net_ip.c
|
|
engine\code\qcommon\puff.c
|
|
engine\code\qcommon\puff.h
|
|
engine\code\qcommon\q_math.c
|
|
engine\code\qcommon\q_platform.h
|
|
engine\code\qcommon\q_shared.c
|
|
engine\code\qcommon\q_shared.h
|
|
engine\code\qcommon\qcommon.h
|
|
engine\code\qcommon\qfiles.h
|
|
engine\code\qcommon\surfaceflags.h
|
|
engine\code\qcommon\unzip.c
|
|
engine\code\qcommon\unzip.h
|
|
engine\code\qcommon\vm.c
|
|
engine\code\qcommon\vm_interpreted.c
|
|
engine\code\qcommon\vm_local.h
|
|
engine\code\qcommon\vm_none.c
|
|
engine\code\qcommon\vm_powerpc.c
|
|
engine\code\qcommon\vm_powerpc_asm.c
|
|
engine\code\qcommon\vm_powerpc_asm.h
|
|
engine\code\qcommon\vm_sparc.c
|
|
engine\code\qcommon\vm_sparc.h
|
|
engine\code\qcommon\vm_x86.c
|
|
engine\code\qcommon\vm_x86_64.c
|
|
engine\code\qcommon\vm_x86_64_assembler.c
|
|
-renderer
|
|
engine\code\renderer\qgl.h
|
|
engine\code\renderer\tr_animation.c
|
|
engine\code\renderer\tr_backend.c
|
|
engine\code\renderer\tr_bsp.c
|
|
engine\code\renderer\tr_cmds.c
|
|
engine\code\renderer\tr_curve.c
|
|
engine\code\renderer\tr_flares.c
|
|
engine\code\renderer\tr_font.c
|
|
engine\code\renderer\tr_image.c
|
|
engine\code\renderer\tr_image_bmp.c
|
|
engine\code\renderer\tr_image_jpg.c
|
|
engine\code\renderer\tr_image_pcx.c
|
|
engine\code\renderer\tr_image_png.c
|
|
engine\code\renderer\tr_image_tga.c
|
|
engine\code\renderer\tr_init.c
|
|
engine\code\renderer\tr_light.c
|
|
engine\code\renderer\tr_local.h
|
|
engine\code\renderer\tr_main.c
|
|
engine\code\renderer\tr_marks.c
|
|
engine\code\renderer\tr_mesh.c
|
|
engine\code\renderer\tr_model.c
|
|
engine\code\renderer\tr_noise.c
|
|
engine\code\renderer\tr_public.h
|
|
engine\code\renderer\tr_scene.c
|
|
engine\code\renderer\tr_shade.c
|
|
engine\code\renderer\tr_shade_calc.c
|
|
engine\code\renderer\tr_shader.c
|
|
engine\code\renderer\tr_shadows.c
|
|
engine\code\renderer\tr_sky.c
|
|
engine\code\renderer\tr_surface.c
|
|
engine\code\renderer\tr_types.h
|
|
engine\code\renderer\tr_world.c
|
|
-sdl
|
|
engine\code\sdl\sdl_gamma.c
|
|
engine\code\sdl\sdl_glimp.c
|
|
engine\code\sdl\sdl_icon.h
|
|
engine\code\sdl\sdl_input.c
|
|
engine\code\sdl\sdl_snd.c
|
|
-SDL12
|
|
-include
|
|
engine\code\SDL12\include\begin_code.h
|
|
engine\code\SDL12\include\close_code.h
|
|
engine\code\SDL12\include\SDL.h
|
|
engine\code\SDL12\include\SDL_active.h
|
|
engine\code\SDL12\include\SDL_audio.h
|
|
engine\code\SDL12\include\SDL_byteorder.h
|
|
engine\code\SDL12\include\SDL_cdrom.h
|
|
engine\code\SDL12\include\SDL_config.h
|
|
engine\code\SDL12\include\SDL_config_amiga.h
|
|
engine\code\SDL12\include\SDL_config_dreamcast.h
|
|
engine\code\SDL12\include\SDL_config_macos.h
|
|
engine\code\SDL12\include\SDL_config_macosx.h
|
|
engine\code\SDL12\include\SDL_config_minimal.h
|
|
engine\code\SDL12\include\SDL_config_nds.h
|
|
engine\code\SDL12\include\SDL_config_os2.h
|
|
engine\code\SDL12\include\SDL_config_symbian.h
|
|
engine\code\SDL12\include\SDL_config_win32.h
|
|
engine\code\SDL12\include\SDL_copying.h
|
|
engine\code\SDL12\include\SDL_cpuinfo.h
|
|
engine\code\SDL12\include\SDL_endian.h
|
|
engine\code\SDL12\include\SDL_error.h
|
|
engine\code\SDL12\include\SDL_events.h
|
|
engine\code\SDL12\include\SDL_getenv.h
|
|
engine\code\SDL12\include\SDL_joystick.h
|
|
engine\code\SDL12\include\SDL_keyboard.h
|
|
engine\code\SDL12\include\SDL_keysym.h
|
|
engine\code\SDL12\include\SDL_loadso.h
|
|
engine\code\SDL12\include\SDL_main.h
|
|
engine\code\SDL12\include\SDL_mouse.h
|
|
engine\code\SDL12\include\SDL_mutex.h
|
|
engine\code\SDL12\include\SDL_name.h
|
|
engine\code\SDL12\include\SDL_opengl.h
|
|
engine\code\SDL12\include\SDL_platform.h
|
|
engine\code\SDL12\include\SDL_quit.h
|
|
engine\code\SDL12\include\SDL_rwops.h
|
|
engine\code\SDL12\include\SDL_stdinc.h
|
|
engine\code\SDL12\include\SDL_syswm.h
|
|
engine\code\SDL12\include\SDL_thread.h
|
|
engine\code\SDL12\include\SDL_timer.h
|
|
engine\code\SDL12\include\SDL_types.h
|
|
engine\code\SDL12\include\SDL_version.h
|
|
engine\code\SDL12\include\SDL_video.h
|
|
-server
|
|
engine\code\server\server.h
|
|
engine\code\server\sv_bot.c
|
|
engine\code\server\sv_ccmds.c
|
|
engine\code\server\sv_client.c
|
|
engine\code\server\sv_game.c
|
|
engine\code\server\sv_init.c
|
|
engine\code\server\sv_main.c
|
|
engine\code\server\sv_net_chan.c
|
|
engine\code\server\sv_rankings.c
|
|
engine\code\server\sv_snapshot.c
|
|
engine\code\server\sv_world.c
|
|
-sys
|
|
engine\code\sys\con_log.c
|
|
engine\code\sys\con_passive.c
|
|
engine\code\sys\con_tty.c
|
|
engine\code\sys\con_win32.c
|
|
engine\code\sys\sys_loadlib.h
|
|
engine\code\sys\sys_local.h
|
|
engine\code\sys\sys_main.c
|
|
engine\code\sys\sys_osx.m
|
|
engine\code\sys\sys_unix.c
|
|
engine\code\sys\sys_win32.c
|
|
engine\code\sys\win_resource.h
|
|
engine\code\sys\win_resource.rc
|
|
-tools
|
|
-asm
|
|
engine\code\tools\asm\cmdlib.c
|
|
engine\code\tools\asm\cmdlib.h
|
|
engine\code\tools\asm\lib.txt
|
|
engine\code\tools\asm\mathlib.h
|
|
engine\code\tools\asm\notes.txt
|
|
engine\code\tools\asm\ops.txt
|
|
engine\code\tools\asm\opstrings.h
|
|
engine\code\tools\asm\q3asm.c
|
|
engine\code\tools\asm\README.Id
|
|
-lcc
|
|
-cpp
|
|
engine\code\tools\lcc\cpp\cpp.c
|
|
engine\code\tools\lcc\cpp\cpp.h
|
|
engine\code\tools\lcc\cpp\eval.c
|
|
engine\code\tools\lcc\cpp\getopt.c
|
|
engine\code\tools\lcc\cpp\hideset.c
|
|
engine\code\tools\lcc\cpp\include.c
|
|
engine\code\tools\lcc\cpp\lex.c
|
|
engine\code\tools\lcc\cpp\macro.c
|
|
engine\code\tools\lcc\cpp\nlist.c
|
|
engine\code\tools\lcc\cpp\tokens.c
|
|
engine\code\tools\lcc\cpp\unix.c
|
|
-doc
|
|
engine\code\tools\lcc\doc\4.html
|
|
engine\code\tools\lcc\doc\bprint.1
|
|
engine\code\tools\lcc\doc\bprint.pdf
|
|
engine\code\tools\lcc\doc\install.html
|
|
engine\code\tools\lcc\doc\lcc.1
|
|
engine\code\tools\lcc\doc\lcc.pdf
|
|
-etc
|
|
engine\code\tools\lcc\etc\bytecode.c
|
|
engine\code\tools\lcc\etc\lcc.c
|
|
-lburg
|
|
engine\code\tools\lcc\lburg\gram.c
|
|
engine\code\tools\lcc\lburg\gram.y
|
|
engine\code\tools\lcc\lburg\lburg.1
|
|
engine\code\tools\lcc\lburg\lburg.c
|
|
engine\code\tools\lcc\lburg\lburg.h
|
|
-src
|
|
engine\code\tools\lcc\src\alloc.c
|
|
engine\code\tools\lcc\src\bind.c
|
|
engine\code\tools\lcc\src\bytecode.c
|
|
engine\code\tools\lcc\src\c.h
|
|
engine\code\tools\lcc\src\config.h
|
|
engine\code\tools\lcc\src\dag.c
|
|
engine\code\tools\lcc\src\dagcheck.md
|
|
engine\code\tools\lcc\src\decl.c
|
|
engine\code\tools\lcc\src\enode.c
|
|
engine\code\tools\lcc\src\error.c
|
|
engine\code\tools\lcc\src\event.c
|
|
engine\code\tools\lcc\src\expr.c
|
|
engine\code\tools\lcc\src\gen.c
|
|
engine\code\tools\lcc\src\init.c
|
|
engine\code\tools\lcc\src\inits.c
|
|
engine\code\tools\lcc\src\input.c
|
|
engine\code\tools\lcc\src\lex.c
|
|
engine\code\tools\lcc\src\list.c
|
|
engine\code\tools\lcc\src\main.c
|
|
engine\code\tools\lcc\src\null.c
|
|
engine\code\tools\lcc\src\output.c
|
|
engine\code\tools\lcc\src\prof.c
|
|
engine\code\tools\lcc\src\profio.c
|
|
engine\code\tools\lcc\src\simp.c
|
|
engine\code\tools\lcc\src\stmt.c
|
|
engine\code\tools\lcc\src\string.c
|
|
engine\code\tools\lcc\src\sym.c
|
|
engine\code\tools\lcc\src\symbolic.c
|
|
engine\code\tools\lcc\src\token.h
|
|
engine\code\tools\lcc\src\trace.c
|
|
engine\code\tools\lcc\src\tree.c
|
|
engine\code\tools\lcc\src\types.c
|
|
engine\code\tools\lcc\COPYRIGHT
|
|
engine\code\tools\lcc\LOG
|
|
engine\code\tools\lcc\README
|
|
engine\code\tools\lcc\README.id
|
|
-ui
|
|
engine\code\ui\ui_atoms.c
|
|
engine\code\ui\ui_gameinfo.c
|
|
engine\code\ui\ui_local.h
|
|
engine\code\ui\ui_main.c
|
|
engine\code\ui\ui_players.c
|
|
engine\code\ui\ui_public.h
|
|
engine\code\ui\ui_shared.c
|
|
engine\code\ui\ui_shared.h
|
|
engine\code\ui\ui_syscalls.asm
|
|
engine\code\ui\ui_syscalls.c
|
|
-zlib
|
|
engine\code\zlib\adler32.c
|
|
engine\code\zlib\crc32.c
|
|
engine\code\zlib\crc32.h
|
|
engine\code\zlib\inffast.c
|
|
engine\code\zlib\inffast.h
|
|
engine\code\zlib\inffixed.h
|
|
engine\code\zlib\inflate.c
|
|
engine\code\zlib\inflate.h
|
|
engine\code\zlib\inftrees.c
|
|
engine\code\zlib\inftrees.h
|
|
engine\code\zlib\zconf.h
|
|
engine\code\zlib\zlib.h
|
|
engine\code\zlib\zutil.c
|
|
engine\code\zlib\zutil.h
|
|
-misc
|
|
-msvc
|
|
engine\misc\msvc\cgame.def
|
|
engine\misc\msvc\cgame.vcproj
|
|
engine\misc\msvc\game.def
|
|
engine\misc\msvc\game.vcproj
|
|
engine\misc\msvc\ioq3.sln
|
|
engine\misc\msvc\q3_ui.def
|
|
engine\misc\msvc\q3_ui.vcproj
|
|
engine\misc\msvc\quake3.vcproj
|
|
engine\misc\msvc\ui.def
|
|
engine\misc\msvc\ui.vcproj
|
|
-nsis
|
|
engine\misc\nsis\Makefile
|
|
engine\misc\nsis\q3rally.nsi.in
|
|
engine\misc\nsis\q3rally-q3ctc.nsi
|
|
-osxfe
|
|
-ioquake3fe
|
|
-English.lproj
|
|
engine\misc\osxfe\ioquake3fe\English.lproj\ErrorWindow.xib
|
|
engine\misc\osxfe\ioquake3fe\English.lproj\InfoPlist.strings
|
|
engine\misc\osxfe\ioquake3fe\English.lproj\Localizable.strings
|
|
engine\misc\osxfe\ioquake3fe\English.lproj\MainMenu.xib
|
|
-ioquake3fe.xcodeproj
|
|
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\bw.mode1v3
|
|
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\bw.pbxuser
|
|
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\project.pbxproj
|
|
engine\misc\osxfe\ioquake3fe\ioquake3fe.xcodeproj\TemplateIcon.icns
|
|
engine\misc\osxfe\ioquake3fe\Controller.h
|
|
engine\misc\osxfe\ioquake3fe\Controller.m
|
|
engine\misc\osxfe\ioquake3fe\ErrorWindow.h
|
|
engine\misc\osxfe\ioquake3fe\ErrorWindow.m
|
|
engine\misc\osxfe\ioquake3fe\ErrorWindowController.h
|
|
engine\misc\osxfe\ioquake3fe\ErrorWindowController.m
|
|
engine\misc\osxfe\ioquake3fe\Info.plist
|
|
engine\misc\osxfe\ioquake3fe\ioquake3.icns
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engine\misc\osxfe\ioquake3fe\ioquake3fe_Prefix.pch
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engine\misc\osxfe\ioquake3fe\main.m
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-setup
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-MacOSX
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engine\misc\setup\MacOSX\SLA-dmg.sh
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+pkg
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-ioquake3
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engine\misc\setup\pkg\ioquake3\depend
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engine\misc\setup\pkg\ioquake3\pkginfo.template
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engine\misc\setup\pkg\ioquake3\postinstall
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engine\misc\setup\pkg\ioquake3\postremove
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engine\misc\setup\pkg\ioquake3\preinstall
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engine\misc\setup\pkg\ioquake3\preremove
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engine\misc\setup\pkg\ioquake3\prototype.template
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engine\misc\setup\pkg\ioquake3\space
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-ioquake3d
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engine\misc\setup\pkg\ioquake3d\depend
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engine\misc\setup\pkg\ioquake3d\pkginfo.template
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engine\misc\setup\pkg\ioquake3d\postinstall
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engine\misc\setup\pkg\ioquake3d\postremove
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engine\misc\setup\pkg\ioquake3d\preinstall
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engine\misc\setup\pkg\ioquake3d\preremove
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engine\misc\setup\pkg\ioquake3d\prototype.template
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engine\misc\setup\pkg\ioquake3d\space
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-ioquake3m
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engine\misc\setup\pkg\ioquake3m\depend
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engine\misc\setup\pkg\ioquake3m\pkginfo.template
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engine\misc\setup\pkg\ioquake3m\postinstall
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engine\misc\setup\pkg\ioquake3m\postremove
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engine\misc\setup\pkg\ioquake3m\preinstall
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engine\misc\setup\pkg\ioquake3m\preremove
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engine\misc\setup\pkg\ioquake3m\prototype.template
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engine\misc\setup\pkg\ioquake3m\space
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engine\misc\setup\pkg\ioq3ded.sh
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engine\misc\setup\pkg\ioquake3.sh
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engine\misc\setup\doit
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engine\misc\setup\install-desktop-files.sh
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engine\misc\setup\ioquake3.SlackBuild
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engine\misc\setup\Makefile
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engine\misc\setup\preuninstall.sh
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engine\misc\setup\q3rally.desktop
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engine\misc\setup\q3rally.sh
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engine\misc\setup\setup.xml.in
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engine\misc\setup\setup.xml.mod
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engine\misc\setup\slack-desc
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engine\misc\setup\Solaris_pkg.sh
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engine\misc\setup\splash.xcf
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engine\misc\setup\splash.xpm
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engine\misc\ioquake3-folder.icns
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engine\misc\quake3.icns
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engine\misc\quake3.ico
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engine\misc\quake3.png
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engine\misc\quake3.png.old
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engine\misc\quake3.svg
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engine\misc\quake3_old.ico
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engine\misc\quake3-tango.png
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engine\misc\quake3-tango.xcf
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engine\misc\ReadMe-OSX.rtf
|
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+ui
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engine\ui\hud.txt
|
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engine\ui\hud2.txt
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engine\ui\ingame.txt
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engine\ui\menudef.h
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engine\ui\menus.txt
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engine\.svnignore
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engine\BUGS
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engine\ChangeLog
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engine\COPYING.txt
|
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engine\cross-make-mingw.sh
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engine\id-readme.txt
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engine\Makefile
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engine\make-macosx-ub.sh
|
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engine\md4-readme.txt
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engine\NOTTODO
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engine\README
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engine\TODO
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engine\voip-readme.txt
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engine\resync_svn.sh
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engine\cross-make-mingw64.sh
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[Open project files]
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0=engine\code\qcommon\files.c
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1=engine\code\game\g_weapon.c
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|
2=engine\code\cgame\cg_weapons.c
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|
3=engine\code\game\g_missile.c
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4=engine\code\qcommon\q_shared.h
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5=engine\code\q3_ui\ui_rally_credits.c
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|
6=engine\code\q3_ui\ui_credits.c
|
|
7=engine\code\q3_ui\ui_qmenu.c
|
|
8=engine\code\q3_ui\ui_local.h
|
|
9=engine\code\game\bg_public.h
|
|
10=engine\code\cgame\cg_event.c
|
|
11=engine\code\cgame\cg_effects.c
|
|
12=engine\code\cgame\cg_local.h
|
|
13=engine\code\cgame\cg_rally_hud.c
|
|
14=engine\code\q3_ui\ui_rally_options.c
|
|
15=engine\code\q3_ui\ui_rally_servers.c
|
|
16=engine\code\qcommon\qcommon.h
|
|
17=engine\code\q3_ui\ui_serverinfo.c
|
|
18=engine\code\server\sv_init.c
|
|
19=engine\code\game\g_misc.c
|
|
20=engine\code\game\bg_misc.c
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|
21=engine\code\game\g_local.h
|
|
22=engine\code\game\g_combat.c
|
|
23=engine\code\cgame\cg_ents.c
|
|
24=engine\code\cgame\cg_draw.c
|
|
25=engine\code\game\bg_pmove.c
|
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26=engine\code\q3_ui\ui_cinematics.c
|
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[Selected Project Files]
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Main=
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Selected=engine\code\qcommon\q_shared.h
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[engine\code\qcommon\files.c]
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TopLine=3681
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Caret=1,3695
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[engine\code\game\g_weapon.c]
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TopLine=429
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Caret=20,442
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[engine\code\cgame\cg_weapons.c]
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TopLine=2106
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Caret=1,2120
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[engine\code\game\g_missile.c]
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TopLine=861
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Caret=13,865
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[engine\code\qcommon\q_shared.h]
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TopLine=52
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Caret=39,70
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[engine\code\q3_ui\ui_rally_credits.c]
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TopLine=63
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Caret=1,78
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[engine\code\q3_ui\ui_credits.c]
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TopLine=111
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Caret=76,135
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[engine\code\q3_ui\ui_qmenu.c]
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TopLine=1899
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Caret=64,1916
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[engine\code\q3_ui\ui_local.h]
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TopLine=25
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Caret=33,40
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[engine\code\game\bg_public.h]
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TopLine=893
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Caret=1,907
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[engine\code\cgame\cg_event.c]
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TopLine=1117
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Caret=1,1132
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[engine\code\cgame\cg_effects.c]
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TopLine=208
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Caret=48,229
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[engine\code\cgame\cg_local.h]
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TopLine=1095
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Caret=1,1109
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[engine\code\cgame\cg_rally_hud.c]
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TopLine=723
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Caret=1,738
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[engine\code\q3_ui\ui_rally_options.c]
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TopLine=227
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Caret=1,242
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[engine\code\q3_ui\ui_rally_servers.c]
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TopLine=1230
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Caret=1,1244
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[engine\code\qcommon\qcommon.h]
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TopLine=253
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Caret=51,267
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[engine\code\q3_ui\ui_serverinfo.c]
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TopLine=111
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Caret=29,136
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[engine\code\server\sv_init.c]
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TopLine=671
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Caret=1,685
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[engine\code\game\g_misc.c]
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TopLine=335
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Caret=1,349
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[engine\code\game\bg_misc.c]
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TopLine=1552
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Caret=1,1566
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[engine\code\game\g_local.h]
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TopLine=630
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Caret=1,644
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[engine\code\game\g_combat.c]
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TopLine=1079
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Caret=1,1093
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[engine\code\cgame\cg_ents.c]
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TopLine=437
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Caret=1,463
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[engine\code\cgame\cg_draw.c]
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TopLine=3413
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Caret=1,3427
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[engine\code\game\bg_pmove.c]
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TopLine=2015
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Caret=1,2029
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[engine\code\q3_ui\ui_cinematics.c]
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TopLine=21
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Caret=1,35
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